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Anyone else not getting into FFG new Star Wars Rpgs

Started by Abraxus, June 16, 2017, 06:52:51 PM

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Dumarest

#30
Quote from: jeff37923;969306Gimmick dice and interpretational charts are no match for a solid d6 WEG system in your hands.

I have two copies of WEG 1st edition plus the Sourcebook and the books for each of the three movies. Really don't see any reason to buy lesser versions just because they're new and have funny dice. I have pretty much all the Star Wars material I'll ever need.

Tommy Brownell

Quote from: sureshot;969159Maybe I'm getting old. Or just don't have time for rpgs that use proprietary dice. I tried to recently read Edge of the Empire and their dice mechanic I just don't get it. I look at the older D6 Star Wars and it seems so much simpler. Fire at a Storm Trooper roll your total of D6s take into account any Wild Die or other modifiers vs difficulty number. That being said the D6 has it flaws.  It may also be why I'm not going to buy the new Star Trek rpg. to me at least it just seems like FFG is trying to hard to be different which sometimes can be a good thing. Yet also complicating matters at the same time.

I liked running one of the quick plays...but now I'm in the process of taking Saga Edition and replacing the math with D&D 5e math. Just couldn't make myself actually run the FFG version after the quickplay.
The Most Unread Blog on the Internet.  Ever. - My RPG, Comic and Video Game reviews and articles.

jeff37923

Quote from: Christopher Brady;969332You'd be amazed at how unmotivated people are.  Also, WEG's Star Wars system had some really wonky bits, like Wookiees being able to be immune to blaster pistols.

Blaster-proof wookies come from people not understanding the wounding rules. Every shot taken which does damage, even if it is just Wounded, will cause the damage level of the target to increase by one step. So if a wookie is shot and Wounded 3 times by a blaster pistol, it is Incapacitated. If the Incapacitated wookie is shot two more times, it is dead. Yes, that is a lot of shots (which reflects the wookie's Strength), but it is not immunity.
"Meh."

Dumarest

Quote from: jeff37923;969358Blaster-proof wookies come from people not understanding the wounding rules. Every shot taken which does damage, even if it is just Wounded, will cause the damage level of the target to increase by one step. So if a wookie is shot and Wounded 3 times by a blaster pistol, it is Incapacitated. If the Incapacitated wookie is shot two more times, it is dead. Yes, that is a lot of shots (which reflects the wookie's Strength), but it is not immunity.

I'm pretty sure by his pattern of ignorant posting that he was just repeating a canard he read on a forum as if it reflected actual game experience. But you sure schooled him. :p

Llew ap Hywel

I have almost the WEG books and it's not and has never been a great system unless you houserule and patch the crap out of it
Talk gaming or talk to someone else.

Dumarest

Quote from: HorusArisen;969360I have almost the WEG books and it's not and has never been a great system unless you houserule and patch the crap out of it

That's just a load of nonsense.

jeff37923

Quote from: HorusArisen;969360I have almost the WEG books and it's not and has never been a great system unless you houserule and patch the crap out of it

Fair enough. Obviously the system does not suit you.

(Just so nobody gets to thinking that I am Talibanistic, while I am a (somewhat rabid) fan of certain games, I want to just point out strengths and weaknesses of them all. If I ever say something derogatory about a poster because of the game they prefer, it is meant in jest.)

(Unless you like storygames, then you are SWINE!)  :D
"Meh."

John Scott

Quote from: HorusArisen;969360I have almost the WEG books and it's not and has never been a great system unless you houserule and patch the crap out of it

I find your lack of faith disturbing. *Force choke*

Abraxus

#38
Quote from: PrometheanVigil;969232The fuck is wrong with you? How the hell have you not enjoyed this game? It's one of the only decent RPGs that is out at the moment. I mean, EOTE is really fucking solid. Don't really give a shit about the other two because nobody wants to play fucking bontha spy or nutcase with a lightsaber (especially since we've got Jedi Academy for that!).

LOL tell me how you really feel.

