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[D&D] Need some quick item-creation help

Started by Dr_Avalanche, May 03, 2006, 09:18:33 AM

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Dr_Avalanche

I want to create a wand of fireballs. What is the xp cost and gold cost to do this?

I'd look it up, but I'm away from my books. I figured someone here should have those rules memorized...

Name Lips

Caster level x spell level x 750
5 x 3 x 750
11250 gp

450 xp

12 days of crafting.
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Dr_Avalanche

Quote from: Name LipsCaster level x spell level x 750
5 x 3 x 750
11250 gp

450 xp

12 days of crafting.
Holy shit! 11250 gp???

Alright, I might not create any wand after all.

Thanks for the help, still...

Cyberzombie

Yeah -- most wands are ridiculously overpriced, unless you're talking 1st level spells, in which case they are totally munchkiny.  :)
 

Dacke

Quote from: Dr_AvalancheHoly shit! 11250 gp???
That's the cost to buy one. The cost to make one is half that, or 5,625 gp. The XP cost and time is right, though.
 

Name Lips

Sorry, I could have sworn I remembered it right.

I forgot that the equation is to calculate the Base Cost. And that the Base Cost is not the Crafting Cost. :)
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Dr_Avalanche

Quote from: DackeThat's the cost to buy one. The cost to make one is half that, or 5,625 gp. The XP cost and time is right, though.

Ok. That's still a lot of money, but possibly, just possibly worth it. And within my budget, at least theoretically.

Name Lips

Quote from: Dr_AvalancheOk. That's still a lot of money, but possibly, just possibly worth it. And within my budget, at least theoretically.
Your DM might also allow you to pay fractional amounts for fewer charges. There's really no reason not to. So 2812.5gp for 25 charges, or 1125gp for 10 charges.

Heck, I'd even allow 11250gp for 100 charges.
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Cyberzombie

Quote from: Name LipsHeck, I'd even allow 11250gp for 100 charges.

You bastard!  How could you!  That would clearly destroy game balance!

[/Hypersmurf]
 

Dacke

Quote from: Name LipsYour DM might also allow you to pay fractional amounts for fewer charges. There's really no reason not to.
Yes, there is. Basically, wands are a bulk discount over scrolls - instead of paying 25 gp per 1st-level spell, you pay 15 gp. If you allow wands to be made with fewer charges, you're essentially giving that discount away for free.
 

Cyberzombie

Quote from: DackeYes, there is. Basically, wands are a bulk discount over scrolls - instead of paying 25 gp per 1st-level spell, you pay 15 gp. If you allow wands to be made with fewer charges, you're essentially giving that discount away for free.
Okay, no GOOD reason.  :p

WotC decreed game balance is never an acceptable reason.  :deviousgrin:
 

Name Lips

Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.

Dr_Avalanche

Actually, he doesn't allow wands to be made at fractional numbers. They're always made with 50 charges. I can however buy them at any fraction I'd like, "used".

Plus, I was just given exactly the xp I need to make lvl 6, which would mean spending xp a bad idea right now anyway.

Name Lips

Always made with 50 charges.

That reminds me of a ruling I made. I looked at the equipment list and ruled that you can only buy rope in 50' sections. Hilarity ensued.

Actually, I really did this. Totally for the comedic value, of course, but it's stuck. Any time anybody in the world wants to climb something longer than 50 feet, they need to tie ropes together. People are reluctant to cut their 50' ropes, because what if they need a long rope later? It'd be a pain to have to tie a bunch of 10' sections to a 50' section...
Next phase, new wave, dance craze, anyways, it's still rock and roll to me.

You can talk all you want about theory, craft, or whatever. But in the end, it's still just new ways of looking at people playing make-believe and having a good time with their friends. Intellectualize or analyze all you want, but we've been playing the same game since we were 2 years old. We just have shinier books, spend more money, and use bigger words now.