ok the third archetype I'm trying to flesh out for my setting is an old CORPS cyborg. This is a survivor type. Originally solders who were injured but who weren't ranked high enough to get Bio-Comp repair. They've received older military grade cybernetics. Since the fall they've become warlords or headmen of groups of human survivors.
I'm pretty much done the stats but I have no idea how to represent the various cybernetic enhancements they've received.
Oh and for their quote :)
Yea, I may be a piece of Rusted Scrap Metal, but I'm the one keeping you alive.
Does Eden have any rules for Cybernetics?
There's probably something in All Tomorrow's Zombies, but I don't have that one. Is it even out? It would probably have a ton of goodies for you.
cant remember but buffy might have something, will have to look...it had a whole superscience thing if i remember corectlly..
Quote from: MaddmanThere's probably something in All Tomorrow's Zombies, but I don't have that one. Is it even out? It would probably have a ton of goodies for you.
I'll have to look that up... Just did... yep rules for cybernetics. Out sometime after now
Quote from: Reefer Madnesscant remember but buffy might have something, will have to look...it had a whole superscience thing if i remember corectlly..
There's the Robot quality that gives +4 Str, +1 Dex and +2 Con, as well as requiring special skills to repair damage. That would work in a pinch. The Superscience rules in Magic Box will let you duplicate magic with science basically.