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Coyote and Crow made sure to shame white people, now has regrets

Started by wmarshal, August 04, 2022, 10:38:06 PM

Previous topic - Next topic

Monero

I refused to buy any game that has 4 pages dedicated to talking about "non-native" and "native" gamers. I don't need to know anything else about the game. It's damage goods from the start and will never have my support.

wmarshal

Quote from: weirdguy564 on August 17, 2022, 12:57:11 PM
I think the author had his reasons for writing his game the way he wanted. 

But.

Even I know that if you get weird about racial distinctions, then you're going to create a shit show.

Either own it, or don't do it at all.  Making people mad, or at least suspicious that they're being subtly insulted will drive those customers away.   This one seems more blatant.  White people = bad.  Let's make a backstory where there are no white people.  Now let's get white people to buy it.

What did this guy expect?
I think he expected a lot of white Woke people to buy the game for themselves, and play it while wearing a hair shirt and bemoaning the evil of their own existence.

Instead the white Woke people screwed him over when they backed so many donations so that they could get the virtue points of backing the xenophobe's game, while also getting to avoid actually having to play it.

I expect there won't be a donation level on his next KS, or if there is it'll be limited to a small number.

Continental

This seems to be the state of play today unfortunately. 

There's a strong emphasis on 'diversity' - which isn't in itself a bad thing, because human cultures other than our own are pretty cool, especially if they are allowed to be the messy, complicated fascinating things they were in the real world and not hopelessly sanitised. (Looking at you Radiant Citadel, where all the cultures you're representing have been infantilised, like those poverty-tourism ads aimed at rich white folks. 'See all the smiling, happy little brown faces! Look at their cute dances, their bright clothes and spicy food!')

But our role in these games is a passive one - we're not actually allowed to engage or inhabit these games (unless we have the wokescolds to tell us exactly how to play), we're just supposed to pay the wokegeld, put the thing on our shelf and tell the transracial author how wonderful he is.

A shame. A bunch of different cultures heading into space could have been kind of cool really.

wmarshal

Quote from: Continental on August 17, 2022, 03:03:36 PM
A shame. A bunch of different cultures heading into space could have been kind of cool really.
As a toolkit Stars Without Number can support this idea fairly well in giving a GM some starting points. I think in the current environment attempts to write a deep dive for commercial purposes is likely to be lifeless in its execution. A star empire based off a future Nigeria could be interesting. Cultures leveraging their position near the equator, and using space elevators to get into and ahead of the space race could be fertile ground.

jeff37923

Quote from: wmarshal on August 17, 2022, 03:16:54 PM
Quote from: Continental on August 17, 2022, 03:03:36 PM
A shame. A bunch of different cultures heading into space could have been kind of cool really.
As a toolkit Stars Without Number can support this idea fairly well in giving a GM some starting points. I think in the current environment attempts to write a deep dive for commercial purposes is likely to be lifeless in its execution. A star empire based off a future Nigeria could be interesting. Cultures leveraging their position near the equator, and using space elevators to get into and ahead of the space race could be fertile ground.

Classic Traveller has been doing this since 1977. Case in point, the boxed module Tarsus.

2300AD by the same publisher took all this to a new level.

"Meh."

Continental

It was 2300 I was thinking of when I wrote that - we played the hell out of it in the 90's.

Effete

Quote from: jeff37923 on August 17, 2022, 03:43:08 PM
Quote from: wmarshal on August 17, 2022, 03:16:54 PM
Quote from: Continental on August 17, 2022, 03:03:36 PM
A shame. A bunch of different cultures heading into space could have been kind of cool really.
As a toolkit Stars Without Number can support this idea fairly well in giving a GM some starting points. I think in the current environment attempts to write a deep dive for commercial purposes is likely to be lifeless in its execution. A star empire based off a future Nigeria could be interesting. Cultures leveraging their position near the equator, and using space elevators to get into and ahead of the space race could be fertile ground.

Classic Traveller has been doing this since 1977. Case in point, the boxed module Tarsus.

2300AD by the same publisher took all this to a new level.

