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Forgotten RPGs

Started by brettmb, September 22, 2020, 06:44:01 PM

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brettmb

Cutthroat sounds familiar, but I don't have it.

Reckall

The Arcanum was really great as a "BECMI Redux". The other two books in the "Atlantean Trilogy"were good
too. The Lexicon presented an "Old Earth" inspired by R.E. Howard and ancient legends from all over the World (the PC version would be Dominions 5). The Bestiary gave even more flavour to each region with creatures of the Faerie Folk in the "Irish" areas and so on.

They published the 30th Anniversary Edition in 2019. I have the PDFs but the books could be placed alongside the Rules Cyclopedia on your shelf.

https://www.drivethrurpg.com/product/266486/Arcanum-30th-Anniversary-Edition
For every idiot who denounces Ayn Rand as "intellectualism" there is an excellent DM who creates a "Bioshock" adventure.

palaeomerus

Was Arcanum the one that had stats for God and the saints and stuff in it as monsters?
Emery

therealjcm

Would Cyborg Commando be considered a forgotten RPG or just infamous?

I actually got a copy from the local 25 cent store back in 87 or 88. I tried to run it several times, eventually giving up on ever getting my money's worth out of it.

Omega

Quote from: palaeomerus on October 25, 2021, 07:26:11 AM
Quote from: Marchand on September 23, 2020, 10:21:10 PM
Not sure if it counts as "forgotten" but I noticed Albedo is now available again on drivethru. I only know it vaguely by reputation as a weird mix of military hard scifi and furry.

We called that anthropomorphics back then. It wasn't Furry until Hepcats comics happened. Before anthropomorphics it was funny animals.

I can't say it was 100% sex free because of Fritz the Cat and Omaha the Cat Dancer but it wasn't sex focused like the Furry iteration seems to be.

Its still anthropomorphics for the regular stuff. Furry for anything else that tends to drift into the sexual, but then every genre has fans that do that. Especially D&D so its not anything at all specific to furrydome. And part of the reason theres so much over the top sex art is heavy resistance to prior woke/sjw attacks on artists and fans.

As for Albedo. I worked with Steve back in the 90s. The comic series was an anthology originally and had pieces from alot of indie artists as thats really what Albedo is. An indie comic. There was some brief nudity, but totally tame and at most all of two instances. The story overall is hard sci-fi. No artificial gravity, ships are towers. Theres lengthy and stringent quaranteen periods for space travel and the hyperspace that they use is really dangerous to use.

Things went a bit downhill after the death of his wife and for a time someone else was running the show and from all I've heard, botched it pretty badly.

The RPG is fairly good too with some mechanics a few other RPGs could stand to use. 2nd ed was more organized and clear. But lacked a bit of the spark of the original. Avoid the Sanguine version. Its junk.

PsyXypher

Speaking of furry RPGs, Teenage Mutant Ninja Turtles & Other Strangeness is an RPG older than the Turtles' first cartoon. I don't know if it qualifies as "Forgotten" as it's got a cult remembrance. Still, I'd like to see a resurgence with some house-ruling to make it play better.

The RPG was made my Erick Wujcik, so it might not even be "Forgotten" here.
I am not X/Y/Z race. I am a mutant. Based and mutantpilled, if you will.

tenbones

Quote from: Reckall on October 30, 2021, 09:44:22 AM
The Arcanum was really great as a "BECMI Redux". The other two books in the "Atlantean Trilogy"were good
too. The Lexicon presented an "Old Earth" inspired by R.E. Howard and ancient legends from all over the World (the PC version would be Dominions 5). The Bestiary gave even more flavour to each region with creatures of the Faerie Folk in the "Irish" areas and so on.

They published the 30th Anniversary Edition in 2019. I have the PDFs but the books could be placed alongside the Rules Cyclopedia on your shelf.

https://www.drivethrurpg.com/product/266486/Arcanum-30th-Anniversary-Edition

The trilogy is classic. But the newer edition is excellent too - Atlantis the 2nd Age. It's also basically a forgotten system along with its red-haired sister-setting Talislanta (connected only vaguely through the Ariane race and the system itself).

3catcircus

We *might* be far enough removed to consider Dangerous Journeys/Mythus a forgotten RPG (or not)...

tenbones

Quote from: 3catcircus on November 06, 2021, 09:59:02 AM
We *might* be far enough removed to consider Dangerous Journeys/Mythus a forgotten RPG (or not)...

