This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Author Topic: Games Which Don't Hate You  (Read 828 times)

SquidLord

  • Evil Squid
  • Newbie
  • *
  • Posts: 24
    • Lex Tenebris
Games Which Don't Hate You
« on: August 05, 2022, 01:52:16 AM »
Man, it has been a very, very long time since I wandered over here. I basically forgot that RPGsite exists. Which is a little awkward, since this is exactly where I should have been talking about RPGs and other tabletop gaming.

In fact, I recently wrote an article inspired by RazorFist's discussion of the core ejection/S JW canceling of one of the most productive BattleTech content creators for Catalyst, Blaine Pardoe.

It may be relevant to your interests.

https://odysee.com/@LexTenebris:9/202208031813-Games-Which-Dont-Hate-You:5?r=GXFuFbK7Yj3zUwXExfE2zn19jk7v4Eiu

BoxCrayonTales

  • Hero Member
  • *****
  • B
  • Posts: 2717
Re: Games Which Don't Hate You
« Reply #1 on: August 05, 2022, 11:50:34 AM »
Neat.

I was interested in making my own scifi setting for rpgs, miniatures, etc, inspired by classics like Starship Troopers and Aliens, due to disappointments with most corporate-owned settings and misbehaving corpos. And also just because I want to engage in worldbuilding.

SquidLord

  • Evil Squid
  • Newbie
  • *
  • Posts: 24
    • Lex Tenebris
Re: Games Which Don't Hate You
« Reply #2 on: August 05, 2022, 12:15:18 PM »
Neat.

I was interested in making my own scifi setting for rpgs, miniatures, etc, inspired by classics like Starship Troopers and Aliens, due to disappointments with most corporate-owned settings and misbehaving corpos. And also just because I want to engage in worldbuilding.
The urge to create is infectious and leads to many Heartbreakers, but nobody can stop you.

Wonderful thing about creation. It's hard to keep you from doing it.

So see to it, fancy lad! Get to writing! It will probably make it easier to do if you pick a relatively flexible mechanical architecture to do so if you really want to write a game setting, but we've got plenty of good ones on the table. Pick one up and start running.

zircher

  • Sr. Member
  • ****
  • z
  • Posts: 333
    • Tangent Zero
Re: Games Which Don't Hate You
« Reply #3 on: August 05, 2022, 12:30:45 PM »
You can find my solo Tarot based rules for Amber on my home page.
http://www.tangent-zero.com

Visitor Q

  • Full Member
  • ***
  • Posts: 206
Re: Games Which Don't Hate You
« Reply #4 on: August 19, 2022, 04:28:32 PM »
This was a really interesting article. I noticed a lot of those games were very scifi focused (as you mentioned). Certainly not against that, but any room for a follow up article with other genres of games that don't hate us?

SquidLord

  • Evil Squid
  • Newbie
  • *
  • Posts: 24
    • Lex Tenebris
Re: Games Which Don't Hate You
« Reply #5 on: August 25, 2022, 08:48:59 PM »
This was a really interesting article. I noticed a lot of those games were very scifi focused (as you mentioned). Certainly not against that, but any room for a follow up article with other genres of games that don't hate us?
There's definitely room for a fantasy article – but I have embraced the fact that I don't enjoy fantasy nearly as much as I do sci-fi, and it seems that the creators who prefer fantasy to sci-fi are much more inclined to be woke and annoying about it. Which is weird, but makes sense at a certain level.

Sci-fi authors need to have a certain level of plausibility in order to really make the setting work. It's an entirely different class of narrative requirements than fantasy has. (A sci-fi game might actually care about putting together plausible economics; I have yet to see someone into fantasy care anything about economic reality or the like.)