Yup. And Mike Pondsmith stole the idea for Cyberpunk 2.0.2.0.

jeff37923

Quote from: Effete on August 17, 2022, 06:54:36 PM
Quote from: jeff37923 on August 17, 2022, 03:43:08 PM
Quote from: wmarshal on August 17, 2022, 03:16:54 PM
Quote from: Continental on August 17, 2022, 03:03:36 PM
A shame. A bunch of different cultures heading into space could have been kind of cool really.
As a toolkit Stars Without Number can support this idea fairly well in giving a GM some starting points. I think in the current environment attempts to write a deep dive for commercial purposes is likely to be lifeless in its execution. A star empire based off a future Nigeria could be interesting. Cultures leveraging their position near the equator, and using space elevators to get into and ahead of the space race could be fertile ground.

Classic Traveller has been doing this since 1977. Case in point, the boxed module Tarsus.

2300AD by the same publisher took all this to a new level.

Yup. And Mike Pondsmith stole the idea for Cyberpunk 2.0.2.0.

Mike Pondsmith has a serious love for Traveller. Just look at the dedications for Near Orbit and Deep Space.
"Meh."

DocJones

Quote from: Wheetaye on August 17, 2022, 01:50:30 AM
While I agree with your assessment in principle, it wouldn't apply to the the setting of C&C. In the setting, the reason the Americas were never colonized is that meteors crashed into the Earth 700 years ago, mostly in Europe/Asia/Africa. Those continents are smoking wastelands that the people of the Americas haven't bothered exploring.
Because they haven't bothered to explore, the C&C world will be rocked when the "Conquistador: The Reckoning" supplement comes out.
Making the whole thing much more fun and playable.

moonsweeper

Quote from: DocJones on August 17, 2022, 10:32:31 PM
Quote from: Wheetaye on August 17, 2022, 01:50:30 AM
While I agree with your assessment in principle, it wouldn't apply to the the setting of C&C. In the setting, the reason the Americas were never colonized is that meteors crashed into the Earth 700 years ago, mostly in Europe/Asia/Africa. Those continents are smoking wastelands that the people of the Americas haven't bothered exploring.
Because they haven't bothered to explore, the C&C world will be rocked when the "Conquistador: The Reckoning" supplement comes out.
Making the whole thing much more fun and playable.

Ya got the expansion title wrong, Doc.
They are sticking with the alliteration motif...

"Conquistador: the Colonizing"
"I have a very hard time taking seriously someone who has the time and resources to protest capitalism, while walking around in Nike shoes and drinking Starbucks, while filming it on their iPhone."  --  Alderaan Crumbs

"Just, can you make it The Ramones at least? I only listen to Abba when I want to fuck a stripper." -- Jeff37923

"Government is the only entity that relies on its failures to justify the expansion of its powers." -- David Freiheit (Viva Frei)

oggsmash

Quote from: moonsweeper on August 18, 2022, 10:33:20 AM
Quote from: DocJones on August 17, 2022, 10:32:31 PM
Quote from: Wheetaye on August 17, 2022, 01:50:30 AM
While I agree with your assessment in principle, it wouldn't apply to the the setting of C&C. In the setting, the reason the Americas were never colonized is that meteors crashed into the Earth 700 years ago, mostly in Europe/Asia/Africa. Those continents are smoking wastelands that the people of the Americas haven't bothered exploring.
Because they haven't bothered to explore, the C&C world will be rocked when the "Conquistador: The Reckoning" supplement comes out.
Making the whole thing much more fun and playable.

Ya got the expansion title wrong, Doc.
They are sticking with the alliteration motif...

"Conquistador: the Colonizing"

   or "Aztecs: Such Huge Assholes People Prefer Colonizing Pillagers"

Wheetaye

Quote from: oggsmash on August 18, 2022, 11:30:29 AM
Quote from: moonsweeper on August 18, 2022, 10:33:20 AM
Quote from: DocJones on August 17, 2022, 10:32:31 PM
Quote from: Wheetaye on August 17, 2022, 01:50:30 AM
While I agree with your assessment in principle, it wouldn't apply to the the setting of C&C. In the setting, the reason the Americas were never colonized is that meteors crashed into the Earth 700 years ago, mostly in Europe/Asia/Africa. Those continents are smoking wastelands that the people of the Americas haven't bothered exploring.
Because they haven't bothered to explore, the C&C world will be rocked when the "Conquistador: The Reckoning" supplement comes out.
Making the whole thing much more fun and playable.

