How these people actually got into positions of power and influence in the RPG world is beyond me.
Well, they're not CEOs, or writers of anything but vanity project RPGs. So their influence is no more than is given them by others. The middle class have always been very risk-averse, but this has been magnified by online stuff - the nightmare world of Sandra Bullock's
The Net has been brought about - and the nightmare there wasn't that she could be deprived of her identity, but that she could live her entire life without in-person contact, at home with her keyboard and mouse.
A life without in-person contact will eventually make any person insane. This insanity may be expressed in anxiety and depression, which the person may channel into The Cause - whatever they happen to latch on to. And so you get a keyboard warrior, a lonely person with too much time on their hands - time enough to harass people's twitter feeds, and the like. And the people owning companies and their staff actually doing productive things see this wave of lonely losers posting on their social media and think "Shit, that's a majority! We better listen to them!"
And of course, the furry transgender nerdfury crowd weeping about "microaggressions" and the like are actually a tiny minority, they're just a very noisy one - online only. But they get listened to by the timid middle class, who are terrified of everything.