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Best foreign-language RPGs?

Started by Walking Paradox, July 13, 2011, 10:36:51 AM

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silva

#15
Here in Brazil we have a game called "Daemon" that was louded as really good and innovative and bla-bla, and its author even got a big recognition in the local rpg scene.. untill some grognards pointed out that the game was simply a copy-and-paste of an existing foreign game (BRP). And then the authorĀ“ popularity dropped as fast as it has grew before.

I was one of the cheated folks, finding Daemon system pretty good at first (didnt know the BRP system by then). Later, when I met BRP/Runequest, I saw Daemon was not only a copy-and-paste of BRP, but a terrible one at that, since the author attempted to insert concepts of D&D in it, and the end result was shoddy at best.

Oh, I forgot: the fluf at the time of its lunching, was that the authors of Daemon system were engineers of a popular university in Brazil (USP) who created the system to use on computer simulations, and then decided to create a rpg with it. Ridiculuous, isnt it ?

Simlasa

Agone, from France... based on a series of books. Some of the gamebooks made it into English but IIRC there are a bunch that didn't... and the company is now defunct.
It's very evocative to read but I've have yet to play it.

RPGPundit

That cover looked pretty fucking awful.

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Phantom Black

Quote from: Benoist;468018Capitan Alatriste
Das Schwarze Auge

Come to mind as well.

DSA is just mere crap.
At least if you're going from published material at this point in time.
Rynu-Safe via /r/rpg/ :
Quote"I played Dungeon World once, and it was bad. I didn\'t understood what was happening and neither they seemed to care, but it looked like they were happy to say "you\'re doing good, go on!"

My character sheet was inexistant, and when I hastly made one the GM didn\'t care to have a look at it."

Benoist

Quote from: Phantom Black;468870DSA is just mere crap.
At least if you're going from published material at this point in time.
Yeah no. I wasn't actually. I was thinking of the DSA of my childhood, which was pretty cool for me at the time.