Ya got the expansion title wrong, Doc.
They are sticking with the alliteration motif...

"Conquistador: the Colonizing"

   or "Aztecs: Such Huge Assholes People Prefer Colonizing Pillagers"

I specifically looked for anything on the Aztecs or Inca when I was flipping through the book at my FLGS. I couldn't find mention of them directly, but there's a paragraph or so about a civilization to the south with a similar name (Atlans or something, I don't remember). But they're a really watered down version, no mention of imperialism or human sacrifice, just a vague notion that they want to export their culture to everyone else, but aren't really making a big effort to do so.
All in all, there doesn't seem to be much to do in this campaign setting. None of the tribes has any vestige of any inhumane practices they might have historically practiced. While it doesn't state it outright, it drops some fairly obvious hints that the people of the Eurasian and African continents are either wiped out, or got blasted to the stone age by the meteorites, and are not going to be a threat in the immediate future. Despite being ostensibly a cyberpunk setting, they don't even appear to have what would be the main antagonists of that kind of setting -giant, souless mega-corps. Probably because the author can't stand the thought of his uwu-precious indigenous folx engaging in dirty, western imperialist capitalism.
I might be wrong about some of this. I was flipping through a copy while waiting for my brother to finish up a game of commander. But all the stuff I mentioned is stuff I was looking for specifically, so I'm reasonably confident in my assessment.

oggsmash

Quote from: Wheetaye on August 18, 2022, 12:48:22 PM
Quote from: oggsmash on August 18, 2022, 11:30:29 AM
Quote from: moonsweeper on August 18, 2022, 10:33:20 AM
Quote from: DocJones on August 17, 2022, 10:32:31 PM
Quote from: Wheetaye on August 17, 2022, 01:50:30 AM
While I agree with your assessment in principle, it wouldn't apply to the the setting of C&C. In the setting, the reason the Americas were never colonized is that meteors crashed into the Earth 700 years ago, mostly in Europe/Asia/Africa. Those continents are smoking wastelands that the people of the Americas haven't bothered exploring.
Because they haven't bothered to explore, the C&C world will be rocked when the "Conquistador: The Reckoning" supplement comes out.
Making the whole thing much more fun and playable.

Ya got the expansion title wrong, Doc.
They are sticking with the alliteration motif...

"Conquistador: the Colonizing"

   or "Aztecs: Such Huge Assholes People Prefer Colonizing Pillagers"

I specifically looked for anything on the Aztecs or Inca when I was flipping through the book at my FLGS. I couldn't find mention of them directly, but there's a paragraph or so about a civilization to the south with a similar name (Atlans or something, I don't remember). But they're a really watered down version, no mention of imperialism or human sacrifice, just a vague notion that they want to export their culture to everyone else, but aren't really making a big effort to do so.
All in all, there doesn't seem to be much to do in this campaign setting. None of the tribes has any vestige of any inhumane practices they might have historically practiced. While it doesn't state it outright, it drops some fairly obvious hints that the people of the Eurasian and African continents are either wiped out, or got blasted to the stone age by the meteorites, and are not going to be a threat in the immediate future. Despite being ostensibly a cyberpunk setting, they don't even appear to have what would be the main antagonists of that kind of setting -giant, souless mega-corps. Probably because the author can't stand the thought of his uwu-precious indigenous folx engaging in dirty, western imperialist capitalism.
I might be wrong about some of this. I was flipping through a copy while waiting for my brother to finish up a game of commander. But all the stuff I mentioned is stuff I was looking for specifically, so I'm reasonably confident in my assessment.

  Antagonists can be greedy Casino owners getting the people to drink fire water and lose their life savings. 

