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"3.x Style" OSR Games?

Started by ForgottenF, August 05, 2022, 10:11:17 PM

Previous topic - Next topic

ForgottenF

Quote from: King Tyranno on August 06, 2022, 01:41:27 PM
Pathfinder 1E was basically a 3.5 OSR retroclone from before it was cool. I liked it a lot at the time. Other than that, Worlds Without Number is great and OSRIC might be good for you if you don't mind 1E AD&D.

It's a shame your group don't want DCC. That's another great game I'd recommend otherwise.

I think Pathfinder 1e is a great game, but it's a little too crunchy for what I want to run at the moment. Honestly, that's the reason I don't just run 3.5 for them.

Dracones

You might also want to take a look at Hyperborea. It basically took AD&D and threw it into a pulp Conan + sci-fi mashup.

SHARK

Greetings!

I like Hyperborea!

Semper Fidelis,

SHARK
"It is the Marine Corps that will strip away the façade so easily confused with self. It is the Corps that will offer the pain needed to buy the truth. And at last, each will own the privilege of looking inside himself  to discover what truly resides there. Comfort is an illusion. A false security b

weirdguy564

#18
Here is one that Eric Diaz mentioned, as it has a few unique features. 

Fantastic Heroes and Witcherey

1.  Unusual races like lizard men, and even humans from modern Earth teleported to Fantasy Land to figure out how to survive.

2.  10 classes from fantasy like Ranger and Paladin, and crazier ones like Necronimus, and Wild Brute.  There are even racial class variations like dwarves Clan-Dwarf and Gothi, or Eldritch-Archer and Fae-Mage for elves. 

There isn't any Bestiary, but it does have lots of info for NPC villains of all types.  Also, there is an entire chapter for creating religions and gods. 

Scattered through the book are even more classes.  The religion chapter includes several religion based classes like Witch Hunter and Crusader.  Same for the magic chapter, giving eight sub-variants for a mage schools like Necromancy and Abjurer. 


Overall it's a pretty standard D&D clone.  The biggest thing about the game are classes.  And that the game is full of content in just the main book with a page count of 450+.

I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.

PencilBoy99

I don't think FH&W has a bestiary

SHARK

Greetings!

Who does Fantastic Heroes and Witchery? I have heard consistently good things about that game.

Semper Fidelis,

SHARK
"It is the Marine Corps that will strip away the façade so easily confused with self. It is the Corps that will offer the pain needed to buy the truth. And at last, each will own the privilege of looking inside himself  to discover what truly resides there. Comfort is an illusion. A false security b

PencilBoy99

Domique Crouset made it and then never made anything else

weirdguy564

Quote from: PencilBoy99 on August 06, 2022, 03:47:06 PM
I don't think FH&W has a bestiary

And you're right.  It has a chapter called "Monsters and NPC's", but it has no monsters at all.  It does go into depth with those NPC's, though. 

Silly me think a chapter with the word monster in it would actually have monsters.
I'm glad for you if you like the top selling game of the genre.  Me, I like the road less travelled, and will be the player asking we try a game you've never heard of.

ForgottenF

Quote from: weirdguy564 on August 06, 2022, 04:47:11 PM
Quote from: PencilBoy99 on August 06, 2022, 03:47:06 PM
I don't think FH&W has a bestiary

And you're right.  It has a chapter called "Monsters and NPC's", but it has no monsters at all.  It does go into depth with those NPC's, though. 

Silly me think a chapter with the word monster in it would actually have monsters.

According to reviews I saw, it just says to go get the osric bestiary

Eric Diaz

Quote from: ForgottenF on August 06, 2022, 02:22:10 PM
Quote from: Eric Diaz on August 06, 2022, 11:48:15 AM

Another one that comes to mind is Blood & Treasure 2nd Edition, which is apparently on Lulu too for 25 bucks. Awesome game, very complete, lots of classes and options.

https://www.lulu.com/shop/john-stater/blood-treasure-second-edition-rulebook/hardcover/product-22841885.html?page=1&pageSize=4

If you go with a B/X clone (OSE, LL) I'm currently writing a 30ish page book of feats (about 70) and archetypes to give modern-D&D style options for players. PDF only, unfortunately, but should be easy to print or just writing down the feats you use on the character sheet. Publishing it on DTRPG hopefully within this month.

I think the players I have in mind will probably respond better to the AD&D feel than they will to the B/X one, but Blood and Treasure looks very much like the kind of thing I was aiming for. I wouldn't mind a more involved skill system, but I could always patch in the progression tables from AS+SH. Thanks, I'll put it in the "examine more closely" basket. Thanks for that recommendation. I had never heard of it.

