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Author Topic: Torchbearer: dungeon exploring and survival simulation  (Read 73216 times)


One Horse Town

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Torchbearer: dungeon exploring and survival simulation
« Reply #1 on: April 24, 2013, 08:02:38 PM »
Bean-Counting the RPG, Limited Character Choice the RPG, Bandwagon the Jumpening RPG.

Take your pick. :D

silva
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Torchbearer: dungeon exploring and survival simulation
« Reply #2 on: April 24, 2013, 08:07:46 PM »
Intense and clausthrophobic experience the RPG.

I took mine. (At least I hope it ends like that :D )

Benoist

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Torchbearer: dungeon exploring and survival simulation
« Reply #3 on: April 24, 2013, 08:15:40 PM »
Reinventing the (Burning) Wheel: the Forgist Resource Management Game.

Piestrio

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Torchbearer: dungeon exploring and survival simulation
« Reply #4 on: April 24, 2013, 08:24:23 PM »
I quite liked Burning Wheel... really disliked Burning Empires and was kinda meh on Mouse Guard...

I'll be interested to see where this falls on that little spectrum.
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mhensley

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Torchbearer: dungeon exploring and survival simulation
« Reply #5 on: April 24, 2013, 09:18:06 PM »
Quote from: Piestrio;648998
I quite liked Burning Wheel... really disliked Burning Empires and was kinda meh on Mouse Guard...

I'll be interested to see where this falls on that little spectrum.


Supposedly it's based on Mouse Guard which is a big turnoff to me.  I played MG a couple of times with my group and absolutely hated it.

silva
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Torchbearer: dungeon exploring and survival simulation
« Reply #6 on: April 24, 2013, 09:35:37 PM »
Dismissed Mouse Guard on its premise alone (playing with rats? Wtf ?? ), so I dont know how it looks like. Though if the description is accurate, its more a "hardcore survival sim" or something, which sounds cool to me.

I hope it doesnt have abstract mechanics like fate points, etc. And I hope its also not a "storygame" on dungeons.

Edit:

Reading a bit more, it seems a "very low magic" kind of game. No "create food" or "heal wounds" at all. Fuck, this is giving me a fighting fantasy "Deathtrap Dungeon" vine, that grim exploration where even mundane objects like a rope or a torch gets immensely important.
« Last Edit: April 24, 2013, 10:00:48 PM by silva »

Rincewind1

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Torchbearer: dungeon exploring and survival simulation
« Reply #7 on: April 24, 2013, 10:00:24 PM »
Quote
“In Torchbearer,” indie game designer Luke Crane tells me, “you’re a bunch of murder hobos exploring improbable ruins because you can’t get real jobs.”

This is an incredibly succinct way of describing old-school tabletop dungeon crawlers. And that’s exactly what Torchbearer is aiming for—with a twist.

A game of dungeon crawling for all those of you, who never understood dungeon crawling!

D&D Hipster Edition.
Furthermore, I consider that  This is Why We Don't Like You thread should be closed

Phillip
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Torchbearer: dungeon exploring and survival simulation
« Reply #8 on: April 24, 2013, 10:04:50 PM »
Quote
This is an incredibly succinct way of describing old-school tabletop dungeon crawlers. And that’s exactly what Torchbearer is aiming for—with a twist.

Uh, what twist?

It's as if these guys are completely ignorant of Arneson & Gygax's Dungeons & Dragons, Crowther & Woods' Colossal Cave Adventure, and 40 years of the history of games!

Or is that merely what they presume of their audience?
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Benoist

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Torchbearer: dungeon exploring and survival simulation
« Reply #9 on: April 24, 2013, 10:05:54 PM »
Quote from: Rincewind1;649014
A game of dungeon crawling for all those of you, who never understood dungeon crawling!

D&D Hipster Edition.
Uber-focused "coherent" resource management reduced to the absurd "what's in my backpack/in my hand right now" for people who really hate D&D but kinda would want to play it while pretending they play the latest Forge "cutting edge design" instead.

Rincewind1

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Torchbearer: dungeon exploring and survival simulation
« Reply #10 on: April 24, 2013, 10:09:36 PM »
Quote from: Benoist;649018
Uber-focused "coherent" resource management reduced to the absurd "what's in my backpack/in my hand right now" for people who really hate D&D but kinda would want to play it while pretending they play the latest Forge "cutting edge design" instead.


Or those who wish to engage in such activity "ironically". Henceforth it ought be known as the Hipster's D&D. Surprised he did not invite Heinsoo to help him write another love letter or something.
Furthermore, I consider that  This is Why We Don't Like You thread should be closed

Tommy Brownell

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Torchbearer: dungeon exploring and survival simulation
« Reply #11 on: April 24, 2013, 10:10:39 PM »
Quote from: Rincewind1;649014
A game of dungeon crawling for all those of you, who never understood dungeon crawling!



I preferred X-Crawl for that sort of thing.

"Why are we raiding this dungeon again?"

"Because it's televised and we're getting prize money for it."

Although, no lie, I would enthusiastically run Dungeon Crawl Classics without hesitation. It's awesome enough to make me overlook Race-As-Class, which I'm really not a fan of.
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Benoist

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Torchbearer: dungeon exploring and survival simulation
« Reply #12 on: April 24, 2013, 10:11:25 PM »
Quote from: Rincewind1;649021
Or those who wish to engage in such activity "ironically".


Yeah that too.

Benoist

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Torchbearer: dungeon exploring and survival simulation
« Reply #13 on: April 24, 2013, 10:12:40 PM »
Quote from: Tommy Brownell;649023
I preferred X-Crawl for that sort of thing.

"Why are we raiding this dungeon again?"

"Because it's televised and we're getting prize money for it."

Although, no lie, I would enthusiastically run Dungeon Crawl Classics without hesitation. It's awesome enough to make me overlook Race-As-Class, which I'm really not a fan of.
Heck, I would actually run/play X-Crawl. The premise IS interesting, though I don't know jackshit about the game beyond that.

DCC RPG is awesome. It deserves to be played. Hard.

silva
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Torchbearer: dungeon exploring and survival simulation
« Reply #14 on: April 24, 2013, 10:20:54 PM »
Quote from: Ricewind
Or those who wish to engage in such activity "ironically".
Or those actually interested in an underground survival simulation purged from wargame bullshit idiossincrasies.

Like me. :cool: