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What the hell is Age of Sigmar?

Started by Arkansan, July 06, 2015, 05:49:41 PM

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Shipyard Locked

Quote from: The Butcher;840323I don't know what this is but I'm pretty sure it's bullshit.

If you think those miniatures are bad, just wait until you look you at the rules...

Quote from: ArkansanSpeaking of that is there some way to do miniature wargaming online? For the most part I'm stuck playing Rally Round the King solo.

Last I heard (a long time ago) Vassal was the go-to for GW games online.

Momotaro

#16
Think of all the good things that have happened in minis and board-gaming over the past few years.  Quick-start rules, simple but tactical gameplay, cheap starter games and well-defined expansion paths.

Now filter those good ideas through GW's corporate mindset - paranoid, contemptuous of its customers, inward-looking, "this can of spray paint is TOTALLY worth £17/$28".

Age of Sigmar is what plopped out the other side.

As a simple, beer and pretzels game, the (free) core rules and stats for existing armies actually look a lot of fun.  The new minis are not to my taste; others disagree.

The free "Warscrolls" (unit cards) for the existing armies have rules on them like "do a dance to get this bonus".  Or pretend to ride a horse, or have the biggest moustache at the table.  It's an epic "fuck you" to current players.

As might be expected from the company that regards marketing as "otiose", GW has handled the changeover appallingly.  Hard information is scant on the ground; contradictory rumours are all over the internet.  

We don't even know whether we have a full rulebook and army builder to come, or whether the 4-page rules and a pile of stats is all we're going to get.  Or the fate of existing models in the Fantasy range.  Or what comes next.

It's a bold move, currently rather poorly handled and it's certainly whipped the internet into a froth.  Will be interesting to see what it develops into over the summer.  Whether or not GW are going to make more money out of this than WFB - who knows?

The Butcher

Quote from: Shipyard Locked;840418If you think those miniatures are bad, just wait until you look you at the rules...


Arkansan

You know looking over these rules I can see them as the Equivalent of 5th editions basic rules. A nice freebie for people who want to play casually but can't be bothered with memorizing more than a handful of rules and don't want to spend cash on a bunch or rule books.

Honestly it would be enough for me, at least with a little fleshing out. However I see no reason for this not to exist side by side with a full fledged version of WHFB for people interested in a meatier game.

Chivalric

#19
GW doesn't operate that way though.  They used to have different rules so you could play the same universe in different formats like small skirmishes, big battles or space battles, but they cut all those games because they thought they were cannibalizing the sales of their core games.

The new big rulebook for this game is 60 euros (only the German advertising for it has been seen so far).  I'm guessing it's going to contain the same core system and just be full of tons of stories and pictures of models and some partial painting guides (given they sell complete painting guides separately).  There will be scenarios though.  And a random objective system.  I think it'll have a lot of the same content as the current version of 40k, but be for this new AoS system.

Then they'll start releasing supplements/splat books alongside new plastic kits.  And not free electronic expansions.  And lots of limited edition products.  When they make a Khorne chaos book, it'lll be $50-60, but then there will also be a limited edition version at $100+

Games Workshop has figured out how to extract as much money as possible from their 40k chumps and now they're rebooting fantasy to be able to be used in the same fashion.  They can sell everyone every release (they called it "unbound" when they did it in 40k) and spread armies across multiple supplemental books where in previous editions you'd only have to buy one codex.

Momotaro

You're right Nathan, GW basically wants to sell you everything, not just every model.  No more free website content, or articles on building scenery, instead they want you to buy the painting guides and fluff books and scenarios (so you're effectively paying for anything resembling balance).

Not that it's intended to be balanced - it's broken by design, with power creep built in.  Hey, but a summoner!  They can summon TONS of cool stuff during a game and help you win!  Now buy all the stuff they can summon...

I'm sure it will be fun between friends, but as a replacement for WFB... :(

Letting you start playing with a box or two of models is cool, but the underlying cost problems remain - the first batch of multipart Sigmarite kits look like they will be £30/$50 for five figures...