I know it's a solid rpg with great production values. As I said it's probably just me. I'm not writing it off completely and unlike some here I'm not calling it the worst piece of crap. Simply because it's different or because it's not their cup of tea. It's not a hard system at all yet it's not a intuitive system. Not like Star Wars D6 or D20 imo. I think if it were not for FFG pushing their proprietary dice it would be easier for me at least.  I still would recommend it to anyone interested in playing a Star Wars Rpg


Quote from: PrometheanVigil;969232Otherwise, low-key here, this game is fucking solid as a motherfucker and honestly, I wish I could GM it for you so can feel the awesome (because fuck trusting others to in my experience)

It is a solid game and it deserves to be played. I may take a look at it again at a later date.

Quote from: HorusArisen;969295My only real complaint is the obvious money grab of splitting it into three lines.

Seconded and pretty much FFG standard operating procedure.

Quote from: Just Another Snake Cult;969223FFG had the Holy Grail of RPG licences and they flushed it down the fucking toilet. What a waste.

I agree with Christopher on this one. I'm not sure what drugs or combination of drugs your smoking. I may not like the dice mechanics it by no means a failure of a rpg it's not. Gamers enjoy it and more importantly it's profitable. People in the hobby need to stop trying to come across as purposefully naive when it comes to how business 101 works. A successful rpg has to be both popular and profitable. Having the first when it's a commercial failure is still a failure imo.

Omega

Quote from: HorusArisen;969295My only real complaint is the obvious money grab of splitting it into three lines.

Thats not the money grab part though. It is the standard FFG practice to split up the game within its line and withhold some elements. This has been a longstanding complaint with FFG.

Christopher Brady

For the record, I LOVE the WEG stuff, and I have found a website with most of the stuff (and I've redownloaded all the books I actually owned, despite having lost the hard copies of them) from it.  Also, I've found that a lot gamers have this annoying habit (and I do mean that, I find it annoying) that an unsupported game is 'dead' and not worth playing.
"And now, my friends, a Dragon\'s toast!  To life\'s little blessings:  wars, plagues and all forms of evil.  Their presence keeps us alert --- and their absence makes us grateful." -T.A. Barron[/SIZE]

TrippyHippy

The dice are a gimmick, but then so are polyhedrals in D&D.

Personally, I prefer simple dice mechanics with innovations found in other areas of the game. Complicated dice systems may seem colourful, but I see them as a distraction to roleplaying sometimes - a point lost on a number of game designers these days, I feel.

The line of seperate games is obviously a marketing ploy too - none of the movies genuinely tried to seperate out Fringe/Rebel/Jedi adventures in such a way. They were all just a mash up of all three at once. Moreover, if WEG and WotC could make a single core rule book, then it's not something FFG couldn't have chosen to do also.

Star Wars, as a brand, will always sell well and the advantages of a big license means that big, glossy, full colour books are normally a given. I find the writing style a bit impersonal though, and the learning curve of the dice mechanics is enough to sway me in the direction of WEG Star Wars still. Then again, I would probably still use Traveller to run my own style anyway.
I pretended that a picture of a toddler was representative of the Muslim Migrant population to Europe and then lied about a Private Message I sent to Pundit when I was admonished for it.  (Edited by Admin)

Spinachcat

The best SW game I've played in the past few years was SW using Savage Worlds. That rocked.

I remember when SW Saga Edition came out right at the end of the WotC license. It played pretty well.

I haven't tried the FFG version. Nothing I've seen about it gets my interest.

When I ran SW, I ran Old Republic via the Dark Horse comics using WEG 1e rules. That was a blast.

If I ran SW today? I don't know if I would. Canon monkeys bitching isn't worth my time.

jeff37923

Quote from: TrippyHippy;969449The dice are a gimmick, but then so are polyhedrals in D&D.

I'm going to play Devil's Advocate here and say that polyhedral dice are much more common than FFG Star Wars dice, so that argument may have worked when 0D&D first came out but it doesn't hold water now.
"Meh."

Llew ap Hywel

Quote from: Dumarest;969362That's just a load of nonsense.

Except it's not. YMMV
Talk gaming or talk to someone else.