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Favorite Single Book RPG

Started by Persimmon, September 14, 2022, 09:17:05 AM

Previous topic - Next topic

Angry Goblin

In the vein of Lynn and Rob, Warhammer Fantasy Roleplay 1st Edition. It functioned easily as a standalone game, all other supplements were a good bonus.
Hârn is not for you.

Rob Necronomicon

Quote from: Angry Goblin on September 15, 2022, 07:49:07 AM
In the vein of Lynn and Rob, Warhammer Fantasy Roleplay 1st Edition. It functioned easily as a standalone game, all other supplements were a good bonus.

The supplements were class!
Attack-minded and dangerously so - W.E. Fairbairn.
youtube shit:www.youtube.com/channel/UCt1l7oq7EmlfLT6UEG8MLeg

PulpHerb

Quote from: David Johansen on September 14, 2022, 11:18:39 PM
Book three is a complete game in itself.  The only thing you really gain from one and two is Gideon E, details on motherships, and magic.  As it happens I'd much prefer my players not have or want magic in a science fiction game.  Book 3 is the best rpg Palladium ever published.

Yeah, I remember BITD being a bit confused about that. Why was book 3 a complete game and called book 3? I already had the first two so didn't need some of it.

I think I have my original Homeworld and maybe The Journey somewhere as well as that weird perfect bound Mechaniods that came out in the mid-eighties. I think I might dig out Homeworld and look at it as a stand-alone game in terms of what it includes in how much space.

Might be the parameters for a personal project.

TheShadow

Quote from: Lynn on September 14, 2022, 12:58:19 PM
Warhammer Fantasy Role Play, 1st Edition.

The collective GMs in my group made many a meal out of this before anything else was released for it.

I too, had a good year with the WFRP 1e core book alone. It was more open-ended and you didn't have a fan base telling you that it was only about rat-catchers and dying of disease while engaging in sub-Monty Python jokes. I mean, yes even the core book had those things, and the supplements made it clear what the default mode was, but we played it our way and had a lot of fun, before it pretty much calcified into a very specific style of game.
You can shake your fists at the sky. You can do a rain dance. You can ignore the clouds completely. But none of them move the clouds.

- Dave "The Inexorable" Noonan solicits community feedback before 4e\'s release

Jam The MF

#34
Quote from: finarvyn on September 14, 2022, 11:01:20 AM
If I had to pick only one book from my collection it would probably be the Rules Cyclopedia, even though I haven't played B/X in decades. The reason for my choice is that it has everything I would need to run a D&D game in one somewhat thin volume.

Others have mentioned 5E T&T and that's a decent choice, but I like D&D better than T&T.

If I could take one "item" instead of one book it would probably be my OD&D white box stuffed with supplements.


I have never placed an order for the Rules Cyclopedia, because people say the Thief abilities were nerfed from what they were in Moldvay / Cook B/X?  Thieves already have short life expectancies.

I want to say my favorite single volume RPG is White Box FMAG, which is based upon S&W White Box, which is based upon 0 Edition D&D.  However, I recently picked up OSE Classic Fantasy; and it is probably another great option.  I sort of prefer the compactness of the White Box book though.

If I had enough free time, and the right group of friends; I'd run Dungeon Crawl Classics
Let the Dice, Decide the Outcome.  Accept the Results.

weirdguy564

Palladium Rifts. 

Because you can technically be anything.  If your GM is cool with it, any book, movie, or comic is open to you.  It's a game where a Jedi Knight, Rifts Line Walker Mage, Macross VF-1S Veritech pilot, and an Autobot can team up to fight a legion of undead attacking a town populated by Dikini halflings from the movie Willow.

That, and it's got hot slave girls in see thru swimsuits with guns on the cover.  Most of us picked it up off the shelf for that reason alone.  No lies here. 
I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.

