SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

WOW - crap

Started by signoftheserpent, July 17, 2007, 09:49:03 AM

Previous topic - Next topic

signoftheserpent

Quote from: WerekoalaYes, well, to each their own. :)

Yes, there are alot of similarities to Wow, but they're mechanical. The look and feel is nothing like it, and yes, it does attract the more "mature" crowd. My Kinship (Guild) is majorty 30+, with some in the 40s and 50s. Lots of families play - husband/wife/kids, boyfriend/girlfriend, etc. Everyone helpful and not afraid to ask for help when they need it, and shares materials and loot freely. People stay in the Prancing Pony for hours on end just chatting and RPing. Its a good gig! Not as funas SWG was back when crafting was a true PROFESSION (I played that game for days at a time without drawing a weapon once), but it'll do until something better comes along.
SWG did a lot of things that WoW could learn from. But crafting wasn't one of them. It was boring, tedious and slooooooooooooooooooooooow.

I regretted choosing a mon cal artisan very quickly, especailly as everyone i knew who also played was rocketing ahead of me through picking combat classes and thus getting experience and having more fun.

I can't run LotR otherwise I would haveplayed it. I would definitely prefer a more discerning peer group (some of the names players and guilds choose make me wince). Even though I will never know i'd definitely prefer playing with people more like me rather than little Johnny Shoutsalot from Texas or Jonas Churchburner from Nordic Death Metal country. :D
 

KrakaJak

Things WoW would need to do to make me play it:

  • Twitch Gameplay - There is absolutely none in this game. I actually like to PLAY videogames.
  • Better Grouping Mechanics - Like in City of Heroes/Villians. Easy to group, easy to find your friends.
  • Visual Credibility - Why don't my charcters do what they look like. If a Tauren's running around swinging a Maul and it hits something, it should at least go flying...or something.
  • No Monthly Fee - I'd rather have Bi-Annual optional expansions.
I don't like WoW and for the most part I don't like MMORPG's (EvE and CoV are ones I would play...except for that monthly fee thing).

That's all I got for ya:)
-Jak
 
 "Be the person you want to be, at the expense of everything."
Spreading Un-Common Sense since 1983

J Arcane

Dude, if you think there's no twitch in WoW you clearly have never played a Rogue, and certainly not in PvP.
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

signoftheserpent

PvP would be enjoyable were it not so utterly exploited and exploitable. The fact that people can buy money offline and enchant their ridiculous ubergear (which you can easily get if you are prepared to run many instances endlessly - which seems contrary to the way the game is meant to be played) beyond what they should really be able to equip means that if you don't keep up with the jones' you ain't gonna have fun!
 

signoftheserpent

Quote from: KrakaJakThings WoW would need to do to make me play it:

  • Twitch Gameplay - There is absolutely none in this game. I actually like to PLAY videogames.
  • Better Grouping Mechanics - Like in City of Heroes/Villians. Easy to group, easy to find your friends.
  • Visual Credibility - Why don't my charcters do what they look like. If a Tauren's running around swinging a Maul and it hits something, it should at least go flying...or something.
  • No Monthly Fee - I'd rather have Bi-Annual optional expansions.
I don't like WoW and for the most part I don't like MMORPG's (EvE and CoV are ones I would play...except for that monthly fee thing).

That's all I got for ya:)
Blizzard could easily reduce the cost of the game; it's not like it isn't profitable!

I find them rather cynical to be honest; there area great many things that IMO the game desperately needs to have fixed (not least of all the dire targetting system).
 

Werekoala

Quote from: signoftheserpentSWG did a lot of things that WoW could learn from. But crafting wasn't one of them. It was boring, tedious and slooooooooooooooooooooooow.

I regretted choosing a mon cal artisan very quickly, especailly as everyone i knew who also played was rocketing ahead of me through picking combat classes and thus getting experience and having more fun.


Did you play SWG pre-CU? Back when crafting was fun and challenging and profitable - or only lately when the entire game sucks ass?
Lan Astaslem


"It's rpg.net The population there would call the Second Coming of Jesus Christ a hate crime." - thedungeondelver

J Arcane

Quote from: WerekoalaDid you play SWG pre-CU? Back when crafting was fun and challenging and profitable - or only lately when the entire game sucks ass?
Goddamn did they ever screw the pooch with that game.  

I mean, before, it was definitely an acquired taste and a lot of people didn't like it, but at least it did something unique.

Now it's just, well, even the worst Engrish free Korean MMO manages to stand heads above that game . . .
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

KrakaJak

Quote from: J ArcaneDude, if you think there's no twitch in WoW you clearly have never played a Rogue, and certainly not in PvP.

I have...and there still isn't any twitch.

If you think there's twitch in WoW, go play Mario Brothers.
-Jak
 
 "Be the person you want to be, at the expense of everything."
Spreading Un-Common Sense since 1983

J Arcane

Quote from: KrakaJakI have...and there still isn't any twitch.

If you think there's twitch in WoW, go play Mario Brothers.
You were playing it wrong then.  There's more twitch to playing a Rogue well than there is in any of the Diablo games put together, and more timing issues involved than most FPS games.

The ones who think there's no twitch element to WoW are the ones who spend the most time dying in PvP to hyperdextrous 12 year old Korean boys.
Bedroom Wall Press - Games that make you feel like a kid again.

Arcana Rising - An Urban Fantasy Roleplaying Game, powered by Hulks and Horrors.
Hulks and Horrors - A Sci-Fi Roleplaying game of Exploration and Dungeon Adventure
Heaven\'s Shadow - A Roleplaying Game of Faith and Assassination

Sacrificial Lamb

Dudes! If you want some "twitch" gameplay, try "Rune: Halls of Valhalla". I only embrace the multiplayer aspect. It's an old game with a much smaller player base, but it's great. It's really not an rpg though, unless you count the excessive amount of chatting going on in the game. Basically, you run around these various villages, dungeons, arenas, etc., and kick your opponents' asses with hammers, swords, axes, etc., while decimating each other with magical runes. I love it! :hehe:

It can be played in either first-person or third-person. I fight in third-person, as I'm more effective that way. This is the main site:

//www.runegame.com

There are tons of Rune clans out there, with players in the USA, South America, Poland, Germany, Finland, etc. Again though, I must stress, there's a very limited number of dedicated servers running at any one time. :(

It's still a great game though. :keke:

signoftheserpent

Quote from: WerekoalaDid you play SWG pre-CU? Back when crafting was fun and challenging and profitable - or only lately when the entire game sucks ass?
Probably since I don't recall what CU is, I played prejump to lightspeed and crafting was awful. I think the economy probably worked better in SWG, but the grind-hell was just that.
 

signoftheserpent

Quote from: KrakaJakI have...and there still isn't any twitch.

If you think there's twitch in WoW, go play Mario Brothers.
or played against a rogue, since you know exactly what they are going to try.

Problem is twitch gameplay doesn't work with a mouse and keys.
 

Bradford C. Walker

Quote from: signoftheserpentProblem is twitch gameplay doesn't work with a mouse and keys.
Or when one guy's running WOW on a system that three years old with a half-gig of RAM and the other uses the new hotness with four times as much RAM, far better processors--CPU proper and one for the video card--and that's not accounting for keybinds, macros, connection speed or other variables that make true FPS-style twitch gameplay impractical for WOW.

signoftheserpent

Hey wait that's me in the corner losing my patience...wjth a system that's three years old with half a gig of RAM!

Ah well.

Anyways I play Guild Wars now, which I have to say is a far superior product.
 

Callous

All MMOs suck!  And yet I can't help liking them...   :)