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Annoying Player Archetypes

Started by Blazing Donkey, November 22, 2011, 11:01:48 PM

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Soylent Green

Quote from: David R;491313Fucking usurpers. This one time I joined this group of new gamers as the GM and the games were going great. This one player was extremely interested in my GMing style , world building and all that good GM stuff. So we have these conversations and soon this player has taken over the group and I was given the option of running a game twice a month. We played weekly so MsUsurper got the other two slots. Since I don't like playing I declined. It was not acrimonious (if fact I'm still in contact with the group offering advice and setting/game suggestions) but I should have seen it coming.

Regards,
David R

Experiences vary but in my roleplaying career I've always been in groups with multiple, willing GMs and and we've always found ways to rotate GM seat in a fair, adult manner.  Who formed the group or whose house we play at never seemed a material factor in this.
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David R

Quote from: Soylent Green;491360Experiences vary but in my roleplaying career I've always been in groups with multiple, willing GMs and and we've always found ways to rotate GM seat in a fair, adult manner.  Who formed the group or whose house we play at never seemed a material factor in this.

Very true, this is my experience as well. I guess it's just hyperbole on my part because I really didn't see it coming and I am the kind of gamer who only likes to run games and not play in them.

Regards,
David R

Blazing Donkey

Quote from: Soylent Green;491307I know, different tables different rules, but I think you missed a trick there. As a GM I live for precisely moments like a character that walks unarmed to try to try to pacify a monster he feels he has an in-character affinity with. It's dramatic, it's cinematic and is simply the kind of awesome moment you talk about after the game.

I'm always looking out for opportunities when I can just run with a player's ideas give a character the spotlight to do something really cool and generally kick myself in hindsight I realise I missed one such opportunity.

You could be right; I was much younger at the time and playing with a very cut-throat bunch of players (none of which particularly cared for the character).

These days I do try to incorporate more cinematic action and if a PC did something like that, it would probably have a different outcome.
----BLAZING Donkey----[/FONT]

Running: Rifts - http://www.therpgsite.com/showthread.php?t=21367

Blazing Donkey

Quote from: Pseudoephedrine;491335Actually, there is one other type - the iPhone guy. These are people who have iPhones and other smartphones who are constantly on them, even if they're not making calls or texts. They might be viewing videos, checking the time or their messages, playing with apps, etc. I find it a total drag to be trying to do things like plan, or have IC conversations with them and have them glance up from phone, nod, and then look back down at it without anything more.

Woe to the person who pulled that in one of my games...

My rule is: all cellphone must be silenced & put away; no laptop use; no other electronic crap. If someone needs to have their phone on, there better be a damn good reason why and it also better be a one-time thing.
----BLAZING Donkey----[/FONT]

Running: Rifts - http://www.therpgsite.com/showthread.php?t=21367

Premier

- The Guy Who Is Just Roleplaying His Character

It's okay for him to steal from party members, refuse to share loot and get his will across by having his PC threaten the other PCs with force, because he's just playing his character the way he or she would act in that situation. Coincidentally, if another player gets an idea to go against the party's will on some matter, he's the first one up in arms about it.

- The Namer

If the DM runs a game in a lovingly crafted fantasy world based on Oriental culture and mythology, his character is called Sam Urai. If it's a cold, damp twisted mirror image of Dark Ages Britain, he will be playing Bob Swordsman or Dude McHero. His wizard PCs are invariably Oz, Merlin or Crowley, possibly with some variant spelling if he's really going full hog on this one. If he rolls one single attribute that's not srictly above the mathematical average, the character will be female and called Yoos Lass. And it's never the newbie guy who has only played MMORPGs before joining your group, it's the guys who were already playing AD&D back in the 80s.

*breaks down sobbing*
Obvious troll is obvious. RIP, Bill.

David Johansen

That's why the most important rule in "among the beautiful creatures" is that players who go and make an elf or a dude named Dude McFuken are dragged out back and beaten to death.  I dunno why people don't play my games by the book.

Anyhow, thought of a couple more on reflection.

The Comic - "You don't censor the funny!" says this fellow and he endlessly quotes highly context dependant video game and movie bits which mostly come off as crude and offensive without any respect for anyone in the group or the game at hand.

The Video Star - This guy is obessed with the latest video game.  His character is from the game and he tells everyone this.  He wants the magic item from the game and he tells everyone this.  He hums the tune to the game constantly and always tries to create parallels between the game everyone is playing and the one he'd obviously rather be playing.
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daniel_ream

Quote from: David Johansen;491514The Video Star - This guy is obessed with the latest video game.  His character is from the game and he tells everyone this.  He wants the magic item from the game and he tells everyone this.  He hums the tune to the game constantly and always tries to create parallels between the game everyone is playing and the one he'd obviously rather be playing.

I used to get this all the time, but with anime.  The guy showing up to my ADRPG with a Magical Girl Sailor Princess character and expecting to play it completely straight was the last straw (and the source of my ironclad "no anime" table rule).
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~ Opaopajr

Daniel

Quote from: daniel_ream;491532I used to get this all the time, but with anime.  The guy showing up to my ADRPG with a Magical Girl Sailor Princess character and expecting to play it completely straight was the last straw (and the source of my ironclad "no anime" table rule).

I got this once or twice, but they usually end up being their own character, instead of just a copy of a videogame/anime character, with time.I can say I did model some characters BASED on other characters from videogames/films/animes/comics etc, but I try to make them all individual in their own way.
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daniel_ream

I have no problem with that, as long as the player understands that some aspects of anime characters are specific to Japanese culture and don't translate well to Western fantasy (bishounen, magical girls, and everyone is in high school).

