This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

5E Intellect Devourer preview.

Started by Omega, September 10, 2014, 05:12:42 AM

Previous topic - Next topic

Exploderwizard

Quote from: Sacrosanct;787637Provided the party's encountered a doppleganger before.  If a group of PCs never have, they'd never even think to have such a precaution.

One of the tough things about player knowledge vs. character knowledge. :)


To me, such concerns are a setting decision. Are dopplegangers a long standing documented adventuring hazard, or are they something alien that no one has ever encountered (and lived to talk about it) before the PCs?

Its the same for any monster. Either they have been recorded as existing in the world or they haven't.  If there is information about such creatures available, the PCs still need to discover it in game via research before acting on it.
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.

Armchair Gamer

Quote from: Exploderwizard;787636Certainly.


Surface thoughts. If you are the type of person that always has passwords at the forefront of your brain then yes the doppleganger will pick them up.

  If you can ask for a password without the correct answer coming to mind, and still somehow use the password to identify a doppelganger, you've got remarkable mental discipline.

Exploderwizard

Quote from: Armchair Gamer;787648If you can ask for a password without the correct answer coming to mind, and still somehow use the password to identify a doppelganger, you've got remarkable mental discipline.


The part you're not getting is that you don't ask for a password. If the returning character doesn't automatically give the correct password right away upon return you whack em!  

If you have to ask for a password to begin with, your buddy just might be a doppleganger. :)
Quote from: JonWakeGamers, as a whole, are much like primitive cavemen when confronted with a new game. Rather than \'oh, neat, what\'s this do?\', the reaction is to decide if it\'s a sex hole, then hit it with a rock.

Quote from: Old Geezer;724252At some point it seems like D&D is going to disappear up its own ass.

Quote from: Kyle Aaron;766997In the randomness of the dice lies the seed for the great oak of creativity and fun. The great virtue of the dice is that they come without boxed text.