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BleAaH!! D&d Game Day Kit.... What The F___?

Started by Koltar, September 19, 2009, 10:14:52 PM

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ggroy

#105
Quote from: Spinachcat;332922I suspect the market data shows that you have gamers who change editions and those who will not.  Thus, you focus efforts on those willing to change and new customers.

Also, as a market ages, the less likely they will voluntarily adapt to new changes.  Thus, the prime customer are the younger ones.

WotC probably knows very well that they can get away with giving the proverbial "middle finger" to the 1E and 2E AD&D grognards, with very little to no significant market repercussions.

Don't know if they can do that yet to the 3E/3.5E "grognards" with impunity, without any significant market backlash.  Paizo seems to have been capitalizing on this market backlash (whether real or imagined), however large or small it is.

jeff37923

Quote from: Mistwell;332927Pretty lame rant Koltar, even for you.

I don't know, your own attention whoring rants about this very forum that you posted on Circvs Maximvs were pretty much the epitome of spineless wankerism.
"Meh."

Ronin

Quote from: Koltar;332904Aos - wait for post #666!!

 Its a fucking typo or two because I don't have enough caffeine in me and my hunt & peck fingers stumble on the keyboard.

Shut up and roll your dice.


- Ed C.

Yeah because I've never seen you bust on someone for a spelling mistake.:rolleyes: Sucks when something that goes around comes around, dont it?
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

Ronin

Quote from: Aos;332905The dice belong to the state.


"While the State exists, there can be no freedom. When there is freedom there will be no State."
State and Revolution (1919)
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

Mistwell

Quote from: jeff37923;332930I don't know, your own attention whoring rants about this very forum that you posted on Circvs Maximvs were pretty much the epitome of spineless wankerism.

You may (or may not) be pleased to know that when I repost a post from here over there, I generally PM the person here to let them know that I am posting it over there, in case they want to comment or respond.  I certainly don't see it as attention whoring (you're the first to mention it - so if it was for attention, it was a pretty poor method don't you think?) nor do I see it as spineless (I wouldn't PM them, and sign my real name, if I were spineless about it).

Nevertheless, what does your post have to do with what I actually said? Sure seems like a distraction.

Ronin

Quote from: David R;332925Really? This where the Forge think comes into it ? Everyone can GM......

Listen my little fascist, anyone can GM. If your players are having fun and keep coming back for more, you're doing a good job as a GM - even if someone on the outside looking in thinks your GMing stinks.

Designing an adventure by committee, does not really work IME but this is for some convention shit or something, so who really gives a fuck.

Are where is that Forge terminology you promised us or are you just hoping folks come up with their own hateons ? I mean first it was the Boss nonsense...

Regards,
David R

Let me give a ditto to this.
Further more while anyone can GM/DM. Not everybody is good at it. But those sort of thing tend to well sort them selves out.
Now this adventure by commitee non-sense. I think that WotC has a method to their madness. I refer to Jeffs post
Quote from: Jeff37923And just to short-circuit the usual claims of anti-4E, I don't think this exercise would work with any RPG. It might work with a tactical boardgame, but it deliberately hinders any adventure creating process and implementation for a RPG.
4E has a lot of tactical board game elements. Now in a lot of tactical board games there is a round, turn, or what have you. Where you place terrain, and/or troops. Is this community adventure design not just a further extension of this? I'm not inferring that that is how they think a game should be played. But perhaps a way of rapidly assembling a pick up game? Or perhaps just an outright experiment on their part?
Vive la mort, vive la guerre, vive le sacré mercenaire

Ronin\'s Fortress, my blog of RPG\'s, and stuff

jadrax

I don't think the actual product of adventure design by committee is going to be any good, but I can see value in the process of proto GMs actually sitting down and discussing how they would do things.

Fiasco

It strikes me that 4E was designed on the assumption that most DMs are not very good, or possibly most starting DMs are not very good (and that is who they are targetting).

Who knows? they might be right :eek:

GameDaddy

#113
Quote from: Mistwell;332940You may (or may not) be pleased to know that when I repost a post from here over there, I generally PM the person here to let them know that I am posting it over there, in case they want to comment or respond.  I certainly don't see it as attention whoring (you're the first to mention it - so if it was for attention, it was a pretty poor method don't you think?) nor do I see it as spineless (I wouldn't PM them, and sign my real name, if I were spineless about it).

Mistwell did. I didn't mention anything about it earlier, cause it wasn't worth it at the time. Anything that is posted here is archived by the major search engines. It's part of the "Cloud" and is accessible hereafter as a public record.  

http://surchur.com/all/dungeons+and+dragons

Much bigger news at the moment from the technorati blogs is the lawsuit directed at Turbine (DDO Online) and Blizzard (WoW), and NCSoft (Aion). Microsoft already settled for Halo 3, but MMORPGs are in the crosshairs at the moment.
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

jeff37923

#114
Quote from: GameDaddy;332947Mistwell did. I didn't mention anything about it earlier, cause it wasn't worth it at the time.

It still isn't worth it now. Mistwell's actions do not detract from his douchebaggery of whining about this site on other sites for the sole purpose of quelling dissent against ENWorld. Even the ENWorld mods came over here and acted better than that.
"Meh."

jeff37923

Quote from: GameDaddy;332947Mistwell did. I didn't mention anything about it earlier, cause it wasn't worth it at the time.
It still isn't worth it now. That does not erase the douchebaggery of the past.

Quote from: GameDaddy;332947Much bigger news at the moment from the technorati blogs is the lawsuit directed at Turbine (DDO Online) and Blizzard (WoW), and NCSoft (Aion). Microsoft already settled for Halo 3, but MMORPGs are in the crosshairs at the moment.

And these are important why?
"Meh."

GameDaddy

If the price on MMORPGs are pushed up to a level that players there aren't willing to support, We'll likely see a new influx of gamers looking for some affordable tabletop action. I find that real interesting.
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

jeff37923

Quote from: GameDaddy;332953If the price on MMORPGs are pushed up to a level that players there aren't willing to support, We'll likely see a new influx of gamers looking for some affordable tabletop action. I find that real interesting.

Got links?
"Meh."

GameDaddy

#118
http://kotaku.com/5361205/turbine-swept-up-in-infringement-lawsuit

and...

http://www.gamasutra.com/php-bin/news_index.php?story=25146

and very relevant...

http://www.gamasutra.com/php-bin/news_index.php?story=25282

Any settlement would be passed down the chain on to the players in the form of higher monthly fees, that is if the company survived. I think Blizzard could survive a $90 Mill hit (What Microsoft was sued for). Don't know about the others though. When it costs too much to game, where you gonna get your fix?
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

jeff37923

Quote from: GameDaddy;332955Any settlement would be passed down the chain on to the players in the form of higher monthly fees, that is if the company survived. I think Blizzard could survive a $90 Mill hit (What Microsoft was sued for). Don't know about the others though. When it costs too much to game, where you gonna get your fix?


Probably from a game software company that didn't steal someone else's patented intellectual property. I don't think this will affect tabletop gaming at all.
"Meh."