Forum > Pen and Paper Roleplaying Games (RPGs) Discussion
5e non-woke "Clone" what would you remove or add?
GeekyBugle:
What the tin says, if YOU were developing a non-woke "clone" of D&D 5e what would you change, what would you leave as is what would you import from other games?
1989:
I would remove the woke paragraph on gender in the 5e PHB:
"You can play a male or female character without gaining any special benefits or hindrances. Think about how your character does or does not conform to the broader culture’s expectations of sex, gender, and sexual behavior. For example, a male drow cleric defies the traditional gender divisions of drow society, which could be a reason for your character to leave that society and come to the surface.
You don’t need to be confined to binary notions of sex and gender. The elf god Corellon Larethian is often seen as androgynous or hermaphroditic, for example, and some elves in the multiverse are made in Corellon’s image. You could also play a female character who presents herself as a man, a man who feels trapped in a female body, or a bearded female dwarf who hates being mistaken for a male. Likewise, your character’s sexual orientation is for you to decide."
This is homosexual/transgender propaganda.
Batjon:
/facepalm
GriswaldTerrastone
BANNED:
You can help stop the lunacy by using the biological term "sex" instead of "gender."
When the likes of Dr. Money started that trend, it was the "foot in the door" event that led to what we see now.
For example, if someone says "oh there are 72 different genders to the human race" I say "no, there are two sexes: male and female."
Really, just by doing that it can help. :)
As for a non-woke clone, lessee...quite a bit would be changed or removed. But absolutely that part to start with. If it's not there the old strength rating system would be back, although because of smaller size female characters would in certain cases get a +1 to dexterity (e.g. moving along the edge of a building).
jeff37923:
--- Quote from: GeekyBugle on July 26, 2021, 08:50:23 PM ---What the tin says, if YOU were developing a non-woke "clone" of D&D 5e what would you change, what would you leave as is what would you import from other games?
--- End quote ---
The short rest/long rest mechanic. I know that would require a near complete rewrite of the game, but I always hated that rule (mainly because it makes game feel too MMORPG-ish to me).
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