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Any good alternatives to Vampire the Masquerade?

Started by mudbanks, January 14, 2023, 10:06:48 AM

Previous topic - Next topic

mudbanks

#16
Quote from: BoxCrayonTales on January 17, 2023, 02:39:02 PM
Speaking of, OP hasn't really specified what he's looking for in a vampire game. What precisely are you looking for? Undying covers politics and territory disputes, Urban Shadows covers politics and factionalism, Feed covers the internal struggle between human and vampiric natures, Everlasting has a dozen vampire bloodlines writeups, Nightcrawlers is a monster mash, etc

I'm running it for some teens so nothing too M18 (but we don't want Twilight sparkles either). Politics and being played about as pawns (before finally exacting revenge) is going to be what drives the campaign forward. Also it'll get PCs drunk with power for a while as they play around with mortals.

The best comparison I can think of regarding how I would like the campaign to go is True Blood Season 1, sans the sex.

In the end, I just went with SWADE Fantasy and Horror, taking bits and pieces from each. I know I said I didn't want a generic system, but I'm so familiar with SWADE that I just went back to it lol. It helped that Horror had rules for playing as a vampire, so I didn't have to hack much. I almost went with The Blood Hack, but I didn't want to give crazed leftists my money.

Quote from: BoxCrayonTales on January 17, 2023, 09:36:26 AM
Quote from: mudbanks on January 17, 2023, 12:49:50 AM
Many thanks for the recommendations, everyone! :)
Glad to help!

Also, forgot to link this:
https://www.drivethrurpg.com/product/364162/Sigil--Shadow

https://www.drivethrurpg.com/product/156434/humanish

Sigil & Shadow has my interest now, thanks! I like DwD's games. This may replace Savage Worlds for me.

Lynn

https://www.drivethrurpg.com/product/375472/Nightcrawlers

I picked up the print version of Nightcrawlers recently. It is essentially WOD monsters simplified for The Black Hack. You can get the print version on Exalted Funeral.
Lynn Fredricks
Entrepreneurial Hat Collector

Rhymer88

Quote from: Batjon on January 17, 2023, 07:47:34 PM
If anyone would be interested in trying the really intriguing Vampire Alone in the Darkness game in a GM'less small group, I will literally hook you up with the PDF.  I accidentally got multiples from DriveThruRPG. 

I've wanted to do a modern-day vampire RPG somewhat similar to VtM for a long time now.  THis allows different modes of play from solo to group without a GM to classic GM + group.

Any interested folks?

Do you know when the other books in this series will be released in  English? Together with the vampire rules, they could serve as a good alternative to WoD/CoD.

Rob Necronomicon

Quote from: mudbanks on January 17, 2023, 08:38:11 PM
Sigil & Shadow has my interest now, thanks! I like DwD's games. This may replace Savage Worlds for me.

Sigil and Shadow is fantastic if you're looking for an Urban Fantasy game that focuses on Modern Magic. A very slick set of rules too.
Attack-minded and dangerously so - W.E. Fairbairn.
youtube shit:www.youtube.com/channel/UCt1l7oq7EmlfLT6UEG8MLeg

BoxCrayonTales

Quote from: Lynn on January 18, 2023, 01:32:38 AM
https://www.drivethrurpg.com/product/375472/Nightcrawlers

I picked up the print version of Nightcrawlers recently. It is essentially WOD monsters simplified for The Black Hack. You can get the print version on Exalted Funeral.
It's actually a remake of Nightlife, which was released in 1990. A whole year before white wolf started their releases.

Batjon

Quote from: Rhymer88 on January 18, 2023, 02:52:41 AM
Quote from: Batjon on January 17, 2023, 07:47:34 PM
If anyone would be interested in trying the really intriguing Vampire Alone in the Darkness game in a GM'less small group, I will literally hook you up with the PDF.  I accidentally got multiples from DriveThruRPG. 

I've wanted to do a modern-day vampire RPG somewhat similar to VtM for a long time now.  THis allows different modes of play from solo to group without a GM to classic GM + group.

Any interested folks?

Do you know when the other books in this series will be released in  English? Together with the vampire rules, they could serve as a good alternative to WoD/CoD.

I wrote to the devs over Facebook and asked when the new version of Vampire Alone in the Darkness would be released and they stated it would be March or April.

BoxCrayonTales

#22
For a while now I've been brainstorming ideas for a setting inspired by works like Nightlife, Captain Kronos and American Vampire comic where the secret world is inhabited by many different strains of vampirism, lycanthropy, witchcraft, etc. Not just uses a single template with at most a few superpower cost breaks and one or two additional drawbacks, but wildly different in their origins, feeding, and other traits.

