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Are there any alternatives to World of Darkness?

Started by BoxCrayonTales, September 07, 2014, 11:06:43 PM

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Snowman0147

I remember being a ST for a nWoD/Scion chat known as Legendary Deeds.  I was doing werewolf at the time.  Hell only reason I did it was because there werewolf venue was dying out as there was no ST for that venue in the chat.  So after saving that venue I had a couple of new guys showing up.

My advice for them?  Follow the basic tenant which is fun > setting/story > and rules are dead last.  Fuckers thought I was insane and I should obey all the rules in the book.  Even the rules that go against the other rules.

So to say the least when they eventually replace me the werewolf venue died again.  Sure some people thought the new ST "saved" the venue, but actual results beg to differ.  When I was on werewolf was not only surviving, but it was thriving.  When I left werewolf quickly died out.

Will

This forum is great in that the moderators aren\'t jack-booted fascists.

Unfortunately, this forum is filled with total a-holes, including a bunch of rape culture enabling dillholes.

So embracing the \'no X is better than bad X,\' I\'m out of here. If you need to find me I\'m sure you can.

RPGPundit

Quote from: The Butcher;790229I must have read WoD books from some parallel timeline because I don't recall a single line putting down non-WoD gamers.

So, for just one example, you haven't read the GM section of the nWod book?
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The Butcher

Quote from: RPGPundit;790439So, for just one example, you haven't read the GM section of the nWod book?

jan paparazzi produced a paragraph putting down other games. Do you really want to fault a product for marketing itself?

Claims of "art"? Pretentious, yes, but not significantly more so than the 1e DMG with its turgid prose and condescending capitalizations.

But I have yet to see a single sentence doing what you and a few others claim — criticising gamers.

jan paparazzi

Quote from: Snowman0147;790278I

My advice for them?  Follow the basic tenant which is fun > setting/story > and rules are dead last.  Fuckers thought I was insane and I should obey all the rules in the book.  Even the rules that go against the other rules.

That's kinda odd. If there is a game where you just make up a roll on the fly, it's nWoD. I do it all the time. Just roll something + anything and add/substract 3 dice.
May I say that? Yes, I may say that!

jan paparazzi

Quote from: The Butcher;790495jan paparazzi produced a paragraph putting down other games. Do you really want to fault a product for marketing itself?

Claims of "art"? Pretentious, yes, but not significantly more so than the 1e DMG with its turgid prose and condescending capitalizations.

But I have yet to see a single sentence doing what you and a few others claim — criticising gamers.

That was out of the GM chapter of the nWoD. To me this isn't really the big issue. If it bother me I skip it. I do think the scene by scene way of GM'ing is the worst advice you can give to a GM. Very contrived.

Ok, big cliché. It's all about the gamers. Sure. But still something sticks with the people that read the books. You never see a tactical combat grid in a WoD game for example. Because it isn't promoted in the books.
May I say that? Yes, I may say that!

James Gillen

Quote from: Will;790310Banality seemed pretentious to me. ;)

In principle it represented the real horror of the Changeling approach to the World of Darkness- not political corruption or apocalypse, but the psychological grinding down of losing your dreams under the pressure of real life and becoming "normal."  In the Players' Guide they called it "The Horror of Loss."
In practice, of course, it bogged down in issues of whether stuff like technology and modernism were necessarily Banal because a. WoD once again had not properly defined their concepts, and b. there was at least a lingering dose of oWoD's typical pomo collegiate "Science BAD!" dogma involved.

JG
-My own opinion is enough for me, and I claim the right to have it defended against any consensus, any majority, anywhere, any place, any time. And anyone who disagrees with this can pick a number, get in line and kiss my ass.
 -Christopher Hitchens
-Be very very careful with any argument that calls for hurting specific people right now in order to theoretically help abstract people later.
-Daztur

Vargold

When I ran and wrote for Changeling, my personal guide to Banality was "Would this character be a dick villain in a Roald Dahl book? If so, then Banal."

Not so surprisingly, this strategy works like a charm.

P. S. I remember writing the NPCs and Treasures for Inanimae and deliberately putting in non-Renfair characters and items (the manikin version of Mr. Punch as John Travolta's character from Pulp Fiction, the air elemental jazz clarinetist from New Orleans, the fire elemental worker from the Pittsburgh steel mills, the dryad who was Johnny Appleseed's muse, the leaf that stored data as though it were a ZIP drive, etc.). When the final book came out, it was clear that I was in the minority of the writing staff.
9th Level Shell Captain

"And who the hell is Rod and why do I need to be saved from him?" - Soylent Green

toreador4ever

Hogwarts by Night - A Magical World of Darkness
http://www.hogwartsbynight.com

Call of Cthulhu - Wizarding World - Old World of Darkness

PBP - Non-combative (with some chance of PVP), LFP

HBN is based upon White Wolf's Old World of Darkness, J.K. Rowling's Magical World and Chaosium's Call of Cthulhu. All works of literature are welcomed to be played in our world so long as the story can be adapted into our setting. Our game takes place in the Modern Era (current date), but within the Magical World you can be as anachronistic as your imagination takes you.

Omega

Did anyone mention Nights Edge for Cyberpunk 2020?