I actually am playing in a Godbound discord server. It's okay, haven't gotten into combat yet.
I like its default setting more then Exalted(I find Kevins settings write for PC interaction much more then White Wolf), and I in theory like the Words as a power structure. But I have found the combat to not work super well and you need creative PCs and a good GM to manage its worldbuilding elements.
yeah, i don't like THAC0.
I have an irrational attachment to THACO from Baldur’s Gate, Planescape Torment, and Icewind Dale. Also, because its affiliate, AC, was a central part of my first truly codified TTRPG experience, D&D 4e. (Don’t pity me! I can see it in your eyes!)
That said, even I will admit that accuracy tends to be swingy and predicated more on random chance than strategy, skill, and sometimes even build. Which to be fair, randomness can also make outcomes more exciting and less inevitable.
Though I feel it also means that attacks are less meaningful when they land, because if they can land more randomly and build is less of a reliable defense, you have to rely on abstractions like HP more than say injury rolls if you still want combat to happen a lot and the PCs to win a lot. Which can alienate players from the outcome of any one roll or the like.
Exalted and other storytelling system dice pools tend to lessen the effects of chance over build and tactics, in my opinion. That said, I’m still a THACO and AC fan when push comes to shove. It’s an elegant single-roll system. And they’re on top for a reason, arguably.