My pleasure, if you end up running it let us know hoe it goes. I never actually used it, just noticed that the author has a similar vision to mine when it comes to OS games (i.e., relatively simple rules with lots of options).
Chaos Factory Books  - Dark fantasy RPGs and more!

Methods & Madness - my  D&D 5e / Old School / Game design blog.

Slipshot762

faserip marvel should not be discounted and i think it qualifies as osr maybe, was a tsr product during it's print anyway. I use openD6 which is not osr unless you restrict your criteria to a sort of spirit, theme, aesthetic, play-structure etc...I use it for everything and I always suggest it wherever I can and in some places I can't. Heh.

I am presently in conjunction with higher minds from other dimensions working on a sort of theorycraft merger of faserip and d6, which itself interrupts the existing project of an arthurian version of d6 more closely styled after pendragon than d&d...(did you know there is a sort of wonderful mathematical pairing or matching between d6 and pendragon? it's in there...i suck at math but could feel it as i compared things...turns out greg stafford is one of the 3 creators of original ghostbusters d6...pleasant surprise.)

yet the fruits of that will be useful in the other, such as any mass combat stuff. But i digress, which is a word that somehow paints a brief flashing picture in my mind of a dying in a dress while eating gruel...i'm seeing sounds and syllables it would seem.

Now that i got my rambling done, i reiterate, marvel faserip as a system might count as osr and is a damn fine system in it's own right. not just for super heroes but seriously run dark sun or forgotten realms with it and watch how much faster better and more like comics or novels or whatever your character seems to perform...part of that is you don't have the same progression of character growth in terms of power level, you can sort of start pretty powerful and crawl a step or two forward from there.

but it does solve that rarely articulated itch that has killed many a players will to play; which is something like "why are the characters in realms novels so much cooler than our games" or something along those lines. A sort of whiney tired sigh and glance at a long climb to even get to where the person would like to start.

Anyhow was working on the arthur thing, stumbled upon the world of 6mm tabletop stuff, paused in the making of mass combat portion to try making different 6mm terrain pieces and consider options, while waiting on paint to dry looked ahead to "after we do the fantasy campaign and before we do star wars/ star trek, what should we do with d6 adventure?" and i thought marvel super heroes...began working on that was satisfied with it as proof of concept then asked self " hey dumbass, why did you not turn on the fan the paint fumes are melting your brain idiot" but i didn't really have a good answer for that.

so i asked myself hey try faserip on top of d6 with FR or darksun or whatever....so....given that my longest running player is a dragonlance guy i am now considering maybe we could do a dragonlance game that don't suck. really its on him.

he is to answer when i formulate all my questions and thus fill in the dragonlance blanks for me...is there even a damn nation on this map? who the hell is in charge here? do holy order of the stars tower of high sorcery and solamic knights have defined roles and authorities in sorted matters do the balance and check each other is this official or just in practice etc.

but steel coins are dumb not doing steel coins. really stop and think about it. yeah, you gonna make steel first, then wrestle that shit into coins? not with the medieval stamping die method you aint...and acid etching for freaking coins is a bit much, absurd even. steel coins make me mad.

HMWHC

#26
How about 'Into the Unknown'by O5R Games.

https://www.drivethrurpg.com/browse/pub/13311/O5R-Games

It's kinda sorta like if B/X and 5E had a baby. Seems well received by those who've reviewed it on drivethrurpg as well.

I own it and read it through when I first got the PDF's a while back and enjoyed what I saw, but I've forgotten enough of it it's time to re-read it. I do recall it certainly had an 'Old School' ethos about it.
"YOU KNOW WHO ELSE CLOSED THREADS THAT "BORED" HIM?!? HITLER!!!"
~ -E.

Palleon

Castles & Crusades for a modern d20 engine.  The PHB PDF is free on the Troll's direct sales store front.  The more I go back for a deeper dive the more I agree it's what 3E should have been as a successor to AD&D.

I would not go with the B/X derivatives for this type of group, if they are already making concessions to meet you at a 3.x level.  They require too much hacking for the moderns.


ForgottenF

In the name of disclosure, I should say that since I posted this, two of the four potential players for this game have bailed, so it probably isn't happening now. Not saying that further recommendations wouldn't be welcome, as I might use some of them for a Dying Earth campaign I'm considering running, and other people might be in a similar boat. But I don't want to be deceiving anyone.

Eric Diaz

Well, let me plug my game anyway. ;)

I released Old School Feats a few days ago. Despite getting enough flak because "old school and feats do not mix" and because feats remind people of 3.x, it might be an interesting resource form someone looking for a "3.x Style" OSR Games.

https://www.drivethrurpg.com/product/407233/Old-School-Feats-OSR?src=newest
Chaos Factory Books  - Dark fantasy RPGs and more!

Methods & Madness - my  D&D 5e / Old School / Game design blog.