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Exalted's setting with your favorite system: what changes

Started by MeganovaStella, July 02, 2022, 07:34:41 PM

Previous topic - Next topic

jeff37923

"Meh."

MeganovaStella

Quote from: KindaMeh on July 03, 2022, 05:47:48 PM
Quote from: MeganovaStella on July 03, 2022, 05:16:49 PM
Quote from: Shrieking Banshee on July 03, 2022, 04:21:20 PM
Quote from: MeganovaStella on July 03, 2022, 04:14:04 PMI actually am playing in a Godbound discord server. It's okay, haven't gotten into combat yet.
I like its default setting more then Exalted(I find Kevins settings write for PC interaction much more then White Wolf), and I in theory like the Words as a power structure. But I have found the combat to not work super well and you need creative PCs and a good GM to manage its worldbuilding elements.

yeah, i don't like THAC0.

Actually, if we're trying to recommend potential systems for you to run the Exalted setting with...

What kind of combat systems do you most like? Least like?

What about skill systems?

Power and ability systems?

What's your opinion on social rolls and if social interaction systems should be a thing?


Not trying to overwhelm you with questions, but I do think that with answers we might be able to get a bit closer to your ideal system.

The only systems I've ever played are: DND 5e and indie systems from my own discord friends.

re: that spacebattles thing, i do not ever want to go on spacebattles.

KindaMeh

I am about to attempt selective quoting for the first time ever, to cut down on flab. Let us pray it goes well. (Though it probably won't.)

Quote from: MeganovaStella on July 03, 2022, 06:10:52 PM

The only systems I've ever played are: DND 5e and indie systems from my own discord friends.

re: that spacebattles thing, i do not ever want to go on spacebattles.


So, what system parts did you like about 5e and those indie systems? What do you feel was less great?

What is Exalted to you, and what would you expect out of a game set within that setting?

Also, don't worry about sharing an "uneducated" opinion. You don't have to have played a type of system to say you might like it. Feel free to tell us what you might want, even just in general terms. Not to say you need to make up an opinion if you don't currently have one.

Doesn't need to be Spacebattles specifically. Was more just trying to note that there are sites out there with play by post. You could watch or join in if you'd want to try Exalted and/or that's something that broadly might interest you. As well as instances of live-play, filmed games, example play and narratives, and the like out there if you want to search around a bit. Can sometimes be a good way to see what a system or setting seemingly does well, what can be improved, its core, and if it's for you.

Finally, unrelated, let me know if I'm spamming the thread too much. I post when I think I have relevant things to contribute, but that can sometimes still lead to me monopolizing a conversation a bit too much.

MeganovaStella

Quote from: KindaMeh on July 03, 2022, 06:46:50 PM
I am about to attempt selective quoting for the first time ever, to cut down on flab. Let us pray it goes well. (Though it probably won't.)

Quote from: MeganovaStella on July 03, 2022, 06:10:52 PM

The only systems I've ever played are: DND 5e and indie systems from my own discord friends.

re: that spacebattles thing, i do not ever want to go on spacebattles.


So, what system parts did you like about 5e and those indie systems? What do you feel was less great?

What is Exalted to you, and what would you expect out of a game set within that setting?

Also, don't worry about sharing an "uneducated" opinion. You don't have to have played a type of system to say you might like it. Feel free to tell us what you might want, even just in general terms. Not to say you need to make up an opinion if you don't currently have one.

Doesn't need to be Spacebattles specifically. Was more just trying to note that there are sites out there with play by post. You could watch or join in if you'd want to try Exalted and/or that's something that broadly might interest you. As well as instances of live-play, filmed games, example play and narratives, and the like out there if you want to search around a bit. Can sometimes be a good way to see what a system or setting seemingly does well, what can be improved, its core, and if it's for you.

Finally, unrelated, let me know if I'm spamming the thread too much. I post when I think I have relevant things to contribute, but that can sometimes still lead to me monopolizing a conversation a bit too much.


i would rather we continue this in private messages. Also I'll try your recommendations.

HappyDaze

There's an Exalted Essence kickstarter out now that is supposed to have a rules light version of the rules with the same setting. I have the pdf, but my interest in Exalted has waned so much since I backed it  that I haven't read it over.

Wisithir

Oddly, form what I have read of Exalted, the base rules were more to my liking than the setting. Exalted 2e and Scion 1e are the only systems that use my preferred mechanical initiative system, the tics/battle wheel.

If I were to suggest a different system for the setting, I would go with modified Scion 2e as it handles power scale better and streamlines combat, when it is not being a filthy story-game.