My real table rule is "If I can't immediately spot that it's an anime character, it's probably okay."

EDIT: And cross-dressing.  Fuck off with the cross-dressing.
D&D is becoming Self-Referential.  It is no longer Setting Referential, where it takes references outside of itself. It is becoming like Ouroboros in its self-gleaning for tropes, no longer attached, let alone needing outside context.
~ Opaopajr

DrTeeth

"Mr. Circumstance Bonus"

This person completely fails to understand that skill rules generally already assume that you're using appropriate tools and taking basic precautions when you make a skill roll. Before every roll they make, they ask if they can have a bonus to their roll for a whole litany of ridiculous or obvious things, and they whine, argue, or sulk when you tell them no.

Anon Adderlan

There's only one kind of bad player: The player who values their fun above everyone else's. Every single toxic behavior can be attributed to this. And while there's something to be said for the players who are not aware their behavior is disruptive, you can at least talk to them and attempt to resolve the problem.

Quote from: ggroy;491267Even more annoying are the players who stay in-character during bathroom breaks, smoke breaks, supper/lunch, etc ...

You mean like Adam Baldwin did on the set of Firefly?

How is this in any way annoying? Does it disrupt your immersion? Is the character concept annoying to begin with? Color me puzzled.

Quote from: Blazing Donkey;491271I just find it annoying when the player is so over-the-top with it that they get delusions about their abilities.

Calling players deluded because they don't comprehend the rules to your imaginary world is one of the more delightfully insane remarks I've encountered here.

Quote from: The Butcher;491321Also when two players decide to interact in-game and roll dice outside my view, typically when I'm running another action with someone else.

This is EXACTLY what happens in LARPs, and I'd kill to be able to get the same kind of thing in my Tabletop games. Unfortunately not a lot of Tabletop systems support this kind of play.

Quote from: Reckall;491323A player who gets only bits of what's happening around him and weaves them in a complete, imaginative, coherent and totally unrelated to what's really happening version of the game.

I've encountered cognitive drift, but this example sounds somewhat extreme. At least this kind of player is great for Call of Cthulhu games.

Quote from: David Johansen;491514That's why the most important rule in "among the beautiful creatures" is that players who go and make an elf or a dude named Dude McFuken are dragged out back and beaten to death.  I dunno why people don't play my games by the book.

I miss that game, though I don't remember that rule :?

Quote from: DrTeeth;491555"Mr. Circumstance Bonus"

This person completely fails to understand that skill rules generally already assume that you're using appropriate tools and taking basic precautions when you make a skill roll. Before every roll they make, they ask if they can have a bonus to their roll for a whole litany of ridiculous or obvious things, and they whine, argue, or sulk when you tell them no.

On the other hand you have to play Fantasy Flight's Warhammer 40k games this way (at least upto Rogue Trader) because the skill system DOESN'T assume average competence, and it's one reason I no longer play them.

Maybe things got fixed in Black Crusade.

ggroy

#41
Quote from: chaosvoyager;491621How is this in any way annoying? Does it disrupt your immersion? Is the character concept annoying to begin with? Color me puzzled.

Of the cases I've come across, it typically involved somebody staying in-character as a way to justify their own bad behavior away from the game table.

In one particular egregious case, it involved a player who was playing a rowdy hard drinking fighter type character.  During breaks, supper and over the duration of the game, this person was constantly chugging down beers and talking in-character like his rowdy hard drinking fighter.  Quite a few times the DM ended up taking away his car keys, when he tried to drive home really drunk.  He ended up physically fighting with the DM and a few other players over it, all the while talking in-character that he couldn't be stopped by them.

It got really annoying after several times.  :banghead:

Justin Alexander

Quote from: Reckall;491323The independent creative mind

A player who gets only bits of what's happening around him and weaves them in a complete, imaginative, coherent and totally unrelated to what's really happening version of the game.

I've had one where this player was also the first one to chirp up whenever somebody asked for information.

Player 1: "Who was the guy who tried to kill us three sessions ago?"
Player Clueless: "Oh! That was Bob!"
Me: "No. Bob's the guy who saved you from the dragon and introduced Steve to his wife. The guy who tried to kill you was--"
Player Clueless: "Oh! Right! Melissa! She's totally a dragon cultist!"
Me: "That's still not it."

I genuinely don't have problems with the players who are only half-paying attention to the continuity (as long as they're having fun). But these players are one-man disinformation campaigns that confuse everybody else at the table.
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Elfdart

Quote from: David Johansen;491514That's why the most important rule in "among the beautiful creatures" is that players who go and make an elf or a dude named Dude McFuken are dragged out back and beaten to death.  I dunno why people don't play my games by the book.

My groups would just make it a point to kill any PC with a stupid name.
Jesus Fucking Christ, is this guy honestly that goddamned stupid? He can\'t understand the plot of a Star Wars film? We\'re not talking about "Rashomon" here, for fuck\'s sake. The plot is as linear as they come. If anything, the film tries too hard to fill in all the gaps. This guy must be a flaming retard.  --Mike Wong on Red Letter Moron\'s review of The Phantom Menace

daniel_ream

Albedo explicitly recommends karmic justice for any PC with a stupid name (i.e. the rabbit 2nd lieutenant with the name "Thumper" should display a tragic gift for finding the land mines).
D&D is becoming Self-Referential.  It is no longer Setting Referential, where it takes references outside of itself. It is becoming like Ouroboros in its self-gleaning for tropes, no longer attached, let alone needing outside context.
~ Opaopajr