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Author Topic: 5e SRD!  (Read 7077 times)

estar

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« Reply #30 on: January 13, 2016, 10:18:33 AM »
Quote from: Warthur;873274
On the business side, it's a smart move, and on the creative side it's a really interesting experiment in applying the crowd-playtesting model that made 5E such a robust system to the production of setting material: that which fires people's imagination will thrive and be built on, that which doesn't won't.


RPG fan communities around a particular setting has been around a while. To date is all been wink-wink nudge-nudge as to how they use the original IP. Now Wizards has given their explicit blessing to the fans to play with the Forgotten Realms. Yes their are limitations but compared to before it a hell of deal.

If you have a completely original idea you would probably be a bit stupid to post it up the DM's Guild however if you have something that only works with Forgotten Realms now you can share it and make some beer money off it.

I can't wait for Greyhawk to be supported by this. While 90% of my stuff is focused on the Majestic Wilderlands I have a handful of items that I think would sell for Greyhawk.

Necrozius

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« Reply #31 on: January 13, 2016, 10:25:03 AM »
Awesome, thanks for the links and info re: the template.

Haffrung

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« Reply #32 on: January 13, 2016, 11:04:40 AM »
Quote from: Ddogwood;873267

I don't think this is news though.  D&D's main value is as a brand name; there is literally nothing else unique that D&D can offer.  There are several companies putting out RPG stuff with production values and writing quality as high as anything WotC could offer.


I have high standards. Professional developers, editing and layout. Full-colour illustrations. High-quality maps. Evidence of playtesting. And I'm not seeing a whole lot for 5E yet.

When I started participating in the Next playtest, I was excited that I would be getting a new edition of the game that suited my preferences as a system, and that it would be supported the way 4E was supported. Looks like I'm getting half of that. Which is okay. But it's kinda sad that I'll need to convert a bunch of 4E material (which is surprisingly well suited to a location-based sandbox approach to D&D) instead of giving WotC money for new material that doesn't need to be converted.
 

Warthur

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« Reply #33 on: January 13, 2016, 11:21:33 AM »
Quote from: estar;873283
RPG fan communities around a particular setting has been around a while. To date is all been wink-wink nudge-nudge as to how they use the original IP. Now Wizards has given their explicit blessing to the fans to play with the Forgotten Realms. Yes their are limitations but compared to before it a hell of deal.

Plus previously fanworks have mostly been a one-way street, in the sense that fans have drawn on what the official product line has done but the official product lines have rarely incorporated fan ideas (particularly due to the thorny issues of copyright, plagiarism and ownership that raises).

With the Guild model, though, Wizards seem to be explicitly saying that they're keen to incorporate stuff developed on a fandom basis into the Forgotten Realms canon, and have developed a platform specifically optimised to let them see a) what fan ideas are popular and b) what ideas sell well.

It's like if George Lucas had decided to crowd-write the Star Wars prequels or something.
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estar

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« Reply #34 on: January 13, 2016, 03:37:56 PM »
Quote from: Warthur;873291

With the Guild model, though, Wizards seem to be explicitly saying that they're keen to incorporate stuff developed on a fandom basis into the Forgotten Realms canon, and have developed a platform specifically optimised to let them see a) what fan ideas are popular and b) what ideas sell well.


While not quite the same, Harn been operating on a similar model. Basically all the Harn products today are written or expanded by a group of writers drawn from the fan base. The fans basically audition by submitting fanworks to Lythia.com. The best (and there are lot of really good fan stuff there) authors get recruited.

The only downside is that what actually get released depends on the interest of the authors. There is no feel of a plan other than Columbia's Games goal of getting everything back into Print/PDF and Kelestia's focus on expanding the main continent of Lythia.

Opaopajr

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« Reply #35 on: January 13, 2016, 04:20:10 PM »
Let's brainstorm a new forum DM Guild Adventure challenge!

I vote:

  • Lv 1-3, low stakes, not too much showering Treasure or XP.
  • Branching paths, mini-sandbox (shoebox!), open to alternate solutions.
  • Pre-Spellplague Moonsea. (lots of Org Play adventures there nowadays post-Spellplague, but tighter geography than the Sword Coast, should be easy to write as timeline agnostic).
  • Accessible conversion to Solo Class Challenge (like Fighter's Challenge, Cleric's Challenge, etc.).

I'll go make the Barbarian's Challenge with "I-Like-Ponies!" in mind!... :cheerleader::p

(We'll return when finished and post 'em in a new topic to criticize before throwing it up on the Guild. Maybe we'll add little RPGSite shout outs and acknowledgements. Maybe a touch of flare like Dragonsfoot, or Shenanigans. Then in the morning we can have pancakes!)
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Shipyard Locked

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« Reply #36 on: January 13, 2016, 06:26:21 PM »
Quote from: Opaopajr;873329

  • Branching paths, mini-sandbox (shoebox!),
Toybox?

mcbobbo

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« Reply #37 on: January 13, 2016, 06:28:52 PM »
I for one am beyond stoked, and wanted to add "I told you so"...  :D
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crkrueger

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« Reply #38 on: January 13, 2016, 06:51:12 PM »
Wow, leveraging the OGL, whoda thunk it?

