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Dr Who

Started by Llew ap Hywel, July 19, 2017, 04:16:38 PM

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Llew ap Hywel

For those so inclined there's a humble bundle of the Dr Who RPG.

https://www.humblebundle.com/books/doctor-who-rpg-books
Talk gaming or talk to someone else.

Dumarest

I didn't know there was  new version. I have the old FASA one.

Harlock

Heck of a deal there. I need to learn to love .pdfs somehow.
~~~~~R.I.P~~~~~
Tom Moldvay
Nov. 5, 1948 – March 9, 2007
B/X, B4, X2 - You were D&D to me

Malleustein

Though I dislike the rules (too fiddly and intrusive for me), I have every book in the line and have mined the Doctor source books in particular for many, many adventure seeds.  They are excellent books and well worth a read.  

The other books aren't bad, but less useful to me since I do not use with the 'Vortex' rules in any way, and they consist more of rules-related material.
"The Point is Good Deeds Were Done and We Were Nearby!"

DavetheLost

The bundle is a fantastic deal.

I like the system, but even if you don't there is a lot of background information to mine in these books.

Baulderstone

It's great that The Time Traveller's Companion has a cover with Jack Harkness and River Song, two characters that Whovians like to argue about whether they count as companions or not. I wonder if that was deliberate.

TrippyHippy

Not sure how anybody can feel like the rules are too fiddly as it's a simple Attribute + Skill + 2D6 vs target number system, with only 12 skills and 6 attributes. Characters also get good and bad Traits, like in Champions etc, to flesh out the characters but again not in any heavy way.  

There are Story points, which I suppose acts in a way not too dissimilar to Fate points could be deemed to be intrusive I guess. However the various effects you can spend them on are all written on the character sheet and are a good way of both evening out less powerful characters to others (a bit like good stuff/bad stuff from Amber) while getting the characters to act in a similar way they do in the TV show. Same is true of their initiative system - Talkers, Runners, Doers, Fighters, in that order - which is inspired.

Whilst some people may think it's all a bit too much like Fate, or whatever, it really is an eclectic mix of good ideas that hang together well in a simple system. There is plenty of Traveller ideas in there too.

But anyway, yep, that is an amazing deal they are giving there. Hundreds of dollars worth in that final package, and it's for charity so good on them.
I pretended that a picture of a toddler was representative of the Muslim Migrant population to Europe and then lied about a Private Message I sent to Pundit when I was admonished for it.  (Edited by Admin)

Biscuitician

Quote from: DavetheLost;976735The bundle is a fantastic deal.

I like the system, but even if you don't there is a lot of background information to mine in these books.

It's a soerly tempting deal.

My only issue is that the game itself, perhaps inevitably, looks rather prosaic.

Aside from the funky initiative system, are there any other cool gimmicks that make the game Whovian? I'm a HUGE Who fan and I remember the old FASA game.

Can i play a Dalek? (Check for traps....then assume rightful place as rulers of time and space)?

EDIT: to be clear, if you pay the top amount, do you get everything, or do you have to buy each tier separately?

Llew ap Hywel

Quote from: Biscuitician;976787It's a soerly tempting deal.

My only issue is that the game itself, perhaps inevitably, looks rather prosaic.

Aside from the funky initiative system, are there any other cool gimmicks that make the game Whovian? I'm a HUGE Who fan and I remember the old FASA game.

Can i play a Dalek? (Check for traps....then assume rightful place as rulers of time and space)?

EDIT: to be clear, if you pay the top amount, do you get everything, or do you have to buy each tier separately?

You pay the top amount and get it all
Talk gaming or talk to someone else.

Biscuitician

#9
Fuck it, who cares about Children In Need if I can get the stats for the Kandyman

SOLD!

Krimson

It's a fun system. I was in the beta with Pundit for a bit, which is where I first heard of him. It's not my favorite system but it sure is easy to run. Fun fact, I have three Doctor Who RPGs that I bought at Sentry Box in three different locations. The FASA game, as well as that small book with Sylvester McCoy on the cover.

I may have to get this bundle, though I imagine I'd just use it as source material for another system.
"Anyways, I for one never felt like it had a worse \'yiff factor\' than any other system." -- RPGPundit

Malleustein

Quote from: TrippyHippy;976759Not sure how anybody can feel like the rules are too fiddly as it's a simple Attribute + Skill + 2D6 vs target number system, with only 12 skills and 6 attributes. Characters also get good and bad Traits, like in Champions etc, to flesh out the characters but again not in any heavy way.  

There are Story points, which I suppose acts in a way not too dissimilar to Fate points could be deemed to be intrusive I guess. However the various effects you can spend them on are all written on the character sheet and are a good way of both evening out less powerful characters to others (a bit like good stuff/bad stuff from Amber) while getting the characters to act in a similar way they do in the TV show. Same is true of their initiative system - Talkers, Runners, Doers, Fighters, in that order - which is inspired.

Whilst some people may think it's all a bit too much like Fate, or whatever, it really is an eclectic mix of good ideas that hang together well in a simple system. There is plenty of Traveller ideas in there too.

But anyway, yep, that is an amazing deal they are giving there. Hundreds of dollars worth in that final package, and it's for charity so good on them.

I dislike story points, I dislike the degrees of success, I disagree with many of the good and bad traits.  I don't need any of these things to run a Doctor Who campaign.  So the system is pretty much a dud for me.

The game line is still a fantastic resource, however.
"The Point is Good Deeds Were Done and We Were Nearby!"

Biscuitician

Does anyone know if the bonus 30%off code that comes with this bundle can be used for cubicle 7 pdfs at dtrpg? I was tempted by the gamesmasters companion, but their store only has book and pdf, not just pdf (afaict).

dbm

Quote from: Biscuitician;976939Does anyone know if the bonus 30%off code that comes with this bundle can be used for cubicle 7 pdfs at dtrpg? I was tempted by the gamesmasters companion, but their store only has book and pdf, not just pdf (afaict).

I believe not. It's only for their own webstore.

Biscuitician

Quote from: dbm;976941I believe not. It's only for their own webstore.

Yeah, looks that way. Shame, I don't see much point buying books along with this collection.

Can't really complain though, this bundle is an incredible deal.