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Author Topic: Wasteland 3 *sigh*  (Read 5847 times)

Hawkwing7423

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Wasteland 3 *sigh*
« on: September 12, 2020, 10:55:01 AM »
Wasteland is my all time favorite video game from when I was a kid, playing on the Commodore 64. I also enjoyed Wasteland 2 some years ago. So I kickstarter funded Wasteland 3 4 years ago.
My first thought was how slow they work when they already have a lot of their money. It makes me wonder how beneficial Early Access is. Maybe I am being unfair but 4 years for a game seems excessive.


I finally finished my 3rd run through Pathfinder: Kingmaker and started up this one last night. I am not very far but it seems like all the tropes of the coastal elites are already present in the game. The bad guys so far are white, inbred incestual rural hicks, talk like hicks, who kill and cannibalize people to old 80's Christian praise music. Again, not very far yet but it seems like another example of white rural Christians being the favorite targets of the literati. It's getting tiresome and predictable. But it shows a mindset of what such think of white, rural Christians.

Arkansan

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Re: Wasteland 3 *sigh*
« Reply #1 on: September 12, 2020, 02:29:44 PM »
Huh, if that's the case I'll have to pass on it.

TheSHEEEP

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Re: Wasteland 3 *sigh*
« Reply #2 on: September 15, 2020, 05:45:02 AM »
I also enjoyed Wasteland 2 some years ago. So I kickstarter funded Wasteland 3 4 years ago.
My first thought was how slow they work when they already have a lot of their money. It makes me wonder how beneficial Early Access is. Maybe I am being unfair but 4 years for a game seems excessive.
4 years for a game of that scope is absolutely fine and normal.
Game development isn't something you can just throw money at to make it faster. At least not a lot faster.


it seems like another example of white rural Christians being the favorite targets of the literati. It's getting tiresome and predictable. But it shows a mindset of what such think of white, rural Christians.
Seems like someone has gotten extremely thin-skinned here and sounds exactly like the kind of person that would go nuts if the enemies were, idk, black voodoo types because that would of course be racist.
I guess black voodoo enemies you actually wouldn't mind, but hillbillies are of course a statement of the designers and developers about how bad white Christians are, trying to indoctrinate and propagate their anti-white propa yadda yadda yadda...
 ::) ::) ::)

I can't even really blame you, with the constant barrage of woke media presence, it is easy to just have enough of everything and see everything as preachy even if it isn't.
But you should watch out not to become the exact same type of raging extremist, just on the other side of the coin. Horseshoe says hello.

Actually reminds me of a discussion I had when they released the trailer a while ago:
https://www.gamingonlinux.com/2020/07/wasteland-3-for-linux-and-mac-delayed-possible-by-end-of-2020/comment_id=185938

At some point, you have to ask yourself:
If black people are out because one side gets triggered, and white people are out because the other side gets triggered - what is still allowed to be an antagonist?
And what can you still bring that won't cause some people to get their panties in a twist?
Or, maybe, just take a trope as a trope and don't try and interpret the entire world into it?


The game is massive, and the Dorseys are just one of many factions (and actually a minor one you can't even ally/work with), including more tropes than I could list, anything from god-president worshippers over monsters and slavers to sacrificial cults:
https://wasteland.gamepedia.com/Wasteland_3_factions


Sure, if someone doesn't like a good old barrage of tropes, then Wasteland is absolutely the wrong game series for them. Wasteland has never been a very serious game and always took some jabs at political events.
However, I think they did leave out zombies here ;)

« Last Edit: September 15, 2020, 05:59:42 AM by TheSHEEEP »

Kyle Aaron

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Re: Wasteland 3 *sigh*
« Reply #3 on: September 15, 2020, 06:20:18 AM »
If black people are out because one side gets triggered, and white people are out because the other side gets triggered - what is still allowed to be an antagonist?
That's why we have zombies. It's so we can have people butchered horribly in large numbers and not feel bad about it :)


It's either that or you have those multicultural gangs you get in all those 80s cop movies.
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TheSHEEEP