Effete

Quote from: Wheetaye on August 18, 2022, 12:48:22 PM
I specifically looked for anything on the Aztecs or Inca when I was flipping through the book at my FLGS. I couldn't find mention of them directly, but there's a paragraph or so about a civilization to the south with a similar name (Atlans or something, I don't remember). But they're a really watered down version, no mention of imperialism or human sacrifice, just a vague notion that they want to export their culture to everyone else, but aren't really making a big effort to do so.
All in all, there doesn't seem to be much to do in this campaign setting. None of the tribes has any vestige of any inhumane practices they might have historically practiced. While it doesn't state it outright, it drops some fairly obvious hints that the people of the Eurasian and African continents are either wiped out, or got blasted to the stone age by the meteorites, and are not going to be a threat in the immediate future. Despite being ostensibly a cyberpunk setting, they don't even appear to have what would be the main antagonists of that kind of setting -giant, souless mega-corps. Probably because the author can't stand the thought of his uwu-precious indigenous folx engaging in dirty, western imperialist capitalism.
I might be wrong about some of this. I was flipping through a copy while waiting for my brother to finish up a game of commander. But all the stuff I mentioned is stuff I was looking for specifically, so I'm reasonably confident in my assessment.

So basically Din do nuffin.
I mentioned in another thread, this has the potential to be an interesting setting, but it's really just watered down, pandering garbage. At least make the [not-Aztec] some sort quasi-threat, if not outright antagonists. I'm almost compelled to run this game as an Evil campaign, where the high-tech natives americans take their hover-boats to Eurasia and brutally subjugate the "savages" that survived the meteor impacts while setting up little outposts of their own. Too on the nose?

wmarshal

Quote from: Wheetaye on August 18, 2022, 12:48:22 PM
Quote from: oggsmash on August 18, 2022, 11:30:29 AM
Quote from: moonsweeper on August 18, 2022, 10:33:20 AM
Quote from: DocJones on August 17, 2022, 10:32:31 PM
Quote from: Wheetaye on August 17, 2022, 01:50:30 AM
While I agree with your assessment in principle, it wouldn't apply to the the setting of C&C. In the setting, the reason the Americas were never colonized is that meteors crashed into the Earth 700 years ago, mostly in Europe/Asia/Africa. Those continents are smoking wastelands that the people of the Americas haven't bothered exploring.
Because they haven't bothered to explore, the C&C world will be rocked when the "Conquistador: The Reckoning" supplement comes out.
Making the whole thing much more fun and playable.

Ya got the expansion title wrong, Doc.
They are sticking with the alliteration motif...

"Conquistador: the Colonizing"

   or "Aztecs: Such Huge Assholes People Prefer Colonizing Pillagers"

I specifically looked for anything on the Aztecs or Inca when I was flipping through the book at my FLGS. I couldn't find mention of them directly, but there's a paragraph or so about a civilization to the south with a similar name (Atlans or something, I don't remember). But they're a really watered down version, no mention of imperialism or human sacrifice, just a vague notion that they want to export their culture to everyone else, but aren't really making a big effort to do so.
All in all, there doesn't seem to be much to do in this campaign setting. None of the tribes has any vestige of any inhumane practices they might have historically practiced. While it doesn't state it outright, it drops some fairly obvious hints that the people of the Eurasian and African continents are either wiped out, or got blasted to the stone age by the meteorites, and are not going to be a threat in the immediate future. Despite being ostensibly a cyberpunk setting, they don't even appear to have what would be the main antagonists of that kind of setting -giant, souless mega-corps. Probably because the author can't stand the thought of his uwu-precious indigenous folx engaging in dirty, western imperialist capitalism.
I might be wrong about some of this. I was flipping through a copy while waiting for my brother to finish up a game of commander. But all the stuff I mentioned is stuff I was looking for specifically, so I'm reasonably confident in my assessment.
If a setting is made into something approaching utopia there isn't as much to do adventure-wise other than navel-gaze, and congratulate yourself on being so enlightened for playing in such a setting.