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Pen & Paper Roleplaying Central => Pen and Paper Roleplaying Games (RPGs) Discussion => Topic started by: One Horse Town on June 23, 2008, 10:44:17 AM

Title: 4e Books You'd Like To See
Post by: One Horse Town on June 23, 2008, 10:44:17 AM
What the title says really. What do you want to see covered for the new edition?

In the interest of full disclosure and without giving too much away, i've fallen into a position where i've been asked to make some pitches for 4e books.

What is needed, what would be cool and what would make a nice change of pace?

No need to bandy specifics about, just what you'd like to see get to print and that would find use at your table. :)
Title: 4e Books You'd Like To See
Post by: Caesar Slaad on June 23, 2008, 11:26:43 AM
Quote from: One Horse Town;218464What the title says really. What do you want to see covered for the new edition?

In the interest of full disclosure and without giving too much away, i've fallen into a position where i've been asked to make some pitches for 4e books.

Well, that makes a difference. I was about to propose some books that only WotC could make...
Title: 4e Books You'd Like To See
Post by: Drew on June 23, 2008, 11:41:25 AM
I suppose a 4E version of Iron Heroes would be cool, where the world is young, magic is rare and fickle, and the PCs are exclusively humans working with martial power sources only.

Of course it'd be relatively simple to kitbash this from the existing rules, although a professional product with a strong S&S vibe would definitely have a place on my shelf.
Title: 4e Books You'd Like To See
Post by: One Horse Town on June 23, 2008, 12:20:22 PM
Quote from: Caesar Slaad;218481Well, that makes a difference. I was about to propose some books that only WotC could make...

What were those, out of interest?
Title: 4e Books You'd Like To See
Post by: One Horse Town on June 23, 2008, 12:22:07 PM
Quote from: Drew;218489I suppose a 4E version of Iron Heroes would be cool, where the world is young, magic is rare and fickle, and the PCs are exclusively humans working with martial power sources only.

Of course it'd be relatively simple to kitbash this from the existing rules, although a professional product with a strong S&S vibe would definitely have a place on my shelf.

Yep, that would be cool cakes!
Title: 4e Books You'd Like To See
Post by: Caesar Slaad on June 23, 2008, 12:31:27 PM
Quote from: One Horse Town;218506What were those, out of interest?

To put it shortly: stuff that fixes stuff they broke fluff-wise. Great Wheel 4e, Alignment Magic 4e, etc.
Title: 4e Books You'd Like To See
Post by: One Horse Town on June 23, 2008, 12:39:42 PM
Ah, gotcha. I likes me some Great Wheel too. :(
Title: 4e Books You'd Like To See
Post by: Pseudoephedrine on June 23, 2008, 02:22:37 PM
I'd like to see more:

Paragon paths
Powers that induce status effects without causing damage
Powers with more save ends durations
A wider diversity of possible status effects induced by the powers for each class
Rituals
Equipment

I think a book on dungeon design, with extensive random tables for both monsters and dungeon features, a big list of ingenious traps statted out, several stock NPC big bads statted out, some cool skill challenges relating to underground survival and exploration, ideas on how to turn common features of underground exploration into story and game elements and advice on how to incorporate a dungeon or mega-dungeon into a story-driven aboveground game without seeming artificial.

I'd like something similar for wilderness adventures.
Title: 4e Books You'd Like To See
Post by: One Horse Town on June 23, 2008, 03:01:49 PM
Quote from: Pseudoephedrine;218580I'd like to see more:

Paragon paths
Powers that induce status effects without causing damage
Powers with more save ends durations
A wider diversity of possible status effects induced by the powers for each class
Rituals
Equipment

I think a book on dungeon design, with extensive random tables for both monsters and dungeon features, a big list of ingenious traps statted out, several stock NPC big bads statted out, some cool skill challenges relating to underground survival and exploration, ideas on how to turn common features of underground exploration into story and game elements and advice on how to incorporate a dungeon or mega-dungeon into a story-driven aboveground game without seeming artificial.

I'd like something similar for wilderness adventures.

Cool. I've decided that my Beast Lands idea is going to be the basis of a pitch for a campaign setting - so wilderness stuff ahoy!

I might do a few others too, but that's the main one.
Title: 4e Books You'd Like To See
Post by: architect.zero on June 23, 2008, 03:14:55 PM
City / Urban adventure guide.

A concentrated application of 4e's combat and non-combat encounter design principles to common (and not so common) urban adventuring challenges: getting information; haggling with vendors; chases through twisty alleyways; avoiding the watch; dealing with the criminal underworld; etc....


I'd also like to see the Dungeon and Wilderness guides as outlined by pseudoephedrine, above.  Go for broke: propose the entire series.
Title: 4e Books You'd Like To See
Post by: architect.zero on June 23, 2008, 03:15:28 PM
City / Urban adventure guide.