I'm not sure that many would be interested, tho.

Something I really want to avoid is the "glorified high school cliques" problem that made certain other games intolerable for me.

tenbones

Quote from: mudbanks on January 17, 2023, 08:38:11 PM
Quote from: BoxCrayonTales on January 17, 2023, 02:39:02 PM
Speaking of, OP hasn't really specified what he's looking for in a vampire game. What precisely are you looking for? Undying covers politics and territory disputes, Urban Shadows covers politics and factionalism, Feed covers the internal struggle between human and vampiric natures, Everlasting has a dozen vampire bloodlines writeups, Nightcrawlers is a monster mash, etc

I'm running it for some teens so nothing too M18 (but we don't want Twilight sparkles either). Politics and being played about as pawns (before finally exacting revenge) is going to be what drives the campaign forward. Also it'll get PCs drunk with power for a while as they play around with mortals.

The best comparison I can think of regarding how I would like the campaign to go is True Blood Season 1, sans the sex.

In the end, I just went with SWADE Fantasy and Horror, taking bits and pieces from each. I know I said I didn't want a generic system, but I'm so familiar with SWADE that I just went back to it lol. It helped that Horror had rules for playing as a vampire, so I didn't have to hack much. I almost went with The Blood Hack, but I didn't want to give crazed leftists my money.

Quote from: BoxCrayonTales on January 17, 2023, 09:36:26 AM
Quote from: mudbanks on January 17, 2023, 12:49:50 AM
Many thanks for the recommendations, everyone! :)
Glad to help!

Also, forgot to link this:
https://www.drivethrurpg.com/product/364162/Sigil--Shadow

https://www.drivethrurpg.com/product/156434/humanish

Sigil & Shadow has my interest now, thanks! I like DwD's games. This may replace Savage Worlds for me.

When I got my SWADE Horror PDF... the *first* thing that came to my mind after scrolling through it was doing a Werewolf the Apocalypse conversion. Different forms would be easy - those are just different stat-bloc shifts, and changes to Pace and the Pace die. Probably wouldn't look any different than the WoD blocs with the hashes seperating the die-codes.

As for the Gifts... that'll be more elbow-grease in terms of breaking up Powers into discrete Gifts including the use of modifiers. Gnosis would be the "Skill".

Rage -  Could easily swipe the Burn mechanics from Juicers in Savage Rifts with different penalty mechanics. Might need a *little* tinkering.

Beyond that? What's the hard part? Most of the other mechanics including the Fear induction from the Garou already exist in SWADE (just give it a ridonculous penalty to mortals/non-mystics).



BoxCrayonTales

Quote from: tenbones on January 18, 2023, 03:45:27 PM
Quote from: mudbanks on January 17, 2023, 08:38:11 PM
Quote from: BoxCrayonTales on January 17, 2023, 02:39:02 PM
Speaking of, OP hasn't really specified what he's looking for in a vampire game. What precisely are you looking for? Undying covers politics and territory disputes, Urban Shadows covers politics and factionalism, Feed covers the internal struggle between human and vampiric natures, Everlasting has a dozen vampire bloodlines writeups, Nightcrawlers is a monster mash, etc

I'm running it for some teens so nothing too M18 (but we don't want Twilight sparkles either). Politics and being played about as pawns (before finally exacting revenge) is going to be what drives the campaign forward. Also it'll get PCs drunk with power for a while as they play around with mortals.

The best comparison I can think of regarding how I would like the campaign to go is True Blood Season 1, sans the sex.

In the end, I just went with SWADE Fantasy and Horror, taking bits and pieces from each. I know I said I didn't want a generic system, but I'm so familiar with SWADE that I just went back to it lol. It helped that Horror had rules for playing as a vampire, so I didn't have to hack much. I almost went with The Blood Hack, but I didn't want to give crazed leftists my money.

Quote from: BoxCrayonTales on January 17, 2023, 09:36:26 AM
Quote from: mudbanks on January 17, 2023, 12:49:50 AM
Many thanks for the recommendations, everyone! :)
Glad to help!

Also, forgot to link this:
https://www.drivethrurpg.com/product/364162/Sigil--Shadow

https://www.drivethrurpg.com/product/156434/humanish

Sigil & Shadow has my interest now, thanks! I like DwD's games. This may replace Savage Worlds for me.

When I got my SWADE Horror PDF... the *first* thing that came to my mind after scrolling through it was doing a Werewolf the Apocalypse conversion. Different forms would be easy - those are just different stat-bloc shifts, and changes to Pace and the Pace die. Probably wouldn't look any different than the WoD blocs with the hashes seperating the die-codes.

