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D&D 5e The Wheelchair Chronicles

Started by CookieMonster, March 16, 2021, 02:47:41 PM

Previous topic - Next topic

Abraxus

I agree with another poster in that those who claim not wanting a cure were born with the condition or one of those who suffer from " speaking for us" syndrome. Even then the first group are definitely imo are minority. You can bet if someone who cannot walk were given the chance to walk they would outnumber those who do not want the cure. The second group show and repeatedly keep showing that they suffer from no disability. I wear glasses and have trouble seeing without them if I was given a cure no questions or string attached I would talk it.

What gets me is that those in favor of the wheelchair get angry when one mentions that the wheelchair using character can use magic, or worse no special consideration. Yet then turn around and go "it's not like we are telling you not to attack such characters". Nah just telling us that te the Orcs, Hogoblins and other such evil character all should have their lairs up to code. With asphalt roads go all over the place in the campaign world. My games they can be used no special consideration or go find another table.

Omega

The other big one is... is the disability also with side effects that are not so easily ignored. As noted prior. They would not be preaching "cure bad!" if they had any of the attendant problems.

But theres been this vocal group for decades now.

As for Candlekeep. Still remains to be seen what this "accessible" dungeon is. And since its one of 10 most likely then it may turn out to be another one of WOTC's meaningless insertions. Just this being played as a marketing ploy.

Godfather Punk

Chapter 1, page 4 has a paragraph ("Be a Sensitive Dungeon Master") with some x-card type advice, not to stress your new players.
Apparently I'm a bad DM, because when playing a horror type scenario, I'm used to find out a player's phobias through out-of-game conversations, and then incorporating those triggers in game.

A very cursory flipping through the pages showed no specific side-bars; I'll give it a more in depth reading later tonight, or this week.

The tear-out map of Candlekeep is only printed one side. It's a nice image of the keeps' layout, in a classic clear drawing style, but I don't see much in-game use for it.

horsesoldier

A marketing ploy to whom though? How big is this aggrieved SJW market? Back when I was a younger man I had a girlfriend who had the PHB and DMG on her bookshelf as decoration. She never opened them. She was a proto-SJW, your standard wealthy white girl feminist type. But her equivalent today, I cannot see them buying supplements.

So I guess they're virtue signaling to themselves and just riding off of the sales in general. I just don't get the market they're trying to court.

Ghostmaker

Quote from: Godfather Punk on March 29, 2021, 09:23:03 AM
Chapter 1, page 4 has a paragraph ("Be a Sensitive Dungeon Master") with some x-card type advice, not to stress your new players.
Apparently I'm a bad DM, because when playing a horror type scenario, I'm used to find out a player's phobias through out-of-game conversations, and then incorporating those triggers in game.

A very cursory flipping through the pages showed no specific side-bars; I'll give it a more in depth reading later tonight, or this week.

The tear-out map of Candlekeep is only printed one side. It's a nice image of the keeps' layout, in a classic clear drawing style, but I don't see much in-game use for it.
I swear, this crap is written under the assumption that DMs are obdurate, unperceptive morons with all the agency of a crappy AI. Like we can't work our game for the group with an understanding of what's acceptable versus what's not.

Omega

Quote from: horsesoldier on March 29, 2021, 10:01:12 AM
A marketing ploy to whom though? How big is this aggrieved SJW market?

The market isnt all that big far as anyones ever discovered.

But marketing has been pushing this ruthlessly. DIVERSE OR ELSE! (That is till its THEIR job on the line.)

Combined with infiltrators who really do not care if they destroy a brand or lose money. Its about spreading the agenda and brainwashing as many as you can. It also lays the foundations for the next iteration which invariably turns on the prior.

Handicapped people are on the SJW checklist of victims to parasite off of. Usually near the end of an iteration, but not always. We saw it coming a few years ago when WOTC had that little article in Dragon+ asking how they can make D&D more "welcoming" to the handicapped. With the usual insinuation that we were not and that now WOTC will "fix" that.

Because theres profit in them thar cripples! Or so marketing tells them.

Omega

Quote from: Ghostmaker on March 29, 2021, 10:24:13 AM
I swear, this crap is written under the assumption that DMs are obdurate, unperceptive morons with all the agency of a crappy AI. Like we can't work our game for the group with an understanding of what's acceptable versus what's not.

Forge/Swine have been pushing this narrative for over a decade now.

horsesoldier

Quote from: Ghostmaker on March 29, 2021, 10:24:13 AM
Quote from: Godfather Punk on March 29, 2021, 09:23:03 AM
Chapter 1, page 4 has a paragraph ("Be a Sensitive Dungeon Master") with some x-card type advice, not to stress your new players.
Apparently I'm a bad DM, because when playing a horror type scenario, I'm used to find out a player's phobias through out-of-game conversations, and then incorporating those triggers in game.

A very cursory flipping through the pages showed no specific side-bars; I'll give it a more in depth reading later tonight, or this week.

The tear-out map of Candlekeep is only printed one side. It's a nice image of the keeps' layout, in a classic clear drawing style, but I don't see much in-game use for it.
I swear, this crap is written under the assumption that DMs are obdurate, unperceptive morons with all the agency of a crappy AI. Like we can't work our game for the group with an understanding of what's acceptable versus what's not.

The thing that I don't understand, suppose we are like they think we are. The issue would take care of itself, there'd be no players for this bonehead DM's. The only time I ever hear about creepy stuff at the table is the male feminist.

Jaeger

#68
Quote from: horsesoldier on March 29, 2021, 03:24:03 PM
The thing that I don't understand, suppose we are like they think we are. The issue would take care of itself, there'd be no players for this bonehead DM's. The only time I ever hear about creepy stuff at the table is the male feminist.