Tantavalist

Exalted is one of the best examples of System/Setting disconnect, where the results from playing with the system written for it seem to differ from what the setting fluff suggests should be happening. It also doesn't help that the system itself- in all editions- seems to play pretty well if you have Heroic Mortal PCs but starts breaking down as the power level increases, which is just a little bit of a problem for a game whose premise is that the PC are all supernatural god-kings.

I'd second the advice stated earlier that you should just pick whatever Supers system suits you the best and adapt that.

Personally I liked the Marvel Heroic Roleplaying system that's been updated as Cortex Plus. A free Exalted hack for this called Blood & Fire was released which you might want to look at.

King Tyranno

#52
Quote from: HappyDaze on July 03, 2022, 01:43:46 PM
Quote from: jeff37923 on July 03, 2022, 12:11:14 AM
Quote from: MeganovaStella on July 02, 2022, 07:34:41 PM
Exalted's setting, Creation, is really fucking good. Really, really good. But the system sucks ass!

So, I ask a question. What if...Exalted's setting used your favorite system? Would it be better to play? Worse? Do tell!

I wouldn't even bother to play it because Exalted's setting is designed for people with unfulfilled power fantasies. Exalted and its setting is to most RPGs what rape is to sex. I do not find it really, really good.
Threadcrapping from the guy that constantly recommends the dullest setting ever made: Traveller. You know, a bunch of spqce retirees wandering through the underdeveloped vast nothingness of the Third Imperium in their space RV. That's Jeffy's fantasy, so don't expect much from him when it comes to settings with any flavor other than 70s nostalgia.

Does he autistically screech about only using The Third Imperium as he sees it and everyone else is a "gross nerd" for being even slightly different just like he does with 1e?  Third Imperium is bland pablum with the exact same problem as Forgotten Realms. It's just a world of throwing shit at the wall to see what sticks.  Every single Traveller game I've played used a custom setting and once we used the awesome Babylon 5 splat books.  Before you go on about that Jeff, there are rules for that in every single Traveller edition all the way to MT2E and Cepheus Engine.

Just to calm you down Jeff, I like your interpretation of 1E rules. I'm running a 1:1 game using B/X as we speak. And I plan to run my own Sci Fi homebrew rules game built specifically with 1:1 time in mind in the future. I think it works really well. Not because it's "the only way to play DnD". But because it's interesting and offers many opportunities for role playing and mechanical depth. And I do actually reckon using 1:1 Time scale rules for Traveller is a cool idea. But it's not the only one. And it's not for everyone. Which I know you will never accept.

Also Forgotten Realms is shit and you have shit taste. Mystara chads rise up!

jeff37923

Quote from: King Tyranno on July 04, 2022, 06:56:04 PM
Quote from: HappyDaze on July 03, 2022, 01:43:46 PM
Quote from: jeff37923 on July 03, 2022, 12:11:14 AM
Quote from: MeganovaStella on July 02, 2022, 07:34:41 PM
Exalted's setting, Creation, is really fucking good. Really, really good. But the system sucks ass!

So, I ask a question. What if...Exalted's setting used your favorite system? Would it be better to play? Worse? Do tell!

I wouldn't even bother to play it because Exalted's setting is designed for people with unfulfilled power fantasies. Exalted and its setting is to most RPGs what rape is to sex. I do not find it really, really good.
Threadcrapping from the guy that constantly recommends the dullest setting ever made: Traveller. You know, a bunch of spqce retirees wandering through the underdeveloped vast nothingness of the Third Imperium in their space RV. That's Jeffy's fantasy, so don't expect much from him when it comes to settings with any flavor other than 70s nostalgia.

Does he autistically screech about only using The Third Imperium as he sees it and everyone else is a "gross nerd" for being even slightly different just like he does with 1e?  Third Imperium is bland pablum with the exact same problem as Forgotten Realms. It's just a world of throwing shit at the wall to see what sticks.  Every single Traveller game I've played used a custom setting and once we used the awesome Babylon 5 splat books.  Before you go on about that Jeff, there are rules for that in every single Traveller edition all the way to MT2E and Cepheus Engine.

Just to calm you down Jeff, I like your interpretation of 1E rules. I'm running a 1:1 game using B/X as we speak. And I plan to run my own Sci Fi homebrew rules game built specifically with 1:1 time in mind in the future. I think it works really well. Not because it's "the only way to play DnD". But because it's interesting and offers many opportunities for role playing and mechanical depth. And I do actually reckon using 1:1 Time scale rules for Traveller is a cool idea. But it's not the only one. And it's not for everyone. Which I know you will never accept.

