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Custom Monsters

Started by rgrove0172, November 30, 2017, 11:15:51 PM

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Dumarest

Yes, yes, I was merely joking...wasn't  the Sorcerer's Scroll the name of his column in Dragon? Did I misremember that? Anyway, I was referring to a notorious statement he made as the face of TSR, which I'm sure had little basis in how he actually played D&D by the accounts I have read from people who played with him. But some people took that stuff seriously, at least back in those days...

DavetheLost

I see that now. But at the time I was playing AD&D one of the things that drove us to other systems was the Gygaxian pronouncements on what was and was not "playing Dunungeons & Dragons"  It was pompous shite and there were plenty of other games out there that didn't tell us we were doing it wrong if we changed something.  Those notorious statements were all we had to go on to form our opinion of Gary, and he didn't come off very well.

RPGPundit

Quote from: DavetheLost;1012643Size, hit dice, and items are the same for standard monsters of the same type in older editions of D&D. They are all represented by teh numbers in the standard stat block.

Personality, tactics, and resources can vary between individuals. But a standard Orc is a standard orc. EG: AC: 6, HD: 1, Attacks: 1, Damage: 1-6, Move: 120'

The keyword there is 'standard'.  That's like how there's stats for the 'standard' human. Even in the monster manual, you read about higher HD orcs, or other variations.
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Xanther

Quote from: rgrove0172;1010549How often do you use the monsters or adversaries from your system of choice?
100%
QuoteHow many do you create on you're own from scratch?
about 235 complete so far;
QuoteWhat's the percentage?
100%

QuoteI know for me no matter what system im using the bad guys provided just rarely seem to fit the setting without major changes and fairly frequently won't fit at all. I'd say I use provided adversaries maybe 10 or 20% of the time, the rest are designed from scratch.
Generally statistics wise never had much issue, but purported "ecology" as given in the game books, rarely fits and just ignore.   Really just avoided it all by going with my own house rules that evolved into a home brew system.  Since started house modifying AD&D about 38 years ago, and it evolved fairly slowly, developed several iterations to "map" AD&D and D&D to it.    

If you are finding monsters as provided an issue.  Go with a simpler system, such as BX, OD&D, Dragon Warriors, TFT, Atomic Highway ( :) ) where you can stat out a monster in under 15 mins.