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Chronicles of Darkness

Started by Snowman0147, December 12, 2015, 01:16:41 PM

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Warthur

Quote from: Snowman0147;868998More like a command from a new owner.  I wouldn't be surprise that paradox just gives CoD to them and cut their ties to them.
I would be. Why hand a potential competing brand to all of your World of Darkness stuff over to someone when you could keep it going (or transfer the licence to someone else if you get bored of Onyx Path) and have CoD be a "controlled opposition"? Better to keep the licence money flowing in whilst having sufficient control to make sure CoD never becomes a serious competitor to WoD. (Easy enough if you ensure that CoD is a PDF/PoD-only line whilst WoD gets all the cross-media adaptations and way more distribution and marketing.) Plus you can then use CoD as a handy testbed for experiments which are too potentially contentious to risk attempting with the main World of Darkness franchise.
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

Snowman0147

Because it doesn't compete.  There was a reason why Onyx Path did oWoD and that is because it is a money maker.  People grew up with oWoD and have no interest in CoD.

Marleycat

#17
Quote from: Snowman0147;868998More like a command from a new owner.  I wouldn't be surprise that paradox just gives CoD to them and cut their ties to them.

That's pretty much happening. Thank God. Geez, we get the Reckoning never/still happening from these guys?  Seriously lame.

OWOD is dead unless they do some serious modernization of it end of story. Regardless of what some LARP affiiciando says. Unless they just do like they should do and what they have already hinted they will do. Rob the CroD blind and steal their writers. Given they neither have a clue about TTRPG'S, or an idea about the WoD beyond 1990 or so, beyond lets start up some more stupid metaplot I wrote, but since I am not a writer and it sucks balls, I needed to buy the company to bore all of you to tears.
Don\'t mess with cats we kill wizards in one blow.;)

Marleycat

#18
Quote from: Snowman0147;869027Because it doesn't compete.  There was a reason why Onyx Path did oWoD and that is because it is a money maker.  People grew up with oWoD and have no interest in CoD.

From what I have read they still could do CWoD but why do that when you have the 20 lines already and the 4th edition coming? Plus separate standalone games like Aeon and Scion among others?

Basically you have two lines now and never shall the twain meet which satisfies me to no end. Fuck metaplot not made by myself and buying a bunch of books useless to me. I don't buy RPG's for some bullshit story. I buy that book for information and options. Maybe you like stories? I have no idea but that's a valid way to play the hobby we all love despite my personal abhorrence and detestment of it.

When I run or play CWoD Mage it isn't about the stupid story Paradox or White Wolf made up. It's about what my group does or what I did. Luckily CRoD makes it far easier just to run with your idea and see what the players do.
Don\'t mess with cats we kill wizards in one blow.;)

yosemitemike

Quote from: Snowman0147;868610Here is a link.

nWoD is going through a brand name change.  Instead of nWoD it will now be called CoD.  Think on that a bit.

I think it looks like the same book I already have with a different title on the cover.
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RPGPundit

I think the new name is probably better. White wolf's games have always been about pretending you're d-grade novelists than exploring a world.
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Baulderstone

Quote from: RPGPundit;870451I think the new name is probably better. White wolf's games have always been about pretending you're d-grade novelists than exploring a world.

I wouldn't say always. Chicago by Night was a flexible sandbox setting at a time when most most games were pumping out adventures that were linear railroads. It helped clarify for me what was wrong with most adventure design in the post-Dragonlance era. TSR bears the real blame for RPGs adventures that are mildly interactive novels. Unfortunately, White Wolf then gave in to the already popular trend of having a game designed as support for their line of novels rather than the other way around.

Warthur

It seems to fit Paradox's intentions nicely. Chronicles of Darkness can now be the variable, adaptable, your-table-your-world game line, whereas with World of Darkness they seem keen to promote a consistent setting and canon across the game lines, perhaps making it a bit more like exploring a world and less about indulging individual tables' particular campaign concepts than previously.
I am no longer posting here or reading this forum because Pundit has regularly claimed credit for keeping this community active. I am sick of his bullshit for reasons I explain here and I don\'t want to contribute to anything he considers to be a personal success on his part.

I recommend The RPG Pub as a friendly place where RPGs can be discussed and where the guiding principles of moderation are "be kind to each other" and "no politics". It\'s pretty chill so far.

crkrueger

Quote from: Warthur;870476It seems to fit Paradox's intentions nicely. Chronicles of Darkness can now be the variable, adaptable, your-table-your-world game line, whereas with World of Darkness they seem keen to promote a consistent setting and canon across the game lines, perhaps making it a bit more like exploring a world and less about indulging individual tables' particular campaign concepts than previously.

That's an interesting way to look at it.
This is The World of Darkness
vs.
These are Your Chronicles of Darkness
It does seem to fit well.
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