The only "Bad Male GM's" you see imploding live on youtube or twitter are from the same SJW crowd as the women.

Normal people who came up in the hobby have the odd "GM horror story" that we wear as a badge of honor. But that Bad Behavior was typically sorted out when people were young, and normally adjusted gamers know what to look for so as not to associate with those people anymore.

But these SJW's have evidently been so coddled, sheltered, and indoctrinated; that even as adults they are unable to tell who the creepy guys are.

So...

Quote from: Ghostmaker on March 29, 2021, 10:24:13 AM
Quote from: Godfather Punk on March 29, 2021, 09:23:03 AM
Chapter 1, page 4 has a paragraph ("Be a Sensitive Dungeon Master") with some x-card type advice, not to stress your new players.
Apparently I'm a bad DM, because when playing a horror type scenario, I'm used to find out a player's phobias through out-of-game conversations, and then incorporating those triggers in game.

A very cursory flipping through the pages showed no specific side-bars; I'll give it a more in depth reading later tonight, or this week.

The tear-out map of Candlekeep is only printed one side. It's a nice image of the keeps' layout, in a classic clear drawing style, but I don't see much in-game use for it.

I swear, this crap is written under the assumption that DMs are obdurate, unperceptive morons with all the agency of a crappy AI. Like we can't work our game for the group with an understanding of what's acceptable versus what's not.

It is all projection.

They are really writing it for themselves and for their SJW crowd.

They just can't admit to themselves what their real-life experience is actually telling them: It is their own creepy male/gender-soy rainbow-hair fellow travelers who were expunged from normal gaming groups in their teens that are the bad apples they are writing about.

But to actually admit that would break their cognitive dissonance bubbles; So instead they project these experiences out as being a result of the toxic masculine phobe-ist influences that need to be purged from the hobby.

No dice.

Sorry kids, normal gamers see this:



And we know to turn around and walk the fuck away.

It's your own dumb asses that don't know a creep when you see one, that then sit down at his table and act shocked! Shocked I say! When the inevitable happens...

.
"The envious are not satisfied with equality; they secretly yearn for superiority and revenge."

horsesoldier

Dude you're going to give me nightmares now.

S'mon

Quote from: horsesoldier on March 31, 2021, 09:28:46 AM
Dude you're going to give me nightmares now.

The sight of Koebel always made my skin crawl. Definite Reek of Wrongness about the fellow. Ironically the infraction for which he got Cancelled was pretty minor, or at least oblique.

camazotz

Quote from: Pat on March 23, 2021, 01:58:13 PM
The discussion of deaf culture reminds me of a classic post from one of the earliest blogs
https://web.archive.org/web/20050308192859/http://www.misanthropic-bitch.com/deaf_as_i_wanna_be.html

Jesus christ that's a grim read.

camazotz

Quote from: Jaeger on March 31, 2021, 12:05:56 AM
Quote from: horsesoldier on March 29, 2021, 03:24:03 PM
The thing that I don't understand, suppose we are like they think we are. The issue would take care of itself, there'd be no players for this bonehead DM's. The only time I ever hear about creepy stuff at the table is the male feminist.

The only "Bad Male GM's" you see imploding live on youtube or twitter are from the same SJW crowd as the women.

Normal people who came up in the hobby have the odd "GM horror story" that we wear as a badge of honor. But that Bad Behavior was typically sorted out when people were young, and normally adjusted gamers know what to look for so as not to associate with those people anymore.

But these SJW's have evidently been so coddled, sheltered, and indoctrinated; that even as adults they are unable to tell who the creepy guys are.

So...

Quote from: Ghostmaker on March 29, 2021, 10:24:13 AM
Quote from: Godfather Punk on March 29, 2021, 09:23:03 AM
Chapter 1, page 4 has a paragraph ("Be a Sensitive Dungeon Master") with some x-card type advice, not to stress your new players.
Apparently I'm a bad DM, because when playing a horror type scenario, I'm used to find out a player's phobias through out-of-game conversations, and then incorporating those triggers in game.

A very cursory flipping through the pages showed no specific side-bars; I'll give it a more in depth reading later tonight, or this week.

The tear-out map of Candlekeep is only printed one side. It's a nice image of the keeps' layout, in a classic clear drawing style, but I don't see much in-game use for it.

I swear, this crap is written under the assumption that DMs are obdurate, unperceptive morons with all the agency of a crappy AI. Like we can't work our game for the group with an understanding of what's acceptable versus what's not.

It is all projection.

They are really writing it for themselves and for their SJW crowd.

They just can't admit to themselves what their real-life experience is actually telling them: It is their own creepy male/gender-soy rainbow-hair fellow travelers who were expunged from normal gaming groups in their teens that are the bad apples they are writing about.

But to actually admit that would break their cognitive dissonance bubbles; So instead they project these experiences out as being a result of the toxic masculine phobe-ist influences that need to be purged from the hobby.

No dice.

Sorry kids, normal gamers see this:



And we know to turn around and walk the fuck away.

It's your own dumb asses that don't know a creep when you see one, that then sit down at his table and act shocked! Shocked I say! When the inevitable happens...

.

Yes....yes indeed.

Trinculoisdead

Short-sighted nerds, Koebel is no creep. The guy was a valuable asset: his gaming advice useful and interesting. He was cancelled over dumb shit, and willingness to go along with that cancellation because of his stupid hair only puts you on the same side as the cancellers, for similarly petty reasons.

More importantly, has anyone read any of the Candlekeep book yet?

Godfather Punk

It was on my ToDo list, but I suddenly had to prepare a one-shot, so maybe next week.