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4E - My review!

Started by Abyssal Maw, March 02, 2008, 04:58:23 PM

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RPGPundit

Quote from: Dirk RemmeckeI am not sure about how the "roleplay intense" part fits in, but here is a quote from one of Massawyrm's glaring "reviews":

"XP works a lot differently now too. EVERYTHING you do can pretty much get you XP. The big change is that Social Encounters will net you xp. Traps and puzzles are XP based rather than just CRs. And taking a tip from WoW, there are even QUEST REWARDS now. The DMG even includes suggestions on how PC's can instigate their own quests. These are no longer vague rule suggestions – but are instead hard and fast rules that allow you to really control the rate of level progression without feeling like you're just lumping XP on the PC's. At the same time, the new system allows you to take the players from one level to the next without ever having to swing a sword. Not that you'd necessarily want to, but all of a sudden courtly intrigue and puzzle quest heavy campaigns are just as viable XP wise as straight hack and slash. And it's all based on the same simple mechanics."

Yeah but are courtly intrigue and puzzles now resolved the way traps have been: with just die rolls?

Or is there actual guidelines to roleplay in the book? Are they "social mechanics"? Or actual roleplay?

If resolving the succession crisis is fixed in exactly the same way as disarming the 30' spiked pit, then its not really much use, is it?

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JongWK

Quote from: RPGPunditIf resolving the succession crisis is fixed in exactly the same way as disarming the 30' spiked pit, then its not really much use, is it?

RPGPundit

D&D 3E uses the same d20 + skill roll to solve a social situation (Diplomacy) and a dungeon trap (Disable Device).

Obviously, roleplaying the succession crisis is essential, but that is something added by the players and the GM, not the system. The real question is whether the new game interferes with them or not.
"I give the gift of endless imagination."
~~Gary Gygax (1938 - 2008)


blakkie

Quote from: RPGPunditNot really. For Pramas and True20 this might be a real motive; I wouldn't doubt it: it was his motive for claiming year after year that "4e is coming!".

But I'm not quite so insane as to think that any significant number of people are going to check out FtA! SOLELY because they're unhappy with 4e. FtA! doesn't have that kind of coverage. I certainly hope people check it out, but that won't be what causes it.

RPGPundit

You sure seem to hope it will be. :rolleyes:
"Because honestly? I have no idea what you do. None." - Pierce Inverarity

1of3

Quote from: RPGPunditAgain, the way you talk makes it sound like there are two totally different sets of rules or conditions: "normal time" and "4ncounter Time".  And that the former is really there just to be a vehicle between one and the other of the latter.

It was explained that encounter abilities recharge once you had a break of approximately 5 minutes.

So Eladrins can teleport every five minutes. I wonder if they even bother to build stairs.

Pseudoephedrine

Quote from: MelanI am also curious about the list (and no snark is intended). I know he wrote stuff. I know he likes to name-drop his old school creds. But what is his contribution to the hobby?

I have no idea!

Mike Mearls wrote Iron Heroes, which is the finest implementation and expansion of the 3.5 mechanics I have ever come across. I intend to use its skill system instead of the core in every 3.x game I run from now on.

Edit: The revised handbook is much cleaner and better done than the original. I do agree his work would often benefit from a sharper editor and more oversight.
Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin\'s Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

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RPGPundit

Quote from: blakkieYou sure seem to hope it will be. :rolleyes:

Yeah but its a vain hope, and to think that's my motivation here is just silly.

RPGPundit
LION & DRAGON: Medieval-Authentic OSR Roleplaying is available now! You only THINK you\'ve played \'medieval fantasy\' until you play L&D.


My Blog:  http://therpgpundit.blogspot.com/
The most famous uruguayan gaming blog on the planet!

NEW!
Check out my short OSR supplements series; The RPGPundit Presents!


Dark Albion: The Rose War! The OSR fantasy setting of the history that inspired Shakespeare and Martin alike.
Also available in Variant Cover form!
Also, now with the CULTS OF CHAOS cult-generation sourcebook

ARROWS OF INDRA
Arrows of Indra: The Old-School Epic Indian RPG!
NOW AVAILABLE: AoI in print form

LORDS OF OLYMPUS
The new Diceless RPG of multiversal power, adventure and intrigue, now available.

Lokken

My actual plan is find some players who didn´t like WoW and MMO gamestyle of playing like I!After that successful searching,maybe I will try play 4.E with some of house-rules!
Quote from: RPGPunditBut I'm not quite so insane as to think that any significant number of people are going to check out FtA! SOLELY because they're unhappy with 4e. FtA! doesn't have that kind of coverage. I certainly hope people check it out, but that won't be what causes it.

RPGPundit
Off topic:Guys,maybe I´m stupid but what is it this FtA?
"To be an elf is to find your distances of time. To be an elf is to live several
shorter life spans." I have learned this to be true, but there is something more.
To be an elf is to be alive, to experience the joy of the moment within the
context of long-term desires. There must be more than distant hopes to
sustain the joy of life."  By Drizzt Do´Urden -R.A.Salvatore,Two Swords - Hunter´s Blade trilogy

JongWK

Quote from: LokkenOff topic:Guys,maybe I´m stupid but what is it this FtA?

This.
"I give the gift of endless imagination."
~~Gary Gygax (1938 - 2008)