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Author Topic: $100 000 - What License Would/Should You Buy?  (Read 6402 times)

Casey777

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$100 000 - What License Would/Should You Buy?
« Reply #15 on: January 14, 2010, 11:15:05 PM »
Adamant IIRC has (or had, I haven't heard anything really since) Bas-Lag.

Thanks for the nod to Malazan Book of the Fallen, I'd been looking for the "Black Company for a more mainstream audience series", but couldn't recall the name at all.

For 100K I'd blow it on producing full color, uncensored, playable out of the box Tekumel for MRQ, Savage Worlds and whatever else I could. Along with a Atlas / Creature book ala After Man (or series of books). Yes this is similar to Mongoose's nixed plans for Conan post-d20, on purpose. Add in Jorune as another world in the same 'verse, whatever world BLAME! is in and if I still have money left over license Zothique, Hyborea, The Night Land and Cordwainer Smith's Instrumentality of Mankind.
« Last Edit: January 14, 2010, 11:26:03 PM by Casey777 »

TheShadow

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$100 000 - What License Would/Should You Buy?
« Reply #16 on: January 15, 2010, 12:08:27 AM »
Quote from: Casey777;355253


For 100K I'd blow it on producing full color, uncensored, playable out of the box Tekumel for MRQ, Savage Worlds and whatever else I could. Along with a Atlas / Creature book ala After Man (or series of books). Yes this is similar to Mongoose's nixed plans for Conan post-d20, on purpose. Add in Jorune as another world in the same 'verse, whatever world BLAME! is in and if I still have money left over license Zothique, Hyborea, The Night Land and Cordwainer Smith's Instrumentality of Mankind.


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Pseudoephedrine
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$100 000 - What License Would/Should You Buy?
« Reply #17 on: January 15, 2010, 12:36:25 AM »
Quote from: Casey777;355253
Adamant IIRC has (or had, I haven't heard anything really since) Bas-Lag.


So far as I can tell, this is vapourware. If it's not, it's overdue by a year and a half, with no advance promotions to indicate that it's coming out any time soon.
Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin's Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

"Elves don't want you cutting down trees but they sell wood items, they don't care about the forests, they''re the fuckin' wood mafia." -Anonymous

beejazz

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$100 000 - What License Would/Should You Buy?
« Reply #18 on: January 15, 2010, 12:36:39 AM »
For myself, Fallout. To make money, Twilight.

Hairfoot

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$100 000 - What License Would/Should You Buy?
« Reply #19 on: January 15, 2010, 07:01:22 AM »
Already mentioned, but Halo or Twilight.

I also reckon Harry Potter would be a winner if Rowling would be less precious about her IP (many disagree).

I think Metal Gear Solid could be primo for a fairly complex modern/cyberpunk system.  The stories in the games incorporate high powered "hero" characters without seeming cheesy or jumping out of the genre (IMO).

Tahmoh

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$100 000 - What License Would/Should You Buy?
« Reply #20 on: January 15, 2010, 09:12:46 AM »
A Ghost in the Shell type cyberpunk game would be awesome though im not sure the rights would be that cheap considering the manga and anime rights go for silly money according to various sources within the anime and manga biz.

One Horse Town

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$100 000 - What License Would/Should You Buy?
« Reply #21 on: January 15, 2010, 09:20:16 AM »
This is only a semi-educated guess, but i reckon you'd probably need to sell more than 10,000 units to break even if you're paying that sort of money for a license. Of those mooted so far, what has the legs, popular appeal, or wiggle-room for expansion to sell those kinds of numbers, i wonder?

Reckall

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$100 000 - What License Would/Should You Buy?
« Reply #22 on: January 15, 2010, 10:47:16 AM »
Quote from: Hairfoot;355278
Already mentioned, but Halo or Twilight.

I also reckon Harry Potter would be a winner if Rowling would be less precious about her IP
.

Harry Potter's universe is big and could fill a big number of supplements (exp. if one is allowed to expand from the books - i.e. how schools of wizardry in other countries are, etc.). But I would be hard pressed to fill more than four pages for a "Twilight" game :huhsign:

(Yes, I read the first book - no excuses involved. Around page 300 I had this sudden feeling of falling into a void and I never finished it...)
For every idiot who denounces Ayn Rand as "intellectualism" there is an excellent DM who creates a "Bioshock" adventure.

Pseudoephedrine
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$100 000 - What License Would/Should You Buy?
« Reply #23 on: January 15, 2010, 11:07:26 AM »
Quote from: beejazz;355261
For myself, Fallout. To make money, Twilight.


I'm planning a Fallout game right now using BRP right now. It'll be one of two pitches I'll make to a new group about which game we should play come about February. BRP does Fallout really easily, btw.

The coolest part of it, IMHO, is I went out and bought a map of Toronto, took and sharpie and a highlighter, and started making my "campaign map" as an IC document.

The idea is that a relative of the PCs discovered it in the Scarborough Development Museum a decade and a half ago behind glass, pulled it out and started using it on his travels because all latter map versions (after 2015 or so) were digitized. so you've got this map that was already sixty-seven years out of date by the time the apocalypse happened, but that is also your only useful guide to the geography of the city. I think it'll be a super-fun campaign aid, and it makes sandbox play a lot easier.
Running
The Pernicious Light, or The Wreckers of Sword Island;
A Goblin's Progress, or Of Cannons and Canons;
An Oration on the Dignity of Tash, or On the Elves and Their Lies
All for S&W Complete
Playing: Dark Heresy, WFRP 2e

"Elves don't want you cutting down trees but they sell wood items, they don't care about the forests, they''re the fuckin' wood mafia." -Anonymous

Werekoala

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$100 000 - What License Would/Should You Buy?
« Reply #24 on: January 15, 2010, 11:18:03 AM »
Iain Banks' "Culture" universe.

PCs as starships, mebee.
Lan Astaslem


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Melan

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$100 000 - What License Would/Should You Buy?
« Reply #25 on: January 15, 2010, 02:52:53 PM »
Quote from: Ian Absentia;355223
Zardoz for $100, then spend the remaining $99,900 on coke and whores.

ZardoZ the LARP: Costume Set.

Also, a bulletproof vest. The rest goes on coke, whores and a plethora of hazardous derivatives and junk bonds.
Now with a Zine!
ⓘ This post is disputed by official sources

Ian Absentia

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$100 000 - What License Would/Should You Buy?
« Reply #26 on: January 15, 2010, 02:55:08 PM »
Quote from: Melan;355405
ZardoZ the LARP: Costume Set.

Also, a bulletproof vest. The rest goes on coke, whores and a plethora of hazardous derivatives and junk bonds.
I like the cut of your jib.

!i!

Bedrockbrendan

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$100 000 - What License Would/Should You Buy?
« Reply #27 on: January 15, 2010, 02:55:55 PM »
Quote from: Phantom Black;355240
A-Team.
Then get a Savage Worlds version out on the market.


All I was thinking was exploiting the MR. T Brand (Mr. T Dice, Dwarves Modeled after Mr. T, Pity the Fool Critical Charts) but the A Team might actually have some legs as a savage setting.

GeekEclectic

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$100 000 - What License Would/Should You Buy?
« Reply #28 on: January 15, 2010, 03:22:51 PM »
Ultraverse
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Blackleaf

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$100 000 - What License Would/Should You Buy?
« Reply #29 on: January 15, 2010, 03:28:20 PM »
Maybe Transformers, sneak it into a Monopoly box and get it on the shelves before the next movie comes out. Possibly a Simpsons / Futurama game.

Are there any details on how much the Doctor Who license was?