SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Rules-Lite Game with Formula for Attackers?

Started by Tod13, October 15, 2015, 06:14:03 PM

Previous topic - Next topic

Tod13

Some different, but not that noticeable.

Simultaneous 2d6 + bonus versus 2d6 + bonus
HP = bonus * 6

One on One
If the value is the same, roughly 50%.
If 1 point difference, higher wins ~90%.
If 2 point difference, higher wins ~99%.
If 3+ point difference, higher wins 100%.

One versus Two
If the pair is 2 points or greater, pair always wins.
If the pair is 1 point greater, pair wins ~98%.
If the pair is the same, the pair wins ~50-60%.
If the single is 1 point greater, pair wins ~8-10%.
If the single is 2 points greater than the pair , the pair never wins.

One versus Three
If the triple is larger, triple always wins.
If the triple is the same, the triple wins ~98%.
If the single is 1 point greater, the triple wins ~50-60%.
If the single is 2 points greater than the triple, the triple never wins.

Tod13

Quote from: Phillip;860671You could give him three chances to hit, or you could say he gets just one and can at best fend off the two other attackers. (This could be a matter of expertise.)

Again, three rolls on the outnumbered guy's part will yield less swing than a single toss against the opponents' three, and less still than the three likewise getting just one throw for all.

I ran my newest numbers as three separate attack/attack events.

The previous numbers were also run separately. The main difference being there was an attacker and a defender in those. You could defend as often as needed but could only attack once. That is, three opponents each get their own separate attack.

Tod13

The computer my wife was trying to load the data onto this weekend did not have enough memory. She'll try one with more memory this week.