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Anyone Else Here Run a Long-Term non-Fantasy Western Campaign?

Started by RPGPundit, May 31, 2017, 03:25:40 AM

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RPGPundit

So, my Wild West campaign is now well over a year of real time old (two years of game time so far, from 1876-1878).

Has anyone else run a western campaign (anything longer than a three sessions) that wasn't some kind of fantasy world or alternate-history?
Where did you set it? When? What did you do?
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Omega

Back in the 90s there was a 3e Boot Hill campaign that ran I think 3 years. I only got to play at it once as it was just too far away to attend regularly but that one chance came up. In that one it was set in a mining town and there was alot of ranch warring and mine warring going on. The session I participated in involved a train robbery, of the train my PC was riding into town on, and a rescue by the locals. Who were the established players PCs that werent part of a secondary hostile group that was run on a different day. There was a big shootout at the robbers camp played out on a diorama with some really nice metal cowboy minis I still have no idea of their origins.

If things work out will be playing in one soon after 3 tries now.

A player I know though has had better success. Shes been in a western RPG campaign about two years I think. Not sure what system though. Could be Boot Hill.

Larsdangly

I love playing Boot Hill, but I don't think I've seen more than a handful of PC's survive one night of play. And I'm cool with that.

Dumarest

No, but I would like to. Western without fantasy is one of my favorite settings.

finarvyn

Back in the 1970's we had an on-again-off-again Boot Hill 1E campaign that lasted for around a year. It was one of those "too many players are missing for our regular game, so let's play Boot Hill" kinds of things. Lots of bank robberies and excessive uses of dynamite.

We had a lot of characters die off and kept bringing in siblings, cousins, kids of characters, or whoever struck our fancy in order to keep the game going. We weren't really that historically accurate and didn't try to set a specific year for the campaign.
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Larsdangly

If you kind of like Boot Hill, you will love Behind Enemy Lines (FASA). Seriously; do yourself a favor and go find a copy. I don't think I've ever had more fun playing a table top rpg.

Voros

I've often thought of running a Wild West campaign. I'd like to take an approach like the great Robert Benton 70s film Bad Company.

flyingmice

I ran a very long running campaign set in Pawnee OK. The game ran from 1893 to 1904 game time, and over about 5 years of real time. We could pick it up anytime and resume. Three player characters got married and had kids - two to each other. We used an adaptation of my Sweet Chariot rules.

I ran a shorter game as well, set in Montana in 1880. That ran for a couple dozen sessions!
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Dumarest

Quote from: Larsdangly;965682If you kind of like Boot Hill, you will love Behind Enemy Lines (FASA). Seriously; do yourself a favor and go find a copy. I don't think I've ever had more fun playing a table top rpg.

So tell us about Behind Enemy Lines.

Ulairi


SionEwig

Back in the mid 80s, ran one for right at 18 months that was fun.  Setting was mostly central Colorado and game time was from 1876 up to 1890.  A load of fun then, lots and lots of explosives used.
 

Black Vulmea

Quote from: RPGPundit;965450Has anyone else run a western campaign (anything longer than a three sessions) . . .
A campaign is "anything longer than three sessions?" Another Pundejo out-of-the-ass pronouncement?

Quote from: RPGPundit;965450. . . that wasn't some kind of fantasy world or alternate-history?
What the fuck, man? How the fuck are you using 'alt-history' here?

Quote from: RPGPundit;965450Where did you set it? When? What did you do?
Our current campaign is set in fictional El Dorado County, New Mexico Territory - the main river on the Boot Hill campaign map is the Pecos in our game. We started in the spring of 1873 in-game, and it's now July 1874 - in real-world time, we're coming up on one year.

And we do the whole fucking L'Amour.
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flyingmice

Quote from: Black Vulmea;965860What the fuck, man? How the fuck are you using 'alt-history' here?

History turns to alt-history the moment a PC's boots hit the ground.
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Voros

Ohh, I just thought of how awesome a Wild Bunch style game would be. Any suggestions for a fairly light but relatively deadly and naturalistic system to play a Western RPG in?

Elfdart

Quote from: Voros;965888Ohh, I just thought of how awesome a Wild Bunch style game would be. Any suggestions for a fairly light but relatively deadly and naturalistic system to play a Western RPG in?

Boot Hill, Traveller, Twilight/Merc 2000, Phoenix Command, D&D, Rolemaster...

The game itself didn't matter -the group often acted like the Wild Bunch at one point or another.

We had a lot of fun using the Phoenix Command Old West expansion rules. The combat rules being overly detailed immediately turned every gunfight into a slow-motion bloodbath -like shooting your own Sam Peckinpah movie with dice!
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