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Re: Wasteland 3 *sigh*
« Reply #4 on: September 15, 2020, 08:17:31 AM »
If black people are out because one side gets triggered, and white people are out because the other side gets triggered - what is still allowed to be an antagonist?
That's why we have zombies. It's so we can have people butchered horribly in large numbers and not feel bad about it :)


It's either that or you have those multicultural gangs you get in all those 80s cop movies.
The funny thing is that I have seen people complain about the skin color of zombies, citing that as some "obvious racism", of course.
If you think zombies are safe from nutjobs, I'm afraid I have to disappoint you ;)

Kyle Aaron

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Re: Wasteland 3 *sigh*
« Reply #5 on: September 15, 2020, 08:24:53 AM »
Nothing is safe from nutjobs. That's basically what makes them nutjobs. But we don't worry about BNGs.
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hedgehobbit

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Re: Wasteland 3 *sigh*
« Reply #6 on: September 15, 2020, 01:23:11 PM »
I've been trying to play this game for the last few weeks but it's hard to get through. The writing is terrible. You are constantly put in contrived situations where you have to make a choice between two groups. For example, in one of the first missions, the local sheriff tells you to go and rescue one of her marshals which was captured snooping around. You can either shoot your way out or negotiate his release. If you negotiate the release of the hostage, while you are walking to go get him, other marshals literally stand in front of the door where the captive is being held and tell you to kill the boss you just made a deal with. Nowhere in the dialog are you able to mention the fact that you negotiated the captives release. Instead you are forced to fight them. After that, the sheriff, who specifically told you that getting the captive out alive was your number one goal, gets mad at you and you lose "Reputation point". Completely stupid. And this sort of thing goes on and on with all these people being mad at you for not saving them when you aren't even from Colorado and there's no reason why any of them should expect you to help them.


All this would be tolerable if the combat wasn't so tedious. I mean, how do you screw up turn-based combat so bad when all you need to do is copy X-Com 2. The worst part is the laughably short gun ranges. A sniper rifle is incapable of shooting across a single room.


I'm level 10 already and I'm still waiting for this game to get good (or at least passably mediocre).
« Last Edit: September 15, 2020, 01:24:47 PM by hedgehobbit »

Hawkwing7423

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Re: Wasteland 3 *sigh*
« Reply #7 on: September 15, 2020, 11:08:49 PM »

4 years for a game of that scope is absolutely fine and normal.
Game development isn't something you can just throw money at to make it faster. At least not a lot faster.
Then they should have said 4 years instead of missing deadlines multiple times.


Seems like someone has gotten extremely thin-skinned here and sounds exactly like the kind of person that would go nuts if the enemies were, idk, black voodoo types because that would of course be racist.
I guess black voodoo enemies you actually wouldn't mind, but hillbillies are of course a statement of the designers and developers about how bad white Christians are, trying to indoctrinate and propagate their anti-white propa yadda yadda yadda...
 ::) ::) ::)
You mock it and then point out it's everywhere, whatever  ::)


I'm still playing the game so I guess I'm not as thin-skinned as all that. Let's just say they wouldn't be making fun of 80's Islamic music the same way they did here.
« Last Edit: September 15, 2020, 11:12:10 PM by Hawkwing7423 »

Hawkwing7423

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Re: Wasteland 3 *sigh*
« Reply #8 on: September 15, 2020, 11:11:11 PM »
I've been trying to play this game for the last few weeks but it's hard to get through. The writing is terrible. You are constantly put in contrived situations where you have to make a choice between two groups. For example, in one of the first missions, the local sheriff tells you to go and rescue one of her marshals which was captured snooping around. You can either shoot your way out or negotiate his release. If you negotiate the release of the hostage, while you are walking to go get him, other marshals literally stand in front of the door where the captive is being held and tell you to kill the boss you just made a deal with. Nowhere in the dialog are you able to mention the fact that you negotiated the captives release. Instead you are forced to fight them. After that, the sheriff, who specifically told you that getting the captive out alive was your number one goal, gets mad at you and you lose "Reputation point". Completely stupid. And this sort of thing goes on and on with all these people being mad at you for not saving them when you aren't even from Colorado and there's no reason why any of them should expect you to help them.


