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[4e] Straight from WotC . . . you gotta read this.

Started by 1989, August 14, 2009, 11:04:57 PM

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ColonelHardisson

Quote from: stu2000;320990They did do D&D for Dummies. It was a neat piece of cross-marketing, but it also indicated that they needed a book . . .well, for dummies.

And there have been dummies playing D&D since the beginning.
"Illegitimis non carborundum." - General Joseph "Vinegar Joe" Stilwell

4e definitely has an Old School feel. If you disagree, cool. I won\'t throw any hyperbole out to prove the point.

stu2000

Quote from: ColonelHardisson;320991And there have been dummies playing D&D since the beginning.

They just didn't have their own  book. :)

I used to draw pictures and flowcharts for folks who couldn't get the rules. Character sheets these days, though, do seem like a series of pull-down menus. A computer manual is probably the way to do it.
Employment Counselor: So what do you like to do outside of work?
Oblivious Gamer: I like to play games: wargames, role-playing games.
EC: My cousin killed himself because of role-playing games.
OG: Jesus, what was he playing? Rifts?
--Fear the Boot

Sigmund

Quote from: jeff37923;320929The problem I'm having with this kind of product is that it is designed for those who are intent on "winning" D&D. The Players who will twink their characters until it is the ultimate (fill in the blank) machine which is useless outside of its twinked out niche. The ones who get offended if their character suffers a setback during the course of the game. In short, those Players who tend to suck all the fun out of a game for the rest because they are not there to enjoy the adventure journey, but to prove that they can beat the game.

I'm right here on this one.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Sigmund

Quote from: ColonelHardisson;320989Who cares? The important thing is how it's played at the table. I play 4e like I did any version of D&D, from 1979 until now. I don't give two shits about someone else's "mindset," because I play the game exactly the way I want to play it. 4e plays like old school D&D at my table because that's my mindset. Think for yourself and you won't have to hand-wring over what "mindset" a game designer has; the game becomes what you want it to be.

I care. I don't wanna have to wade through a bunch of powergaming munchkin primma donnas to try and find a group I can game with. If there's a way to teach newbies a method of "building the best possible player character from the options available (including tips and tricks for using D&D Insider's tools)" without also teaching them to try to "win" then more power to them, but I don't believe they can do that. We all seemed to manage to thoroughly enjoy the game for years without a character building "strategy guide".

You like 4e, you don't mind the strategy guide bullshit, fine. That doesn't mean the rest of us can't express opinions on it. Don't like it, get the fuck out of the thread.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.

Cranewings

Min Maxed D&D characters are sooooo fun though. Stone wolf druids that talk in animal form / cast spells... giant monks fighting with twin chain weapons, tripping horses... paladins with a reaper scythes doing hundreds of points of damage....

It beats the shit out of regular fantasy.

Sigmund

Quote from: Cranewings;321002Min Maxed D&D characters are sooooo fun though. Stone wolf druids that talk in animal form / cast spells... giant monks fighting with twin chain weapons, tripping horses... paladins with a reaper scythes doing hundreds of points of damage....

It beats the shit out of regular fantasy.

Sounds retarded to me.
- Chris Sigmund

Old Loser

"I\'d rather be a killer than a victim."

Quote from: John Morrow;418271I role-play for the ride, not the destination.


jeff37923

Wow. Cover art by Scott Kurtz, imagine that.
"Meh."

GnomeWorks

Quote from: Cranewings;321002Stone wolf druids that talk in animal form / cast spells... giant monks fighting with twin chain weapons, tripping horses... paladins with a reaper scythes doing hundreds of points of damage....

It beats the shit out of regular fantasy.

If you're cool with that, that's fine. Different strokes and all that jazz.

At the same time, though, the game should be able to accommodate those of us interested in much more gritty, down-to-earth style games.
Mechanics should reflect flavor. Always.
Running: Chrono Break: Dragon Heist + Curse of the Crimson Throne (D&D 5e).
Planning: Rappan Athuk (D&D 5e).

Werekoala

You sure? Looks more like Jerry Holkins to me.
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

The Shaman

Quote from: Cranewings;321002Stone wolf druids that talk in animal form / cast spells... giant monks fighting with twin chain weapons, tripping horses... paladins with a reaper scythes doing hundreds of points of damage....

It beats the shit out of regular fantasy.
Yeah, regular fantasy sucks.

But über-fantasy sucks and blows.
On weird fantasy: "The Otus/Elmore rule: When adding something new to the campaign, try and imagine how Erol Otus would depict it. If you can, that\'s far enough...it\'s a good idea. If you can picture a Larry Elmore version...it\'s far too mundane and boring, excise immediately." - Kellri, K&K Alehouse

I have a campaign wiki! Check it out!

ACS / LAF

jrients

Quote from: Werekoala;321014You sure? Looks more like Jerry Holkins to me.

That was my thought as well.
Jeff Rients
My gameblog

Benoist

These are the guys of Penny Arcade doing the cover. It's said in the video.

jeff37923

"Meh."

mhensley

Quote from: Benoist;321046These are the guys of Penny Arcade doing the cover. It's said in the video.

So any doubt of them being paid shills for the game is gone.