Like the court trial threads, do you know of any RPG products that have mechanical rules to simulate elections (campaigns and vote results) and/or votes in government bodies (senate, parliament, etc)?
The only one I can think of is in Dynasties & Demagogues, which I thought was quite good. I'd be curious to know if there are any others you can think of.
RPGPundit
Hmmm, can't say I know of any, but then again I think if such a thing came into a game setting, I'd probably run it as a campaign (no pun intended) where the bad candidate will win the election unless the players stop him, somehow.
Such might involve digging up dirt on him, setting him up in a scandal, targeting a relative of his for a scandal to smear him by proxy, etc.
Quote from: RPGPundit;377402Like the court trial threads, do you know of any RPG products that have mechanical rules to simulate elections (campaigns and vote results) and/or votes in government bodies (senate, parliament, etc)?
The only one I can think of is in Dynasties & Demagogues, which I thought was quite good. I'd be curious to know if there are any others you can think of.
RPGPundit
There's a mechanic for Senatorial, formal debate in
Requiem for Rome (for
Vampire: the Requiem). The specifics of which aren't coming back to me right this moment.
The Ballots and Bullets adventure for 2e Boot Hill contains an excellent system for resolving an election; the characters in the game may support a candidate or actually run for office themselves, such as city councilman, town marshal, and so on.
It's really well done. I want to adapt it to running for burgher in Flashing Blades.
Not quite an election, but the Traveller adventure Ordeal By Eshaar had an elaborate sub-system for resolving a diplomatic negotiation of whether the neutral planet Eshaar would align with the Imperium or the Zhodani, with the PCs able to do various things to help (or inadvertently harm) their side's progress. The same general idea could probably be adapted to cover an election fairly easily.
Don't have it handy, but I think the Rolemaster supplement "School of Hard Knocks" may have touched on a RM resolution.