Arkansan

Quote from: NathanIW;840646GW doesn't operate that way though.  They used to have different rules so you could play the same universe in different formats like small skirmishes, big battles or space battles, but they cut all those games because they thought they were cannibalizing the sales of their core games.

The new big rulebook for this game is 60 euros (only the German advertising for it has been seen so far).  I'm guessing it's going to contain the same core system and just be full of tons of stories and pictures of models and some partial painting guides (given they sell complete painting guides separately).  There will be scenarios though.  And a random objective system.  I think it'll have a lot of the same content as the current version of 40k, but be for this new AoS system.

Then they'll start releasing supplements/splat books alongside new plastic kits.  And not free electronic expansions.  And lots of limited edition products.  When they make a Khorne chaos book, it'lll be $50-60, but then there will also be a limited edition version at $100+

Games Workshop has figured out how to extract as much money as possible from their 40k chumps and now they're rebooting fantasy to be able to be used in the same fashion.  They can sell everyone every release (they called it "unbound" when they did it in 40k) and spread armies across multiple supplemental books where in previous editions you'd only have to buy one codex.

Sadly that's likely how it will go. Honestly I would be happy to switch to using Mantic miniatures for my WHFB games so I could give GW less money but the FLGS in my area are kind of hostile to using third party miniatures.

Chivalric

Quote from: Arkansan;840721Sadly that's likely how it will go. Honestly I would be happy to switch to using Mantic miniatures for my WHFB games so I could give GW less money but the FLGS in my area are kind of hostile to using third party miniatures.

Well, if they don't sell them there, I could see why they are hostile.  Or if it's the player base and not the store itself, people can be dicks.  Most FLGSs can order Mantic stuff through their distributors.  I think the way to go is to buy the Mantic stuff there and paint it up and if anyone gives you any trouble you can be "hey, I bought this stuff here and I'm playing with it here."

Simlasa

Quote from: Arkansan;840721Honestly I would be happy to switch to using Mantic miniatures for my WHFB games so I could give GW less money but the FLGS in my area are kind of hostile to using third party miniatures.
I wish we had more gaming clubs here in the U.S. like there seem to be in the UK, where members can play whatever they want with whatever miniatures they agree on. Gaming stores nowadays seem like shitty places to play... unless you're into Magic tournaments I guess.

Arkansan

Quote from: Simlasa;840847I wish we had more gaming clubs here in the U.S. like there seem to be in the UK, where members can play whatever they want with whatever miniatures they agree on. Gaming stores nowadays seem like shitty places to play... unless you're into Magic tournaments I guess.

Yeah I've noticed that most FLGS seem to be very focused on MTG. There is really only one in my area that has a significant scene for non-magic gaming.

Chivalric

So some images of prices for followup products have been found.

5 miniatures called "Stormcast Eternals Liberators" are $50
An individual lord type character "Stormcast Eternals Lord-Celestant" is $33
A dice cup with a special logo on it is $33
A gauge to measure when you are in melee reach is $33


Chivalric

This is awesome.  Someone used caption generator to turn a comedy video into an interview about Age of Sigmar

http://captiongenerator.com/48861/Age-of-Sigmar-interview

Arkansan

Jeez at the pricing on those things, that's steep even by GW standards. Yeah I'm definitely going to see if I can find a group willing to run third party miniatures.

Shipyard Locked

Quote from: NathanIW;840951This is awesome.  Someone used caption generator to turn a comedy video into an interview about Age of Sigmar

http://captiongenerator.com/48861/Age-of-Sigmar-interview

My my, that video is really getting around. I previously saw it captioned to comment on the recent reddit revolt.

crkrueger

#29
4 pages of rules.
No point costs, army lists for anything.
A gauge to measure when you are in melee reach is $33

Quote from: Actual GW siteThe World Before Time is gone. Shattered. Consigned to an oblivion no-one thought possible. The metallic core of that ill-fated world was hurled through the cosmos, the God-King Sigmar clinging desperately to its sigmarite surface.

It's an elaborate rickroll.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans