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Author Topic: WWII shooters  (Read 1339 times)

arminius

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WWII shooters
« on: September 03, 2007, 01:38:15 AM »
Not that I have a whole lot of time for electronic games these days (and a backlog of unplayed games) but comments in another thread sparked my interest and I found myself browsing game stores at the mall today. From what I've seen the Call of Duty series outshines the Medal of Honor games, but what about this Brothers in Arms thing? It looks like a different species of game, what with the ability to give orders to a whole squad while simultaneously controlling your man, while the others are basically regular FPS in a highly realistic environment...no?

The more tactical element appeals to me, on the other hand if the game isn't well implemented, nothing will make up for it. So any thoughts?

(I may be getting my facts wrong; at least MoH looks like it has some sort of RTS-like thing going on, but the gods-eye view really doesn't appeal to me nearly as much as a FPS-type game that also requires coordination with AIs.)

Pierce Inverarity

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« Reply #1 on: September 03, 2007, 01:58:31 AM »
Rabbit, if you haven't played CoD, go play (sic) it. It's just an FPS, but as such it really is the shit. Visuals, music, mission design, you name it. I played MoH after CoD, and it didn't do anything for me.
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O'Borg

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« Reply #2 on: September 03, 2007, 04:12:03 AM »
Call of Duty was good, very good. Call of Duty 2 had better graphics, tougher missions and a better AI. It was also the first FPS game in a long, long time to make me react realistically - when the shooting started instead of cooly aiming and firing, I hit the deck and sprayed lead frantically in the direction of the enemy.
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Rezendevous

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« Reply #3 on: September 03, 2007, 09:32:47 AM »
Yep, Call of Duty is an awesome series.  Is CoD 3's single player mode as good as CoD 2's?  I've only played multiplayer CoD 3.

Balbinus

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« Reply #4 on: September 03, 2007, 03:44:58 PM »
Call of Duty is a high octane FPS series, Brothers in Arms is more tactical, with much more use of squad commands, flanking and suppressing fire.

It's pretty well implemented, but I'm not far into it.  Ask me again in a couple of months and I should have finished it and can give a direct comparison, in the meantime the demo is fairly good.

arminius

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« Reply #5 on: September 03, 2007, 07:25:26 PM »
I had almost forgotten about demos, partly because I'd forgotten about non-console versions of the games in question.

Well, I've downloaded the BiA demo, hopefully there's also one for CoD, so when I have some time for gaming, I'll give them a look.

Danger

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« Reply #6 on: September 05, 2007, 04:40:48 PM »
http://www.redorchestragame.com/

Heard it was pretty snazzy.
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pspahn

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« Reply #7 on: September 05, 2007, 05:04:06 PM »
Quote from: Rezendevous
Yep, Call of Duty is an awesome series.  Is CoD 3's single player mode as good as CoD 2's?


I think it's better, personally.  There seem to be a lot more choices in achieving objectives - 3 different ways to attack an 88 emplacement or storm a chateau, that sort of thing.  My only gripe is that it feels a short.  A lot more effort seems to have gone into the multiplayer game, and I just don't have time for that.  I wish they would have provided more single player missions, but even so, the replay value is very high.  

Pete

EDIT:  Have played MoH and CoD series - CoD wins, hands down, but MoH is worth playing.  Have to check out BiA when I get on another WWII kick.
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J Arcane

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« Reply #8 on: September 05, 2007, 05:10:10 PM »
I tend to judge most FPS games on how fun the guns are to fire.  And I really love shooting the Garand.  CoD was the best on that front, but the multiplayer was a bit too arcadey.  

I have been playing Battlefield:Vietname a lot lately, and the M14 in that has been making me want to play with a Garand again.
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Pierce Inverarity

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« Reply #9 on: September 05, 2007, 06:57:14 PM »
The Garand is awesome.

bang bang bang ZING

That said, I have an irrational weakness for the US paratroopers' carbine. Dunno why. Furthermore, I hate the German SMG, but I use it all the time--too damn convenient.
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J Arcane

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« Reply #10 on: September 05, 2007, 07:03:03 PM »
Quote from: Pierce Inverarity
The Garand is awesome.

bang bang bang ZING

That said, I have an irrational weakness for the US paratroopers' carbine. Dunno why. Furthermore, I hate the German SMG, but I use it all the time--too damn convenient.
THe M1 Carbine is pretty damn sweet.  It doesn't have that feeling of power like the full Garand does, but damn if the fire rate isn't endearing.  If you're fast enough on the trigger it's like having an SMG that fires rifle rounds.
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Danger

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« Reply #11 on: September 05, 2007, 07:28:44 PM »
Somewhat related story in regards to the M1 Carbine and the M1 Garand.

And, this was told to me by a neighbor who found out that I had purchased an M1 Garand (plus, he supposedly was in the 82nd or 101st Airborne in WWII; I never questioned him as it would have been impolite and he was of the right age and this was the only kind of "connection" we ever had up until I joined the Reserves and was deployed at which point we had a few other similar points of reference).

He kind of glowed when it came to talking about the M1 Garand, and after nursing my M16 through two times through the sandbox, I can readily recognize his affection.

"My buddy shot this Kraut a couple of times with his carbine.  Kraut never went down, but kept on moving around.  Shit.  I stood up and popped him one time with my Garand and he dropped like a rock."

He never got to muck around with the M16 during his time in the Army or the Guard, but I can only guess at what sort of disdain he would have treated the M16.  

Rate of fire is nice, but a nice, solid slug hitting what it is supposed to hit is fine by me.
I start from his boots and work my way up. It takes a good half a roll to encompass his jolly round belly alone. Soon, Father Christmas is completely wrapped in clingfilm. It is not quite so good as wrapping Roy but it is enjoyable nonetheless and is certainly a feather in my cap.

Pierce Inverarity

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« Reply #12 on: September 05, 2007, 07:30:20 PM »
Aha, a connoisseur! Yes, it's the carbine's ROF, that's exactly what it is.

Too bad all the German guns in CoD are either too sucky or too overpowered (the fast-firing pseudo-sharpshooter rifle, and that turbo-SMG).
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J Arcane

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« Reply #13 on: September 05, 2007, 07:30:42 PM »
Yeah, that's definitely something you notice in CoD.  There's a major stopping power difference between the Garand and the Carbine.
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Danger

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« Reply #14 on: September 05, 2007, 09:17:13 PM »
Agreed.

To phrase it in a way a buddy of mine once said (and please forgive me for my mixing of aphorisms here; he was talking about vehicle engines but it makes sense in terms of weaponry): There ain't no replacement of displacement.

The bigger the round, and the faster it is moving generally relates to a larger wound.  

Apologies for the generalities once again,  but you get the point.

What really chaps my hide are the games in which you have a weapon, switch to "sniper" mode with same weapon and achieve instant kills.  But, use the weapon outside of "sniper" mode and you've got to plug the bastard one or two more times to kill them.  Or, the silenced weapon which gains magical powers to kill with one shot while the poor, un-silenced submachine gun which fires the same caliber, has to muck about and waste twice the amount of ammo to drop the target.

I fear that my realities mess with my passtimes too much sometimes.
I start from his boots and work my way up. It takes a good half a roll to encompass his jolly round belly alone. Soon, Father Christmas is completely wrapped in clingfilm. It is not quite so good as wrapping Roy but it is enjoyable nonetheless and is certainly a feather in my cap.