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Niche Game Voids

Started by rway218, April 24, 2015, 07:55:12 AM

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The Butcher

That sounds pretty cool! What are you running it with?

Also I want to know how your CoC players crashed the stock market (1929, I'm guessing).

TristramEvans

I'll be using my standard system which is a revision of MSH (FASERIP) that I've rather unimaginably entitled Phaserip. After about 30 years gaming the system, I've got it streamlined to the point it works perfectly for me, and I've added elements as needed (the Tarot-based sanity and magic system for the Mythos game I've described elsewhere, and I'm working on some hacking/matrix rules now). Its a very solid engine thats incredibly flexible, I've basically turned the rules into something quite generic, but what I like most is that it can do both cinematic/heroic and gritty/realistic quite well. At some point I will release a pdf of my revision ("retrovamp" as I like to call it). Could do so now, but whats missing is basically a GM section, since thats all internalized, and a big list of powers/abilities (since I just defer to the source material at the moment, not feeling the need to specifically redo that section to any large extent).

As for the Stock Market Crash, the Cult of Moloch (Yezidas) in my campaign emerged in 27 as the winners of a world-wide underground Cult War with the Cult of Nyarlothotep, after the players inadvertently infected the dreamworld with a technovirus. Their next step was to raise a living embodiment of Moloch in a plan loosely based on the large Call of Cthulhu adventure Day of the Beast.   Whereas the Nyarlothotep cult had more esoteric goals, the Moloch cult members are all post-Hellfire club businessmen and bankers largely motivated by wealth and control and the rise of Moloch was meant to herald their assuming control of the Central Banking system and creating a new Upper class  corporate "illuminati" that would secretly rule society. The players disrupting their Great Ritual played havoc with the world's financial market and the stock market crash was the major visible effect of this. The few surviving cultists have escaped to Germany and joined the Germanic Order, laying the groundworks for the rise of the Nazis to power over the next decade, but I want to take a break for now, especially as only one of the original investigators is still alive, and they've accomplished as major a victory (despite the unintended consequences) as any group likely can in Call of Cthulhu. This particular campaign has lasted since 2010, and when we come back to it I'd like to skip ahead to WW2 for some weird war shenanigans.

AaronBrown99

Quote from: TristramEvans;828285I'll be using my standard system which is a revision of MSH (FASERIP) that I've rather unimaginably entitled Phaserip.

Is your revision based upon the Basic or Advanced versions of the rules? They're both available I know, just curious.
"Who cares if the classes are balanced? A Cosmo-Knight and a Vagabond walk into a Juicer Bar... Forget it Jake, it\'s Rifts."  - CRKrueger

TristramEvans

Quote from: AaronBrown99;828295Is your revision based upon the Basic or Advanced versions of the rules? They're both available I know, just curious.


Basic with a few elements from advanced. The majority of revision I did to the skill system. I'll post the basics to another thread, in case anyone is interested.