Also Forgotten Realms is shit and you have shit taste. Mystara chads rise up!

While I appreciate the vote of confidence, let's keep this focused on MeganovaStella please.

(Besides, it's NappyDazed, not a tremendous source of witty repartee.)
"Meh."

MeganovaStella

Quote from: King Tyranno on July 04, 2022, 06:56:04 PM
Quote from: HappyDaze on July 03, 2022, 01:43:46 PM
Quote from: jeff37923 on July 03, 2022, 12:11:14 AM
Quote from: MeganovaStella on July 02, 2022, 07:34:41 PM
Exalted's setting, Creation, is really fucking good. Really, really good. But the system sucks ass!

So, I ask a question. What if...Exalted's setting used your favorite system? Would it be better to play? Worse? Do tell!

I wouldn't even bother to play it because Exalted's setting is designed for people with unfulfilled power fantasies. Exalted and its setting is to most RPGs what rape is to sex. I do not find it really, really good.
Threadcrapping from the guy that constantly recommends the dullest setting ever made: Traveller. You know, a bunch of spqce retirees wandering through the underdeveloped vast nothingness of the Third Imperium in their space RV. That's Jeffy's fantasy, so don't expect much from him when it comes to settings with any flavor other than 70s nostalgia.

Does he autistically screech about only using The Third Imperium as he sees it and everyone else is a "gross nerd" for being even slightly different just like he does with 1e?  Third Imperium is bland pablum with the exact same problem as Forgotten Realms. It's just a world of throwing shit at the wall to see what sticks.  Every single Traveller game I've played used a custom setting and once we used the awesome Babylon 5 splat books.  Before you go on about that Jeff, there are rules for that in every single Traveller edition all the way to MT2E and Cepheus Engine.

Just to calm you down Jeff, I like your interpretation of 1E rules. I'm running a 1:1 game using B/X as we speak. And I plan to run my own Sci Fi homebrew rules game built specifically with 1:1 time in mind in the future. I think it works really well. Not because it's "the only way to play DnD". But because it's interesting and offers many opportunities for role playing and mechanical depth. And I do actually reckon using 1:1 Time scale rules for Traveller is a cool idea. But it's not the only one. And it's not for everyone. Which I know you will never accept.

Also Forgotten Realms is shit and you have shit taste. Mystara chads rise up!

unironically based

Pat

Quote from: King Tyranno on July 04, 2022, 06:56:04 PM

Also Forgotten Realms is shit and you have shit taste. Mystara chads rise up!
Mystara is what you get when you throw a kitchen sink at a kitchen sink, and it throws another kitchen sink right back.

Shrieking Banshee

Why the hate for Kitchen sinks? Both literal and figurative.

MeganovaStella

Quote from: Shrieking Banshee on July 04, 2022, 09:07:53 PM
Why the hate for Kitchen sinks? Both literal and figurative.

when kitchen sink not good (i.e: not exalted /s), it feels lazy like you just threw whatever you wanted in without respect for the conceits of the world. it also causes it to lose its identity. an easy way to avoid this is add ONE type of supernatural thing and try to adapt your cultures around that, AND encourage GMs to zoom on a section of the world to play in. Real-world medieval Earth is a kitchen sink setting, but no sane DM would make a game trying to incorporate all the cultures.

Shrieking Banshee

Quote from: MeganovaStella on July 04, 2022, 09:26:54 PMWhen kitchen sink not good (i.e: not exalted /s), it feels lazy like you just threw whatever you wanted in without respect for the conceits of the world.

World coherency is overrated. Unless the players are playing at national level of power, why does the 1700s french country exist next too 1300s but with steampunk england will come up nearly never. I only ever had a player nitpick the specifics about my guns and the kinds of ships I was using because he was very familiar with the terminology.
Now I agree too much stuff can distill a settings feel. If there are 300 different kinds of magic, that generally feels less interesting then 1 or 2.

Also I don't really find Exalted a kitchen sink.

Wisithir

Quote from: Shrieking Banshee on July 04, 2022, 10:47:12 PM

World coherency is overrated. Unless the players are playing at national level of power, why does the 1700s french country exist next too 1300s but with steampunk england will come up nearly never.

If one will not travel between 1300's Steampunk England and 1700's Historic France, why do the two need to exist in the same world. The steampunk setting and the historic setting would both benefit form having from having space wasted on the other devoted more development from the former. Jack of all trades, master of none; a little bit of everything is not enough of anything.