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Are The Old (non-D&D) RPG "Reboots" Doing Well?

Started by RPGPundit, May 27, 2017, 12:27:22 AM

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Dumarest

Quote from: Brand55;965075It's fun. Unbalanced and broken as all hell, but fun. Just avoid the really busted builds like the Mystic Dragon Squad and things are pretty smooth, at least compared to the original game.

Usually it's the players who are imbalanced and broken...:o

Charon's Little Helper

Quote from: Brand55;965075It's fun. Unbalanced and broken as all hell, but fun. Just avoid the really busted builds like the Mystic Dragon Squad and things are pretty smooth, at least compared to the original game.

It does seem like Savage Worlds is a good fit for it then.  If I'm going to play in an unbalanced gonzo world, I want the action to be fast and furious - which Savage Worlds does well.  (Generally I prefer more tactical games without Savage World's inherent swingy-ness - but gonzo can be fun from time to time.)

DavetheLost

In fact having just recieved the Epsilon City boxed set for 1e Metamorphosis Alpha (c1976) I can state that the game has seen a higher page count of published material for 1e in 2017 than in the 41 years preceding. That includes the massive influx of new product accompanying the Deluxe edition in 2015 or 2016.

1e MA now has a higher page count than the other 4 editions of the game combined!  MA has also seen a succesful range of miniatures and a fiction anthology produced.

But since we are talking about the first edition, I don't know if it really counts as a re-boot.

Brand55

Quote from: Dumarest;965637Usually it's the players who are imbalanced and broken...:o
True, and sadly errata usually isn't much of a fix for their problems.
Quote from: Charon's Little Helper;965640It does seem like Savage Worlds is a good fit for it then.  If I'm going to play in an unbalanced gonzo world, I want the action to be fast and furious - which Savage Worlds does well.  (Generally I prefer more tactical games without Savage World's inherent swingy-ness - but gonzo can be fun from time to time.)
If the official PEG forums ever come back online, you might want to check them out. A number of the more gonzo builds have been discovered, along with some proposed fixes for issues like the Mind Melter being an inferior psychic option when compared to just picking a MARS psychic. You might spot a few potential pitfalls you otherwise wouldn't have anticipated ever coming up.

The Exploited.

#19
Savage Rifts seems to be a popular one at the moment alright. However, Savage Worlds has so many great settings and supplements. It has got something for everyone and is a decent set of rules (not the best but good).

ETU seems to be popular as well. I'm running Deadlands Reloaded and we are having a blast. I can't see SV going anywhere for a long time.

V20 is pretty damn popular as well.
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DavetheLost

Rifts isn't an "old" game, it's maybe middle aged at best. ;)

Armchair Gamer

Meanwhile, the Torg: Eternity kickstarter is over 1400% funded ... in less than eight hours ...

Christopher Brady

Quote from: DavetheLost;965657Rifts isn't an "old" game, it's maybe middle aged at best. ;)

It's nearly 28 years old, I disagree.
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Voros


Charon's Little Helper

Quote from: Voros;965707Chess is an old game.

Go and Backgammon think of Chess as a youngster.  It's all relative.

In the realm of TTRPGs, 28 years is pretty dang old.

Ulairi

I think it's really hard to judge what is being played outside of cons because nobody really plays in local game shops anymore (outside of things like Pathfinder and D&D). Aces & Eights: Reloaded just ended its KickStarter. I know that activity over at the Kenzer & Co boards for the game was really thin over the last few years and there wasn't a lot of con play at the cons I go to (Nexus, GaryCon, GameHoleCon)

I know Savage Rifts is talked about online but I've not seen anybody in real life playing yet. I'm kind of anti-Savage Rifts for two reasons: I think the Megaversal system is perfectly serviceable and the art in Savage Rifts is so fucking bad that I cannot believe that PEG thought it was a good idea. It's beyond me why they didn't hire Palladium artists and get Kevin Long to do some art for the books. It looks like puke on paper.

estar

Quote from: Ulairi;965777I think it's really hard to judge what is being played outside of cons because nobody really plays in local game shops anymore (outside of things like Pathfinder and D&D). Aces & Eights: Reloaded just ended its KickStarter. I know that activity over at the Kenzer & Co boards for the game was really thin over the last few years and there wasn't a lot of con play at the cons I go to (Nexus, GaryCon, GameHoleCon)

Well we have hard data from the VTTs companies like Roll20 and Fantasy Grounds.

Roll20
http://blog.roll20.net/post/159952619415/the-orr-group-industry-report-q1-2017

Fantasy Grounds
http://www.enworld.org/forum/content.php?3507-Who-s-Playing-What-on-Fantasy-Grounds#.WTA5kevytpg

Ulairi

Quote from: estar;965788Well we have hard data from the VTTs companies like Roll20 and Fantasy Grounds.

Roll20
http://blog.roll20.net/post/159952619415/the-orr-group-industry-report-q1-2017

Fantasy Grounds
http://www.enworld.org/forum/content.php?3507-Who-s-Playing-What-on-Fantasy-Grounds#.WTA5kevytpg

Great. What % of gaming is done online? Do we expect the same participation online as we do off?

I know we have this information I just don't know how much gaming is done online versus off. I have a feeling that the majority of gaming is still done offline based on how WoTC has treated these services.

cranebump

Quote from: Voros;965707Chess is an old game.

Chess definitely has undead traits.:-)
"When devils will the blackest sins put on, they do suggest at first with heavenly shows..."

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