Tasty_Wind

Mine's a tie between Swords and Wizardry complete edition, (if you like OD&D)
and Feng Shui 2 (if you like over-the-top action)

Rob Necronomicon

the original Star Wars d6 was another very complete book. Great game too!
Attack-minded and dangerously so - W.E. Fairbairn.
youtube shit:www.youtube.com/channel/UCt1l7oq7EmlfLT6UEG8MLeg

Angry Goblin

Quote from: Rob Necronomicon on September 15, 2022, 07:50:14 AM
Quote from: Angry Goblin on September 15, 2022, 07:49:07 AM
In the vein of Lynn and Rob, Warhammer Fantasy Roleplay 1st Edition. It functioned easily as a standalone game, all other supplements were a good bonus.

The supplements were class!

Yeah, I must admit I understated, those were/are some of the best ever made imo.
Hârn is not for you.

Persimmon

Quote from: Tasty_Wind on September 16, 2022, 11:12:46 AM
Mine's a tie between Swords and Wizardry complete edition, (if you like OD&D)
and Feng Shui 2 (if you like over-the-top action)

Personally, I disqualify Swords & Wizardry because of all the monster books, which I own and love.  But then I need to lug around too many things because they really are essential in my opinion.

Jam The MF

Quote from: Persimmon on September 16, 2022, 01:32:49 PM
Quote from: Tasty_Wind on September 16, 2022, 11:12:46 AM
Mine's a tie between Swords and Wizardry complete edition, (if you like OD&D)
and Feng Shui 2 (if you like over-the-top action)

Personally, I disqualify Swords & Wizardry because of all the monster books, which I own and love.  But then I need to lug around too many things because they really are essential in my opinion.


But are there enough monsters in the core rulebook alone, to sit down and run a good game?  The monster selection in White Box FMAG doesn't have everything I might ever want to use, but it has enough to demonstrate what power and complexity levels are appropriate.  From there, I can just wing everything based upon my own understanding of the genre.
Let the Dice, Decide the Outcome.  Accept the Results.

Persimmon

Quote from: Jam The MF on September 16, 2022, 01:49:50 PM
Quote from: Persimmon on September 16, 2022, 01:32:49 PM
Quote from: Tasty_Wind on September 16, 2022, 11:12:46 AM
Mine's a tie between Swords and Wizardry complete edition, (if you like OD&D)
and Feng Shui 2 (if you like over-the-top action)

Personally, I disqualify Swords & Wizardry because of all the monster books, which I own and love.  But then I need to lug around too many things because they really are essential in my opinion.


But are there enough monsters in the core rulebook alone, to sit down and run a good game?  The monster selection in White Box FMAG doesn't have everything I might ever want to use, but it has enough to demonstrate what power and complexity levels are appropriate.  From there, I can just wing everything based upon my own understanding of the genre.

Possibly, but my thread, my rules. 8)

Steven Mitchell

Quote from: APN on September 14, 2022, 10:29:03 AM
Whilst I suppose the obvious one is the Rules Cyclopedia (Becmi) I got more use out of the boxed set books by far. They are easier on the eye.


Yes.  As an archive of the information, and relatively low expense to get it, the single book is great.  For play at the table, I prefer smaller booklets.  Especially when key information is on the inside of the cover and/or on the back.  This is one of the things that helped getting players up to speed in a hurry with the B/X sets.

Persimmon

Yes, including relevant tables on the inside covers is another good feature of the OSE books.  Obviously the OSE Rule Tome ranks high for this reason.  I also like its digest size for portability.  That's a great feature of White FMAG as well.  If I was going on an extended vacation somewhere with limited space but time for gaming one of those two books would be what I took with me.

I would love a reformatted digest-sized version of Advanced Labyrinth Lord, but that product seems to be dead.

Aglondir

Quote from: tenbones on September 14, 2022, 10:41:02 AM
Talislanta 4e Big Blue.

Savage Worlds Adventurer Edtion (Core Rules)

Tenbones,

No FantasyCraft? Or is it not a complete game?

Did they ever finish Spellbound for FC?