All this would be tolerable if the combat wasn't so tedious. I mean, how do you screw up turn-based combat so bad when all you need to do is copy X-Com 2. The worst part is the laughably short gun ranges. A sniper rifle is incapable of shooting across a single room.


I'm level 10 already and I'm still waiting for this game to get good (or at least passably mediocre).
Other than the gripe about the beginning, I may be enjoying the game more than you are. But yeah I got to that ridiculous fight yesterday, which seemed really shoehorned in.
The ranges are definitely LOL as well but the combat on default difficulty seems pretty easy. I'm happy with easy as I don't need to learn a new complex system every time and play on the highest difficulty to prove anything.

TheSHEEEP

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Re: Wasteland 3 *sigh*
« Reply #9 on: September 16, 2020, 02:37:23 AM »

4 years for a game of that scope is absolutely fine and normal.
Game development isn't something you can just throw money at to make it faster. At least not a lot faster.
Then they should have said 4 years instead of missing deadlines multiple times.
That's for sure.
Or, much better, not have given any specific release dates before they were reasonably certain.

Seems like someone has gotten extremely thin-skinned here and sounds exactly like the kind of person that would go nuts if the enemies were, idk, black voodoo types because that would of course be racist.
I guess black voodoo enemies you actually wouldn't mind, but hillbillies are of course a statement of the designers and developers about how bad white Christians are, trying to indoctrinate and propagate their anti-white propa yadda yadda yadda...
 ::) ::) ::)
You mock it and then point out it's everywhere, whatever  ::)
Nowhere did I say it's everywhere - because it isn't. It is very noticeable in media coverage, but not in most actual games themselves. And it certainly isn't in this game.
« Last Edit: September 16, 2020, 02:39:29 AM by TheSHEEEP »

hedgehobbit

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Re: Wasteland 3 *sigh*
« Reply #10 on: September 16, 2020, 01:08:39 PM »
The ranges are definitely LOL as well but the combat on default difficulty seems pretty easy. I'm happy with easy as I don't need to learn a new complex system every time and play on the highest difficulty to prove anything.


My problem isn't difficulty, I'm not dying or losing fights. It's just you have a weapon that does 30-50 damage and all the bad guys have 250 hit points plus a seemingly inexhaustible supply of Stimpacks. Bullet sponge enemies combined with rare ammo isn't a fun combination. Especially when those same enemies don't drop the weapons or gear that they are using against you as loot.I'm even using a character with a maxed Barter skill just to maximize my junk profits in order to replace the bullets I needed to kill the last batch of bad guys. Leaving no funds left over for better weapons or armor (and since my weapons are sub-par those bullets are doing sub-par damage so I need more).

hedgehobbit

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Re: Wasteland 3 *sigh*
« Reply #11 on: September 16, 2020, 01:08:52 PM »
Duplicate Post please ignore

Omega

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Re: Wasteland 3 *sigh*
« Reply #12 on: September 16, 2020, 02:53:07 PM »
If black people are out because one side gets triggered, and white people are out because the other side gets triggered - what is still allowed to be an antagonist?
That's why we have zombies. It's so we can have people butchered horribly in large numbers and not feel bad about it :)


It's either that or you have those multicultural gangs you get in all those 80s cop movies.
Too late. Early on during the current iteration of this cyclic plague of SJW mental disease they were pushing that zombies are bad because they really represent the "others". Gays, Blacks, whatevers.

ThatChrisGuy

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Re: Wasteland 3 *sigh*
« Reply #13 on: September 16, 2020, 05:31:43 PM »
I've been trying to play this game for the last few weeks but it's hard to get through. The writing is terrible. You are constantly put in contrived situations where you have to make a choice between two groups.


They went with "hard choices" way too much.  I'm tired of this trend in modern CRPGs where every option you have is shitty.  It would be nice to be able to play a hero again.
I made a blog: Southern Style GURPS

Ghostmaker

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Re: Wasteland 3 *sigh*
« Reply #14 on: September 17, 2020, 08:34:05 AM »
Compare it to Fallout: New Vegas, where you can not only talk the Khans into letting their NCR hostages go, but then turn around and convince the commanding officer to let the Khans go (because you gave your word they'd be allowed to leave unmolested).