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Author Topic: 5e: Alignment Strikes Back  (Read 3242 times)

Wrath of God

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Re: 5e: Alignment Strikes Back
« Reply #15 on: October 20, 2021, 03:53:46 PM »
Well Fall-From-Grace did not seem to turn really diabolic, or loose overal succubi form.
"Never compromise. Not even in the face of Armageddon.”

"And I will strike down upon thee
With great vengeance and furious anger"


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Ghostmaker

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Re: 5e: Alignment Strikes Back
« Reply #16 on: October 20, 2021, 04:03:55 PM »
Well Fall-From-Grace did not seem to turn really diabolic, or loose overal succubi form.
Except that many of her normal succubus powers weren't functioning in Planescape. She's not immune to nonmagical weapons and can't cast innate spells at will like normal.

There's also an interesting theory that because she inhabits Sigil, the nature of that plane prevents her from transforming into something else despite her philosophy being completely at odds with her usual nature.

Mistwell

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Re: 5e: Alignment Strikes Back
« Reply #17 on: October 20, 2021, 06:53:48 PM »
Killed a bit of time in a local bookstore thumbing through The Wild Beyond the Witchlight adventure by WotC.

Contrary to some rumors, the monsters seem to feature alignment, but often preceeded by the word "typically" such as "typically chaotic evil." There were also named NPCs, including some oldies like Kelek the sorcereror, Ringlerun the wizard, Warduke the fashionably impaired, and more. All of these NPCs had alignments listed (without the "typically" bit, so apparently individual variations or waverings are still unstated just as they often have been).

Also, no signs of wheelchairs anywhere in the book that I could find on a 40-min flip-through.

You mean its been exaggerated Internet-driven click-bait panic? Color me shocked.

They basically removed alignment from ONE book (Candlekeep) and they did that POORLY (it was obviously written with alignment in it originally and wasted people's time without it being there) on an "emergency" basis and then immediately went back to including it again. Only this time with the "typically" WHICH WAS ALWAYS THE RULE.

But that's how things go around here lately. WOTC does something one time and everyone absolutely loses their shit. Did an adventure come out which can be completed without combat? It's THE END OF COMBAT IN D&D! Did someone somewhere mention a battle wheelchair? WHEELCHAIRS ARE NOW THE STANDARD FOR D&D! Did one adventure remove alignment? ALIGNMENT IS NOW DEAD FOR D&D! Did an adventure include an LGBTQ+ NPC? ALL ADVENTURES WILL FEATURE AN LGBTQ+ NPC FOREVERMORE!

Fucking snowflake drama queens! Stop panicking at the drop of a hat. It is OK for WOTC to experiment with new things after 7 years of an edition. Their experimentation does not mark the end of things as we know it. Sometimes, it's just a one-off experiment. D&D has always had those kinds of things, particularly around this phase of publication for a game version.
« Last Edit: October 20, 2021, 07:00:23 PM by Mistwell »

Wrath of God

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Re: 5e: Alignment Strikes Back
« Reply #18 on: October 25, 2021, 07:35:37 PM »
Quote
Except that many of her normal succubus powers weren't functioning in Planescape. She's not immune to nonmagical weapons and can't cast innate spells at will like normal.

Point taken. TBH I'd expect some powers to change slightly, though in this case I think it's more matter of her being viable not-OP joinable NPC.
"Never compromise. Not even in the face of Armageddon.”

"And I will strike down upon thee
With great vengeance and furious anger"


"Molti Nemici, Molto Onore"