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Zombies!!! House Rules

Started by Reefer Madness, April 03, 2006, 10:26:49 PM

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Reefer Madness

Im a big fan of Zombies!!!

lot of peopel have house rules to speed things up, make things even simpler or more complicated...

Some of my favorite house rules....

Survivor!!!! While running through the zombie infested town trying to survive, you have come across another living person.

Durring the Zombie movement phase (roll a die move that number of zombies 1 space), if a one is rolled instead of moving one zombie, gain a survivor token (penny, or some other).  Players are allowed only 1 survivor token at a time.  

Survivor Options:

Move to saftey: get your token back to town square. Taking the survivor to town square earns you 2 zombie tokens.

Take him not me: Durring combat any combat with a zombie, a survivor toke may be lost instead of a Heart token.

More complex rules:

The survivor says they tell you they know of a safe spot.

I know a safespot:   Before the game starts, decide what expansions your using and write them down on a peice of paper and number them (Appropriate number and dice size if you can).  When you find a survivor roll a die and mark down the building. If you can get the survivor to that building (must be inside the building) you get a reward.

Filled to begning stats (3 hearts, 3 life)
If your already at full stats you can gain 1 heart token or 2 bullet tokens.  

of you can take pennies and write the number on the penny and choose one at random.
Turning all of our children into hooligans and whores its Reefer Madness.
Anti-wrinkle cream there may be, but anti-fat-bastard cream there is not.  -Dave

Phantom Stranger

Have you picked up Zombies 5?
All you know, is alone, you see a, Phantom Stranger!
Down you go, all alone, you love my, Phantom Stranger!

Emryys

Quote from: Phantom StrangerHave you picked up Zombies 5?

I will soon :D

kanegrundar

Quote from: Phantom StrangerHave you picked up Zombies 5?
I picked it up a coupel weeks ago, but I haven't gotten a chance to put it into play yet.  I hope to soon.
My blog: The development of a Runebound-style D&D boardgame.
http://www.nutkinland.com/blog/49