Quote from: Warthur;873133
The OGL is decidedly publisher-friendly, but doesn't let you use the D&D trademark.


Hmm, good point, but they specifically refer to this SRD as SRD5 in the text, so you could say compatible with SRD5 or something, couldn't you?  Maybe Rob can weigh in on that.
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PencilBoy99

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« Reply #39 on: January 13, 2016, 08:59:47 PM »
I've seen a couple of posts predicting the death of the OSR movement now that people can licence 5e. I hope that's not the case since I much prefer the OSR stuff I have to 5e stuff (which everyone but me loves).

The Butcher

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« Reply #40 on: January 13, 2016, 09:13:00 PM »
Quote from: PencilBoy99;873389
I've seen a couple of posts predicting the death of the OSR movement now that people can licence 5e. I hope that's not the case since I much prefer the OSR stuff I have to 5e stuff (which everyone but me loves).


I feel people who got into the OSR in search of rules-lighter-than-3e/PF/4e have probably already adopted 5e, and if they write and share their gaming material, they'll likely do so under the SRD and/or the DM's Guild.

But those who got into old school D&D for the playstyle will mostly stick around, and I dare say they make up the majority of OSR creators.

JeremyR

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« Reply #41 on: January 13, 2016, 09:19:45 PM »
Quote from: PencilBoy99;873389
I've seen a couple of posts predicting the death of the OSR movement now that people can licence 5e. I hope that's not the case since I much prefer the OSR stuff I have to 5e stuff (which everyone but me loves).


I don't think many people are into making money in the OSR. And those that are have built up their own brand - ACKS, LotFP, Sine Nomine, etc, which they probably won't abandon to chase short term 5e money.

And a lot of the more professional stuff, like Frog God, is already simply made for Pathfinder and half-assedly converted to OSR.

You will probably lose a lot of the shovelware, like the one page, 99 cent classes or handful of magic items.

Shipyard Locked

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« Reply #42 on: January 13, 2016, 10:11:10 PM »

estar

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« Reply #43 on: January 13, 2016, 11:28:52 PM »
Quote from: CRKrueger;873360
Hmm, good point, but they specifically refer to this SRD as SRD5 in the text, so you could say compatible with SRD5 or something, couldn't you?  Maybe Rob can weigh in on that.


This is the relevant section from the OGL

Quote
Use of Product Identity: You agree not to Use any Product Identity, including as an indication as to compatibility, except as expressly licensed in another, independent Agreement with the owner of each element of that Product Identity. You agree not to indicate compatibility or co-adaptability with any Trademark or Registered Trademark in conjunction with a work containing Open Game Content except as expressly licensed in another, independent Agreement with the owner of such Trademark or Registered Trademark. The use of any Product Identity in Open Game Content does not constitute a challenge to the ownership of that Product Identity. The owner of any Product Identity used in Open Game Content shall retain all rights, title and interest in and to that Product Identity.


So looking at the SRD5 the term 'SRD5' is not declared as product identity. so we are good on that. SRD5 is probably not a trademark so the next section doesn't apply. So looks like you are good to go with saying your book is compatible with SRD5.

Note that d20 as a trademark is declared as product identity which is interesting.

Quote
d20 (when used as a trademark)

estar

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« Reply #44 on: January 13, 2016, 11:57:43 PM »
Quote from: PencilBoy99;873389
I've seen a couple of posts predicting the death of the OSR movement now that people can licence 5e. I hope that's not the case since I much prefer the OSR stuff I have to 5e stuff (which everyone but me loves).


As long there an interest in playing classic editions of D&D, the OSR will be around.

With that being said, the general trend has been to diversify because with all else being equal the default for most gamers is to kitbash their campaigns out of whatever they like.

So I predict is that 5e will now become of that process and within 2 years you will be hard pressed to tell where publishers focused on classic D&D ends and publishers focused on 5e begins. Because there will be hybrids that will be combining various editions together. For example right now there is Blood & Treasure which sits squarely between classic D&D and the 3.5 rules.  

We may be seeing a 3.5 based RPG that is based on bounded accuracy using stats and number from 5e but with 3.5 options for characters. Probably somebody working on a ruleset that could only be describe as a mash of classic D&D, Pathfinder, and 5e.

I am sure any 5e publisher interested in expanding the Warlock and gonzo fantasy is going to be looking to incorporate what works for them from the DCC RPG.