A concentrated application of 4e's combat and non-combat encounter design principles to common (and not so common) urban adventuring challenges: getting information; haggling with vendors; chases through twisty alleyways; avoiding the watch; dealing with the criminal underworld; etc....


I'd also like to see the Dungeon and Wilderness guides as outlined by pseudoephedrine, above.  Go for broke: propose the entire series.
Title: 4e Books You'd Like To See
Post by: Pseudoephedrine on June 23, 2008, 03:24:07 PM
Yeah, that'd be a great series. Just make sure it's not fucking awful like the Crap-scape series from 3.5.
Title: 4e Books You'd Like To See
Post by: beejazz on June 23, 2008, 03:42:32 PM
Quote from: One Horse Town;218464What the title says really. What do you want to see covered for the new edition?

In the interest of full disclosure and without giving too much away, i've fallen into a position where i've been asked to make some pitches for 4e books.

What is needed, what would be cool and what would make a nice change of pace?

No need to bandy specifics about, just what you'd like to see get to print and that would find use at your table. :)
Let's see...

Savage Species and Unearthed Arcana were insanely awesome books that need to be made in every edition from now on.

Given their cross-class fix, I'm surprised there aren't power-swap feats or what have you for monster PCs. Hell, I'm surprised the races in the player's handbook *can't* have abilities they have in their monster manual entries. The worst offenders were the dragonborn (why the hell can't I have wings? the guy in the monster manual does!) and the eladrin.

Unearthed Arcana will be crucial given the newly shrunken third-party support for mechanical variants and what have you. People might buy in to a few houserules for trading off the ease of use of 4e for a more concrete system.

Besides that are a few little rules bits here and there. Like what Pseudo's working on power source descriptors could be used for high and low magic (or psionics or shadow or divine or hell, even martial) areas.

I like the idea of racial paragon paths (something like this was mentioned on a warforged article on the site).

Oh, and I'm so looking forward to Eberron and Dark Sun.
Title: 4e Books You'd Like To See
Post by: darkestarx on June 23, 2008, 06:32:26 PM
well dont count on ever seeing any of monte cooks variant d20 and d20 products ever making a transition to 4e. is to 4e id like to see enviromental setting books and exploration guideson explorring caves ruins and the planes.is for races more exploratin into each of the subraces would be nice or exotic off shots of the races.id like to see the bard druid psion return and race wise id like to see the gnomes orcs ogre drow half giants gargoyle half dragons and half angel half demon and half fiend return. i dont miss the blood wars and its fading wont efect any of my campaigns. personally id like to see the elamental aspects of planer critters restored. i do agree a world at the start of civilization and the beginings of science magic would be cool. generally a world far removed from apocoliptic and or advanced tek would be a welcome change in 4e.

is to 4e so far frogotten realms,eberon, concil of wyrms ,ravenloft,gothic earth,dragonlance and a new world have bin confirmed i have not heard anything about dark sun being given a update. eberon and frogotten realms will get a more core cosmic shift to prime 4e mythos,while not much is changing for ravenloft or dragonlance and from what i understand gothic earth and concil of wyrms is a complete redesign.
Title: 4e Books You'd Like To See
Post by: dar on June 23, 2008, 07:07:30 PM
Something piratey. Alternate seafaring races and classes and feats and powers and skills

Some tactical ship to ship battles? Like combat run by linked skill challenges with the occasional combat for boarding. Maybe like 'battle stations' but exploiting the 4e rules.

I thought there was to be more in about species progression and species based powers by level. Something that adds that would be cool. Almost like a little mini class based on species.
Title: 4e Books You'd Like To See
Post by: jeff37923 on June 24, 2008, 01:29:07 AM
While not a fan of 4E, I can see a part of my gaming where it works. A book that would really expand that part would be a Miniatures Handbook for 4E where the role of miniatures was given more detail, up to and including a section on Armies (1000+ points or so), so that 4E could be ramped up into a full-blown tactical wargame integrated with player characters. I'd pay for that, I think.

Don't exactly know if that was what you were looking for though.
Title: 4e Books You'd Like To See
Post by: RPGPundit on June 24, 2008, 03:30:36 PM
FtA!'s The Setting for 4e. Hey, its a "Points of Light" kind of place and everything. :D

RPGPundit
Title: 4e Books You'd Like To See
Post by: Aos on June 24, 2008, 05:43:13 PM
I'd like to see a class and race book. Just a book full of classes, races powers and feats, which you could use to customize your setting.
Title: 4e Books You'd Like To See
Post by: ColonelHardisson on June 25, 2008, 07:05:52 PM
A book of generic statblocks for stock NPCs - city guards, sages, smiths, etc. While I understand 4e's attitude that such NPCs should only have stats when needed, and even then only the minimum needed for the encounter, I like having such stats available just in case the NPC joins up with the PCs or some-such. I don't like making statblocks, but love having them available.