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Deadlands Noir on Kickstarter

Started by JongWK, May 24, 2012, 04:27:16 PM

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JongWK

A new project:

QuoteNew Orleans, 1935. Whoever called this the Big Easy sure got that one wrong. Things are tough all over. Honest work is hard to find, and even dishonest jobs are getting scarce. The one thing that's not in short supply is trouble. From shady thugs to crooked cops to Mafia soldiers, there's plenty of characters out there looking to give an honest Joe a hard time.

And that's not the worst of it.

There are stories going round about things that go bump in the night. Things you wouldn't want to meet in a dark alley on a darker night. And those stories aren't just coming from rummies or saps who read that Epitaph rag.

Still, there are a few heroes left in the concrete jungle. Steely-eyed private dicks, fast-talking grifters, wild-eyed inventors, and shadowy houngans still struggle against the encroaching darkness. With enough moxie—and more than a little luck—they might just be enough to turn the tide.

Deadlands Noir is a pen-and-paper roleplaying game set in the world of Pinnacle Entertainment's award-winning Deadlands universe. It includes new Edges, Hindrances, and powers, as well as new rules for handling detective work, the state of the Union and the CSA in the Depression-era, a complete Plot Point campaign, and of course, more monsters and ghouls than you can shake a smoking .45 automatic at.

Deadlands Noir uses the best-selling Savage Worlds rules, and you will need a copy of those to play. Check out the Test Drive version of the rules for free at //www.peginc.com! Our Explorer's Edition of the rules is only $9.99, print OR PDF!

*** Note: We expect the PDF to be available November 2012, not November 2013 as listed under the Mook Reward. Sorry for the mistake! We can't fix it once it's live. ***

606 BACKERS
$51,081 PLEDGED OF $8,000 GOAL
20 DAYS TO GO
"I give the gift of endless imagination."
~~Gary Gygax (1938 - 2008)


The Butcher

Quote from: JongWK;541892A new project:



606 BACKERS
$51,081 PLEDGED OF $8,000 GOAL
20 DAYS TO GO

Wow. Funded with extreme prejudice.

51081/606=84 dollar/person average. The top dollar contribution tiers are all sold out. :eek:

So that's why people say PEG/Savage Worlds fans are "rabid".

Ghost Whistler

I'd still like to see Lost Colony done properly; resurrected from the d20 hell it found itself born into.
"Ghost Whistler" is rated PG-13 (Parents strongly cautioned). Parental death, alien battles and annihilated worlds.

Tommy Brownell

Quote from: Ghost Whistler;541909I'd still like to see Lost Colony done properly; resurrected from the d20 hell it found itself born into.

It's lined up after Hell on Earth Reloaded (slated for GenCon at last check).
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

crkrueger

Quote from: The Butcher;541898Wow. Funded with extreme prejudice.

51081/606=84 dollar/person average. The top dollar contribution tiers are all sold out. :eek:

So that's why people say PEG/Savage Worlds fans are "rabid".

Of course they're rabid, they get fed a dumbed down system and one Plot Point Skeleton after another with not a shred of meat to be found.  Poor bastards are starving to death, turns out the real Avatar of Famine was none other then Shane himself.  At least the MMOG money is good :D.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

jadrax

Quote from: The Butcher;541898Wow. Funded with extreme prejudice.

51081/606=84 dollar/person average. The top dollar contribution tiers are all sold out. :eek:

So that's why people say PEG/Savage Worlds fans are "rabid".

Yep, it got funded faster than I could say 'that will never get funded...'

Tommy Brownell

Quote from: CRKrueger;542026Of course they're rabid, they get fed a dumbed down system and one Plot Point Skeleton after another with not a shred of meat to be found.  Poor bastards are starving to death, turns out the real Avatar of Famine was none other then Shane himself.  At least the MMOG money is good :D.

...thanks for pointing that out.

I feel so stupid for being a fan of it now.
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

The Butcher

Quote from: CRKrueger;542026Of course they're rabid, they get fed a dumbed down system and one Plot Point Skeleton after another with not a shred of meat to be found.  Poor bastards are starving to death, turns out the real Avatar of Famine was none other then Shane himself.  At least the MMOG money is good :D.

Yeah, Savage World is not a game for people who expected to be spoon-fed from a constant treadmill of stuff. However, it is a great outlet for GMs who like to homebrew setting stuff, and can't be arsed with a 400+ page monster like GURPS or HERO, or super-abstract stuff like Risus or FATE.

It's also got a few kick-ass settings of its own, like Deadlands, Necessary Evil and my favorite, The Day After Ragnarok.

crkrueger

@Butcher & Brownell - I get overly snarky about SW, true, but have either of you played the original Deadlands or Deadlands:HoE, back when Pinnacle was into fully fleshing out a setting and giving you real adventures?

Because if not, well, you know, Go Fuck Yourself :D
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Tommy Brownell

Quote from: CRKrueger;542105@Butcher & Brownell - I get overly snarky about SW, true, but have either of you played the original Deadlands or Deadlands:HoE, back when Pinnacle was into fully fleshing out a setting and giving you real adventures?

Because if not, well, you know, Go Fuck Yourself :D

I was a Deadlands diehard who HATED Savage Worlds for years until I actually sat down and played it, and haven't looked back.

Deadlands is my favorite setting and has been since the first time I bugged a buddy to run it for us about 13 years ago.

Have you looked at the Deadlands Plot Point books? There's more material in those, and better written, than in any Deadlands adventure book released for Classic.
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

jadrax

Quote from: CRKrueger;542105@Butcher & Brownell - I get overly snarky about SW, true, but have either of you played the original Deadlands or Deadlands:HoE, back when Pinnacle was into fully fleshing out a setting and giving you real adventures?

That is the sad thing, Pinnacle was never 'into fully fleshing out a setting' - they where into fucking releasing shit piecemeal and never giving a fucking straight answer for no reason.

Every fucking book had a paragraph of 'we cant tell you this right now' meta-plot bollox which just fucked over the ability to GM it and 9/10 was not fucking worth the wait anyway.

jadrax

Quote from: Tommy Brownell;542107Have you looked at the Deadlands Plot Point books? There's more material in those, and better written, than in any Deadlands adventure book released for Classic.

I have only read the first one, but it was surprisingly good.

Tommy Brownell

I was a huge fan of Deadlands Classic...but Matthew Cutter taking over as line developer of Deadlands is the best thing to ever happen to the setting as far as I'm concerned.
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

Tommy Brownell

For my part, I like both approaches. I like that there are still multiple releases for Deadlands and I like that Necessary Evil was a one and done book that gave me enough information to run a game and enough leeway to take it in the direction that I wanted to.
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

The Butcher

Quote from: CRKrueger;542105@Butcher & Brownell - I get overly snarky about SW, true, but have either of you played the original Deadlands or Deadlands:HoE, back when Pinnacle was into fully fleshing out a setting and giving you real adventures?

Because if not, well, you know, Go Fuck Yourself :D

I played Deadlands Classic a couple of times, at cons (back when we had cons 'round here. Crazy, I know). I don't remember jack about the system.

As for setting, I was never a Deadlands guy, so I can't tell.

But some times, "fully fleshing it" a setting can be the worst thing you can do to it. Case in point, Forgotten Realms.