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Author Topic: Cyberpunk- how do you play this? What are some resources?  (Read 1358 times)

O'Borg

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Cyberpunk- how do you play this? What are some resources?
« Reply #15 on: December 17, 2007, 08:39:54 AM »
Quote from: dar
Sneakers
With a combat session, or two, depending on your players.
Or Oceans 11.
I thought I was the only one... :win:
 
Quote from: Tyberious Funk
If you can, get your hands on "Listen Up You Primitive Screwheads"....
Then feed it to the dog, burn its poop, dissolve the ashes in acid and scatter the remains to the four winds.
The makers reccomended method of CP2020 gamesmastering can be boiled down to "Screw over your players." Usually by making sure your villains are bigger, badder and have more GM fiat on their side than the PCs. You may have an inkling that I disagree with that method ;)
 
You're better off with a good background in the Cyberpunk classics such as Gibson, Sterling and Walter Jon Williams, a dose of common sense and possibly a copy of Robin's Laws of Good Gamemastering.
It's unfortunate that a lot of the CP2020 stuff you'll find on the net is dedicated to firearms and ultraviolence. CP2020 can be played just as well as a noir style detective story, a heist caper or a Jason Bourne / 007 style guns & gadgets spy game.
I even heard someone once ran a "This is Spinal Tap" game with the PCs as a rock band, roadies and manager.
 
I'm running a PbP at the moment at RPGNet, and in a shock revelation, at least two of the PCs are not gun toting psycopaths! :haw:
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James McMurray

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Cyberpunk- how do you play this? What are some resources?
« Reply #16 on: December 17, 2007, 09:18:00 AM »
Because they're martial arts and cyberspur toting psychopaths?

Skyrock

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Cyberpunk- how do you play this? What are some resources?
« Reply #17 on: December 17, 2007, 09:31:09 AM »
Gun-toting psychopaths are for wussies. Real men are Rockerboys, Corporates and Nomads who wield armies of gun-toting, psychopathic groupies/employees/relatives.
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