As for the Gifts... that'll be more elbow-grease in terms of breaking up Powers into discrete Gifts including the use of modifiers. Gnosis would be the "Skill".

Rage -  Could easily swipe the Burn mechanics from Juicers in Savage Rifts with different penalty mechanics. Might need a *little* tinkering.

Beyond that? What's the hard part? Most of the other mechanics including the Fear induction from the Garou already exist in SWADE (just give it a ridonculous penalty to mortals/non-mystics).
Do you really need those things though? I've never found that IP very interesting, not the least because of the obnoxious self-defeating environmentalist propaganda, the awful research on real cultures that still exist, the hypocritical Eurocentrism, etc

There's probably a ton of different ways you could handle werewolves by making it up yourself or drawing upon folklore. Osprey Publishing has a resource book on different kinds of folkloric and literary werewolves.

tenbones

Well the thread was "Is there a good alternative to VtM". I only took it to the next move - WtA.

heh I never really did the Environmentalist stuff. Was dumb to me (still is). But I do like the cosmology. I even like elements of the NuWoD Werewolf cosmology - but they have it reversed. I can mix and match the two and do my own thing with little effort.

The key here is minimal effort to get what I want. It doesn't *really* have anything to do with WW per se.

PulpHerb

Quote from: BoxCrayonTales on January 18, 2023, 08:58:04 AM
Quote from: Lynn on January 18, 2023, 01:32:38 AM
https://www.drivethrurpg.com/product/375472/Nightcrawlers

I picked up the print version of Nightcrawlers recently. It is essentially WOD monsters simplified for The Black Hack. You can get the print version on Exalted Funeral.
It's actually a remake of Nightlife, which was released in 1990. A whole year before white wolf started their releases.

I have all of Nightlife. This sounds right up my alley.

Thanks.

BoxCrayonTales

Quote from: tenbones on January 18, 2023, 06:07:01 PM
Well the thread was "Is there a good alternative to VtM". I only took it to the next move - WtA.

heh I never really did the Environmentalist stuff. Was dumb to me (still is). But I do like the cosmology. I even like elements of the NuWoD Werewolf cosmology - but they have it reversed. I can mix and match the two and do my own thing with little effort.

The key here is minimal effort to get what I want. It doesn't *really* have anything to do with WW per se.
Ok. The only other non-d20 werewolf game I can think of is Bite Marks. https://www.drivethrurpg.com/product/296461/Bite-Marks

For whatever reasons, werewolves haven't been popular outside of the white wolf fandom. The most I've seen done were those times they tried making additional mini-settings for Forsaken, like teen wolves and sumerian era demigods. I thought a number of the ideas were interesting, but I always felt they were held back by the monomyth about Father Wolf and the eternally hostile spirit world. It's not cringy ecoterrorism, but it is still a monomyth that heavily restricts what you can do.

tenbones

Quote from: BoxCrayonTales on January 19, 2023, 09:39:25 AM

For whatever reasons, werewolves haven't been popular outside of the white wolf fandom. The most I've seen done were those times they tried making additional mini-settings for Forsaken, like teen wolves and sumerian era demigods. I thought a number of the ideas were interesting, but I always felt they were held back by the monomyth about Father Wolf and the eternally hostile spirit world. It's not cringy ecoterrorism, but it is still a monomyth that heavily restricts what you can do.

I always thought the Forsaken myth of Father Wolf being killed was "whatever, okay." But the idea that the Garou who took the marks of Luna were actual bad guys, and Luna was the crazy one, made more sense narratively.

A simple flip, and the myth seems to change things for me. No need at all for the environmental silliness. You can even combine it with the Apocalypse myth and make the Forsaken the Black Spirals. I loved the territorial rules of Forsaken.

But yeah - Werewolf in general was never as popular as Vampire. But as you know, these ideas can be done a lot of different ways, your mileage may vary.

Itachi

#29
Quote from: BoxCrayonTales on January 19, 2023, 09:39:25 AM
Quote from: tenbones on January 18, 2023, 06:07:01 PM
Well the thread was "Is there a good alternative to VtM". I only took it to the next move - WtA.

heh I never really did the Environmentalist stuff. Was dumb to me (still is). But I do like the cosmology. I even like elements of the NuWoD Werewolf cosmology - but they have it reversed. I can mix and match the two and do my own thing with little effort.

The key here is minimal effort to get what I want. It doesn't *really* have anything to do with WW per se.
Ok. The only other non-d20 werewolf game I can think of is Bite Marks. https://www.drivethrurpg.com/product/296461/Bite-Marks
This one has been on my queue for sometime now, thanks for reminding me.