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[Legend] Blood Magic is out... anyone got it?

Started by The Butcher, February 20, 2012, 03:44:09 PM

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Tahmoh

Well if they plan other books in the line im guessingthe rest of your manuscript may end up in those in some form or other pete, i'd be abit miffed that they didnt send you a comp copy but it's possible they forgot or its in the mail(its currently only in pdf and not due on retail sale for another month or so).

Kinda annoying they have inaccurate info on drivethru about its contents though.

Sigmund

Quote from: Loz;515836Monster Island and Book of Quests will be the follow-up releases. Monster Island is intended to be a mixture of bestiary, campaign setting and GM guide/resource. Think along the lines of Griffin Island and you'll be hitting the mark.

Book of Quests will be a series of loosely-linked S&S scenarios that can be easily strung together to form a complete campaign or played as one-offs. I'll be co-ordinating this project, developing background and writing one of the scenarios, but otherwise we'll be soliciting external contributions.

Pete's handling Monster Island.

After these, we have plans for historical works: Mythic Greece (Pete), Mythic Briton (me) and Mythic Constantinople (Michael O'Brien). We also have plans for a Sword and Sorcery/Dying Earth setting book and are working towards a licensed property that we absolutely won't discuss with anyone at this stage of things. So don't ask... :)

In other words, Lots.

Very much looking forward to Monster island, sounds damn cool.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Sigmund

Quote from: Iron Simulacrum;515963In fairness, the fact there's stuff missing from Pete's original draft (good/interesting as that stuff is) is not really relevant to whether the book as published is a worthwhile purchase. Other than the fact that the book is a little thin at 100 digest size pages. What's there is great, and the layout/art shows general improvement. You have Enchanting Rules (better than in Arms of Legend IMHO), Summoning rules and Concert (group effort) spell casting on top of the bloody stuff. So its a really useful package.

I'm mostly bothered by the fact it is called Arcania (rather than the more proper, in my view 'Arcana' of Legend. Urban Dictionary defines Arcania as:

A mysterious place where 'people' only have bizarre kinky sex.

Ack, that is odd. Otherwise, you are right IS. I'm sure I'll like the book once all is said and done. I have only been upset because I bought the book specifically for the Inheritance rules in order to convert Birthright to MRQII/Legend. It'll work out I'm sure, just some disappointment on my part is all. that and my annoyance at Mongoose's policy of not bundling a pdf with a print purchase, which is pretty cheap IMO. Many other companies manage to do it with little apparent ill effect. I'll get over that too, however :D
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Sigmund

Quote from: Silverlion;515970I think they need to fix their blurb--it still says it has inheritance magic.  I too am really bummed it doesn't have it, and will have to do my own work up which is annoying since we've been expecting a book advertised to have it already.

Ah well, less money to Mongoose I guess...

Another good point Tim.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

The Butcher

Quote from: Iron Simulacrum;515963In fairness, the fact there's stuff missing from Pete's original draft (good/interesting as that stuff is) is not really relevant to whether the book as published is a worthwhile purchase. Other than the fact that the book is a little thin at 100 digest size pages.

I want to get it, but $12 for digest-size 100 pages in PDF doesn't look good to me. I'm already loathe to part with more than $10 for a PDF in any case.

Quote from: Iron Simulacrum;515963What's there is great, and the layout/art shows general improvement. You have Enchanting Rules (better than in Arms of Legend IMHO), Summoning rules and Concert (group effort) spell casting on top of the bloody stuff. So its a really useful package.

What do the Summoning rules look like? Are they spells that you get to fold into a cult? A reprint of the Elric system? Or something else entirely?

Quote from: Iron Simulacrum;515963I'm mostly bothered by the fact it is called Arcania (rather than the more proper, in my view 'Arcana' of Legend.

Same here, see my original post...

Quote from: Iron Simulacrum;515963Urban Dictionary defines Arcania as:

A mysterious place where 'people' only have bizarre kinky sex.

:eek:

Iron Simulacrum

Quote from: The Butcher;516022What do the Summoning rules look like? Are they spells that you get to fold into a cult? A reprint of the Elric system? Or something else entirely?


I'm not really across the Elric stuff - its a points buy to build the demon based on Magic Points expended in the summoning ritual. Hence the fit with Blood Magic, which gives you the opportunity to massively inflate the MPs used if you shed enough blood in the process - tho if you use plenty of stored/tapped MPs in your setting that's equally useful.

It's a bit like the CM system - you can use the tables to decide/narrate the process and outcome of the summons a bit, rather than simply determine whether you successfully summoned up a specific demon type with one skill roll.

The tables are equally fun/useful if you want to use them to build a fixed bestiary of demon types.

I haven't worked out how I would use these rules in my Age of Treason setting yet, but the rules on cannibalism and human sacrifice are a godsend as it saves me a lot of legwork in putting in the Legend mechanics for stuff I have said is there as the standard approach to magic in certain cultures but have not yet described in detail (that's for a future supplement).

The other thing about this book - there's a lot of Pete's GM advice in it - which is good
Shores of Korantia for RQ6 coming soon

The Butcher

Quote from: Iron Simulacrum;516192I'm not really across the Elric stuff - its a points buy to build the demon based on Magic Points expended in the summoning ritual. Hence the fit with Blood Magic, which gives you the opportunity to massively inflate the MPs used if you shed enough blood in the process - tho if you use plenty of stored/tapped MPs in your setting that's equally useful.

It's a bit like the CM system - you can use the tables to decide/narrate the process and outcome of the summons a bit, rather than simply determine whether you successfully summoned up a specific demon type with one skill roll.

The tables are equally fun/useful if you want to use them to build a fixed bestiary of demon types.

It does look a lot like the Elric system.

How do they tie it to cults? Does it get somehow folded into divine magic or sorcery?

Quote from: Iron Simulacrum;516192I haven't worked out how I would use these rules in my Age of Treason setting yet, but the rules on cannibalism and human sacrifice are a godsend as it saves me a lot of legwork in putting in the Legend mechanics for stuff I have said is there as the standard approach to magic in certain cultures but have not yet described in detail (that's for a future supplement).

The other thing about this book - there's a lot of Pete's GM advice in it - which is good

Now these feel like better reasons to buy the book.

If the print version is out by the first week of May, I hope to get the opportunity to browse it when I'm in England.