You know... I remember when it dropped and I got my hands on a copy at OrcCon in LA my reaction was less than enthusiastic. I literally couldn't get past the nomenclature at the time (Physical Neural Manipulation???) and yes, I admit it was childish of me, but what can I say - I never really gave it a chance it deserved especially without knowing all the behind-the-scenes shit he was going through.


3catcircus

Quote from: tenbones on November 06, 2021, 02:26:17 PM
Quote from: 3catcircus on November 06, 2021, 09:59:02 AM
We *might* be far enough removed to consider Dangerous Journeys/Mythus a forgotten RPG (or not)...

You know... I remember when it dropped and I got my hands on a copy at OrcCon in LA my reaction was less than enthusiastic. I literally couldn't get past the nomenclature at the time (Physical Neural Manipulation???) and yes, I admit it was childish of me, but what can I say - I never really gave it a chance it deserved especially without knowing all the behind-the-scenes shit he was going through.

If it were edited and cleaned-up, with a paring of the full rules (18 attributes/sub-attributes?!?!) and this would be a gem of a game.  Limiting which professions/classes u can be by your socio-economic class is a great part of chargen.  The natural limitations to becoming a full practitioner of heka mages it so casters aren't over powered.  The campaign setting is a really good open real-world in ye oldey tymes presentation.  The Necropolis mega-adventure is quite-well executed.

It's just a shame that they were dealing with legal problems at the time.

KingofElfland

I think Dangerous Journeys Mythus Prime was pretty good. I have all the books, but the Prime game (simplified and not really compatible with the main game) is the one that hooks me. I'm not sure why. I find the vocations interesting.

Theory of Games

What about Bard Games' Arcanum?

It had some interesting races like the human-beast Andamen and the winged Zephyrs. There were single & dual-classed specialties that gave great cultural depth. Rather than trad D&D AC the game offered damage-absorbing armor. There were Background skills and a wild list of differing spell lists for each magical class. The PC's renown was a real statistic that impacted the game and the equipment list handled trad "Sword & Sorcery" gaming.

I felt it defeated AD&D in many ways and leaned towards it just as much as the Rules Cyclopedia. It was just very hard to get as it fell out of print.
TTRPGs are just games. Friends are forever.


Omega

Quote from: PsyXypher on November 05, 2021, 06:34:02 PM
Speaking of furry RPGs, Teenage Mutant Ninja Turtles & Other Strangeness is an RPG older than the Turtles' first cartoon. I don't know if it qualifies as "Forgotten" as it's got a cult remembrance. Still, I'd like to see a resurgence with some house-ruling to make it play better.

The RPG was made my Erick Wujcik, so it might not even be "Forgotten" here.

TMNT is not a "furry" RPG.
That said, it came out in 85. A mere year after the comics first hit the shelves. And about 2 years before the animated series. Its pretty good overall. But does not have alot for the PCs to really do aside from fight other mutants. Its After the Bomb setting though became the precursor seed for Rifts along with Beyond the Supernatural. After the Bomb is a odd little post apoc setting and since Palladium couldnt pay the licesnsing fee for a renewal of the TMNT books. They combined it all into a standalone After the Bomb book.

I'd say the RPG was oddly obscure even when the cartoons were at their peak. Yet not. Like you knew it was out there, but it was oddly not fully on the radar for many. Its been out of print so long now its really fallen into obscurity along with Mechanoids.

Bu for the really obscure Palladium, try Recon. Like many games in this list, it got talked about alot early on... then nothing. Not helped that it never really got past two core books and O think one module?

tenbones

Quote from: Theory of Games on November 06, 2021, 07:23:28 PM
What about Bard Games' Arcanum?

It had some interesting races like the human-beast Andamen and the winged Zephyrs. There were single & dual-classed specialties that gave great cultural depth. Rather than trad D&D AC the game offered damage-absorbing armor. There were Background skills and a wild list of differing spell lists for each magical class. The PC's renown was a real statistic that impacted the game and the equipment list handled trad "Sword & Sorcery" gaming.

I felt it defeated AD&D in many ways and leaned towards it just as much as the Rules Cyclopedia. It was just very hard to get as it fell out of print.

There's another Arcanum? I was talking about this version too... heh. My bad if people were talking about another. "Arcanum" is forever tied to Bard Games in my mind.