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Author Topic: Blade Runner rpg  (Read 4347 times)

Batjon

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Re: Blade Runner rpg
« Reply #30 on: September 24, 2021, 01:13:16 PM »
Man, Tenbones, you are putting all kinds of smiles on my face with your insights into the possibilities of these 2 games.  You need to run this stuff online and invite me! That is a campaign I'd love to play in....the philosophical underpinnings and possibilities are amazing.

tenbones

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Re: Blade Runner rpg
« Reply #31 on: September 24, 2021, 03:14:46 PM »
Alas, I don't do the online thing.

I did at the start of the pandemic, then I said fuck it and the gang agreed. So I play face to face. But never say never! I'm likely going to have to learn to make VTT stuff for my own projects in the future, so likely I'll run *something* online if only test out some stuff. Aliens would be a superb choice. So I'll keep it in mind.

My games tend to have philosophical and moral dilemmas even in the most basic of times. It's fairly second nature for me to let my players get as nuanced as they want with their characters, but the moral and ethical dimensions of the setting are always things to contend with. Blade Runner conceptually has a lot of that waiting to be explored from the start. So yeah, definitely keeping my eyes on this one.

Starglyte

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Re: Blade Runner rpg
« Reply #32 on: September 25, 2021, 03:54:20 PM »
There was a interview with Tomas Haremstram on a podcast.

Some of the big things I took away:

Game is being desinged for smaller group.

"Case Files" are the term used for adventures. There was talk about handouts and clues that the players have to look at themselves. They acknowledge that this game will be require more prep work from the Gamemaster.

They haven't decided yet whether they will do a Kickstarter or not.

The next Alien book is "Building Better Worlds".

No transcript for the pod cast.

Here is the link, interview starts at 42:57.

https://www.effektpodcast.org/166

After hearing the interview, I am still very excited for this game. I been thinking of creating something similar to Ghost in the Shell: Stand Alone Complex where there are one-shots along Case Files that deal with an overarching story.
« Last Edit: September 25, 2021, 03:56:12 PM by Starglyte »

tenbones

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Re: Blade Runner rpg
« Reply #33 on: September 27, 2021, 10:07:56 AM »
I haven't checked out the link yet...

But from what you're saying, and based on the words that seem to be leaking from my fingers which trickled down from the side of my neck...

My first thought is maybe they're focusing on their "cinematic mode" rules from Aliens? I could see that as a publishing angle (not my wheelhouse) but it could be very good for those that like episodic games?

I'm still interested.

Itachi

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Re: Blade Runner rpg
« Reply #34 on: January 07, 2022, 10:30:24 AM »
Any news on this?

I was thinking about it...

There's a big change this game will follow on that "Android Boardgame" footsteps, that is, strong emphasis on two pillars, investigation (case files) and personal dilemmas/development. In "Android", there are different characters for players to pick, each with a "personal quest" of sorts, with preset branches that lead to different story outcomes (and rewards). It's the most Blade Runnerish game I've seen and I bet Free League has seen it too. If they couple this concept with a nice description of the film's setting, it could result in a great game IMO.