SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Adv/DisAdv - 5E - Why the fuss?

Started by BarefootGaijin, July 23, 2014, 01:09:39 AM

Previous topic - Next topic

Bill

Quote from: David Johansen;772115Good Grief, I hope they have a better selling point than that.  At the very least they should make a point of the fact that there are wizards and dragons in the game.  :]

Dungeons & Bounded Accuracy just doesn't have the same ring to it.

I can't speak for others, but Bounded Accuracy, and the background/feat system in 5e are enough to make me buy the game.

I am pretty sure wizards and dragons will be in there.