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Author Topic: "Fat Self Care" is the Future SJWs Want For The Hobby  (Read 8441 times)

Brad

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Re: "Fat Self Care" is the Future SJWs Want For The Hobby
« Reply #195 on: April 06, 2021, 09:01:52 AM »
edited to add: in fact, pretty much any therapy that has "you're fine just the way you are" or "anything that's wrong with you is not your responsibility" is worse than useless, it's harmful.

What an incredibly bigoted statement to make. Everyone knows heart disease and diabetes are racist constructs created by the white man to oppress minorities. Eat more junk food, I say, and to hell with caring about obesity! Viva la doughnuts!

Steven Mitchell

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Re: "Fat Self Care" is the Future SJWs Want For The Hobby
« Reply #196 on: April 06, 2021, 09:27:32 AM »
I'm not especially impressed by most modern legitimate psychology.

But holy fuck is it hugely dangerous to start telling people that playing an RPG is the same as getting professional therapeutic help!

edited to add: in fact, pretty much any therapy that has "you're fine just the way you are" or "anything that's wrong with you is not your responsibility" is worse than useless, it's harmful.

I'm not sure, because I don't generally waste my time with games written by morons, but so far I don't know of any game that has gone quite that far.  It's only a matter of time.  Near as I can tell, we are still at the "Pretend that this session is a supplement to professional therapy." Which is at the stage of telling the GM and the players to engage in counter-productive behavior that is likely to set back any gains made from professional help, but is at least not pretending to be a complete substitute for it.   Maybe I'm wrong, but I would think going that next step might open up someone to a lawsuit, or at least have a license board come down on them hard.

A professional told me that when dealing with trauma victims and the way their thinking can get twisted, it requires about 20 times of hearing the exact right thing to counter 1 time of hearing the exact wrong thing.  A big part of useful modern therapy is getting people to understand what they are responsible for and can fix versus what they can't do anything about, and thus must accept.  Normal people, when a game or the GM tells them something exactly wrong, they sense at some level that it is off.  Maybe has some nuance of truth badly expressed, but still off.  Telling a  trauma sufferer those kind of things in a game, billed as an adjunct to therapy, is basically ensuring that they will need to stay in therapy that much longer to reverse it.  Running that kind of thing would basically be abusive.


jhkim

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Re: "Fat Self Care" is the Future SJWs Want For The Hobby
« Reply #197 on: April 06, 2021, 12:46:50 PM »
Near as I can tell, we are still at the "Pretend that this session is a supplement to professional therapy." Which is at the stage of telling the GM and the players to engage in counter-productive behavior that is likely to set back any gains made from professional help, but is at least not pretending to be a complete substitute for it.   Maybe I'm wrong, but I would think going that next step might open up someone to a lawsuit, or at least have a license board come down on them hard.

Similar to my previous question - other than the yet-unpublished Kickstarter cited in the OP, are there any other games we are talking about?

Steven Mitchell

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Re: "Fat Self Care" is the Future SJWs Want For The Hobby
« Reply #198 on: April 06, 2021, 02:14:29 PM »
Similar to my previous question - other than the yet-unpublished Kickstarter cited in the OP, are there any other games we are talking about?

See my previous post for my answer to that.  It's about not wasting my time.  I'm going off the avowed intent of the games from their blurbs, design notes, etc.  Then I stop paying attention to them. 

I will say that any game that has rules about using an X-card is probably flirting with this problem.  Maybe over the line, maybe not.  I'd have to buy the game and see exactly what they say, which would not only be a waste of my time but also in some cases be giving money to morons.  (It's always possible that an "X-card" rule isn't what it is billed to be, isn't about "safety" at all, and in execution is nothing more than a cue card.  However, if the designer is billing it as a safety feature, I know their intent sucks even if their execution happily avoids most of the problems.)

You want to go back and answer the questions from me that you've evaded so far?

Edit:  Just as an addendum, I want to add that in general I categorically reject your attempt to frame this entire discussion to suit yourself.  I think others are getting some distinctions that I have made which you have ignored by attempting such framing.  I don't feel the need to explain that in more detail, because I think it is apparent to everyone reading this that it is so.
« Last Edit: April 06, 2021, 03:11:29 PM by Steven Mitchell »

robh

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Re: "Fat Self Care" is the Future SJWs Want For The Hobby
« Reply #199 on: April 07, 2021, 06:13:50 AM »
..........I will say that any game that has rules about using an X-card is probably flirting with this problem.  Maybe over the line, maybe not.  I'd have to buy the game and see exactly what they say, which would not only be a waste of my time but also in some cases be giving money to morons...........

I think this is an admirable rule of thumb. Much like the storyteller sequential GM, I know I will not enjoy the type of game the writer intends so I will not waste money on it (or anything else by the same author or for the same system)