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16th-century RPGs?

Started by arminius, October 01, 2009, 03:37:06 PM

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arminius

Can anyone help fill out a list?

Off the top of my head: Maelstrom and Clash's new game, On Her Majesty's Arcane Service. Both focusing on Britain.

The only other I can sort of include would be Warhammer FRP since it includes guns and seems to have a Reformation-era kind of feel. Obviously it's not historical but it seems like it might be relatively hackable into such...without being entirely generic to begin with (as: GURPS or BRP).

Ah, wait: there was the AD&D historical book, A Mighty Fortress.

Hm, Te Deum Pour un Massacre is about 16th-century France, yes?

Any others?

Note, I'm not looking for swashbuckling adventures such as En Garde, Flashing Blades, or Lace & Steel--although anything related to the 30 Years' War might have about the right feel.

flyingmice

Quote from: Elliot Wilen;335645Can anyone help fill out a list?

Off the top of my head: Maelstrom and Clash's new game, On Her Majesty's Arcane Service. Both focusing on Britain.

The only other I can sort of include would be Warhammer FRP since it includes guns and seems to have a Reformation-era kind of feel. Obviously it's not historical but it seems like it might be relatively hackable into such...without being entirely generic to begin with (as: GURPS or BRP).

Ah, wait: there was the AD&D historical book, A Mighty Fortress.

Hm, Te Deum Pour un Massacre is about 16th-century France, yes?

Any others?

Note, I'm not looking for swashbuckling adventures such as En Garde, Flashing Blades, or Lace & Steel--although anything related to the 30 Years' War might have about the right feel.

A Mighty Fortress is a superb resource, Elliot! I ran a Blood Games II game set in England, France and the Empire using it. That campaign was the proximate source for OHMAS.

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT

Settembrini

So far, I´ve found nothing apart from what you say yourself. Interestingly enough, for that era AD&D has a pretty high appeal to me. The lack of magic paired to rather abstract combat system...
Very fine.

If you actually do something in that era, let me know, I´d like to help out.
Warhammer Fantasy is rubber-british-reformation.

A friend of mine, with history bona fides , had a campaign package for his own generic RPG, written by some enthusiasts who all later went to become professors and such. Currently he´s DMing a historical campaign in his home area in the 15th century using a modified Pendragon rulesset.

The sad truth is: that broad era of reformation and 30YW is poisoned by....*drumroll*

Pirates! Ban them motherfuckers!
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Benoist

Quote from: Elliot Wilen;335645Hm, Te Deum Pour un Massacre is about 16th-century France, yes?
Yes. It's centered around the concept of the Wars of Religion and the events that surrounded the Massacre of St. Bartholomew's Day. It's not perfect, but pretty good, and the author knows what he's talking about.

JongWK

Quote from: Elliot Wilen;335645Can anyone help fill out a list?

Alatriste.
"I give the gift of endless imagination."
~~Gary Gygax (1938 - 2008)


aramis

Crimson Cutlass is roughly 1550-1650.

Settembrini

Alatriste is spanish only, correct?
If there can\'t be a TPK against the will of the players it\'s not an RPG.- Pierce Inverarity

Ian Absentia

Quote from: Settembrini;335660Alatriste is spanish only, correct?
Yes, dag-nab it!  My wife is a monumental Spanish-language enthusiast, and I've considered getting this game on the excuse of teaching everyone in the household how to speak it (and, obviously, me to read it).

!i!

arminius

Spanish wouldn't be an obstacle, but on the basis of the game review and the film, Alatriste is a little bit on the swashbuckling side of things.

Aramis, if you can point me to a copy of Crimson Cutlass available for less than a galleon-load of gold, I'll be very happy. But again, as Sett ably points out, pirates are a whole 'nother thing compared to what I'm looking for.

BTW, Sett, have you hopped on the bunny bandwagon? Funny you should mention your history friends; I recall playing in a one-shot with several then-future history Ph.D.'s, which IIRC was set during the siege of Vienna by the Turks.

GameDaddy

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~ Dave Arneson

RPGPundit

WFRP.

Oh wait, did you mean only historical games?

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arminius

I did mention WFRP in my original post. I don't know it too well, but it seems to evoke an "early modern" feel.

GameDaddy, what does Twin Crowns offer? I found a sketchy review on RPGnet that says the game talks more about the "old world" than the "new world". While this is a negative for the reviewer, it's actually a plus from my perspective. However since the game isn't really historical, I don't think it'd be of much interest from the perspective of setting details. What puts WFRP on my list is that the mechanics seem like they could be torn out of the setting and still be used to imply Central Europe circa 1500. Does Twin Crowns have anything along those lines?

GameDaddy

Twin Crowns is a d20 Age of Exploration Fantasy Game.

It's Conquistadors + Pirates of the Caribbean meets High Wizardy... Leave the magic and fantasy races out, and you have a great historical game complete with Caravels, Galleons, Musketeers, and Pikemen fight each other and meet the natives sort of thing. Great age-of-sail fighting and navigation rules.

There's a couple of impressive supplements that I use for my regular games Broadsides, It's one of the most comprehensive RPG books on Naval Adventuring in the Age of Sail that has crossed my gaming table, and Pirates (I almost didn't buy this one on account of the cover), which details the historical Buccaneers and Brigands of the Caribbean from the 1500's to the 1800's complete with real pirate profiles written up as NPC's as well as offering a bunch of new character options, and options for loot for the regular Twin Crowns game.

From TC:

"As the  Imperial Rulers find thier lands extended to the natural boundaries, great sailing ships strike out across the ocean in search of new lands to colonize for the glory of the Crown."
Blackmoor grew from a single Castle to include, first, several adjacent Castles (with the forces of Evil lying just off the edge of the world to an entire Northern Province of the Castle and Crusade Society's Great Kingdom.

~ Dave Arneson

Claudius

Quote from: Elliot Wilen;335645Note, I'm not looking for swashbuckling adventures such as En Garde, Flashing Blades, or Lace & Steel--although anything related to the 30 Years' War might have about the right feel.

Quote from: JongWK;335657Alatriste.

Quote from: Elliot Wilen;335695Spanish wouldn't be an obstacle, but on the basis of the game review and the film, Alatriste is a little bit on the swashbuckling side of things.
Although Capitán Alatriste is a great game, it's not what the OP is looking for, it's a gritty swashbuckling RPG, very much in the style of Flashing Blades.
Grając zaś w grę komputerową, być może zdarzyło się wam zapragnąć zejść z wyznaczonej przez autorów ścieżki i, miast zabić smoka i ożenić się z księżniczką, zabić księżniczkę i ożenić się ze smokiem.

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Dios, que buen vasallo, si tuviese buen señor!

flyingmice

Quote from: Claudius;335908Although Capitán Alatriste is a great game, it's not what the OP is looking for, it's a gritty swashbuckling RPG, very much in the style of Flashing Blades.

That would fit with the books. I didn't know if the RPG was the same, so I kept my mouth shut. :D

-clash
clash bowley * Flying Mice Games - an Imprint of Better Mousetrap Games
Flying Mice home page: http://jalan.flyingmice.com/flyingmice.html
Currently Designing: StarCluster 4 - Wavefront Empire
Last Releases: SC4 - Dark Orbital, SC4 - Out of the Ruins,  SC4 - Sabre & World
Blog: I FLY BY NIGHT