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Is there room for new OSR B/X clones? The author of Barrowmaze may be making one

Started by Crusader X, December 17, 2021, 05:45:06 PM

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hedgehobbit

I concur with the consensus that if someone makes another B/X clone, they'll have to do something radically new. Just sticking a few rules from AD&D isn't going to cut it.

Quote from: S'mon on December 18, 2021, 05:08:26 AMEdit: Not been particularly impressed by what I've seen of Gillespie personally, and I once saw a review of Barrowmaze by a student of his who said they had to have proof of purchasing the module to pass his teaching course!  :o

Yeah. Greg pissed me off over some silly thing years ago after I had backed both of his Barromaze kickstarters and used it as the main dungeon of my B/X campaign.

RPGPundit

I don't really think there's room for any clone. Any one that sells now is mainly because of art/look, because THE RULES ARE ALL THE SAME in a clone.

I can't understand what kind of idiot would own the B/X or RC stuff, and then also get Labyrinth Lord, and OSE, and S&W, and then think "Man I sure need another identical fucking game as those from the guy who made barrowmaze"!

Meanwhile, the OSR is full of games that actually do AWESOME NEW THINGS with the D&D basic rules. Buy those.
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Persimmon

Well, actually OSE Advanced is different, as it B/Xifies the advanced classes, in some cases pretty significantly.  In that sense, in addition to the obvious changes in layout & presentation, it represents an advancement over Labyrinth Lord. 

B/X Essentials, which morphed into OSE, not so much.  In that case, it's likely a matter of aesthetics and personal preferences.  For me personally, I like everything in as few volumes as possible (preferably one) and I like the smaller sized books.  Certain rule tweaks, like the single saving throw of S&W and some other games are nice too.

That being said, I do think we've hit the saturation point as I noted above because you can basically take any of the aforementioned games and easily house rule it your tastes.