SPECIAL NOTICE
Malicious code was found on the site, which has been removed, but would have been able to access files and the database, revealing email addresses, posts, and encoded passwords (which would need to be decoded). However, there is no direct evidence that any such activity occurred. REGARDLESS, BE SURE TO CHANGE YOUR PASSWORDS. And as is good practice, remember to never use the same password on more than one site. While performing housekeeping, we also decided to upgrade the forums.
This is a site for discussing roleplaying games. Have fun doing so, but there is one major rule: do not discuss political issues that aren't directly and uniquely related to the subject of the thread and about gaming. While this site is dedicated to free speech, the following will not be tolerated: devolving a thread into unrelated political discussion, sockpuppeting (using multiple and/or bogus accounts), disrupting topics without contributing to them, and posting images that could get someone fired in the workplace (an external link is OK, but clearly mark it as Not Safe For Work, or NSFW). If you receive a warning, please take it seriously and either move on to another topic or steer the discussion back to its original RPG-related theme.

Regular people think indie games suck, too.

Started by StormBringer, September 08, 2010, 09:04:44 PM

Previous topic - Next topic

StormBringer

Normal person blogging about Steal Away Jordan.

Misery tourism, then, is complete bullshit as a design principle.
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

Grimjack

That was interesting.  I'm curious as to who buys these games anyway (assuming anyone does).  As you so aptly noted, misery tourism doesn't go very far.

I've known hundreds of gamers over the years I've been playing rpg's and I can honestly think of one of them who would buy this or even play in it....unless maybe you get to kill the slaveowners and take their stuff, but even then I doubt it.

I can maybe see someone playing a game like this once just so they can feel all enlightened and whatnot but I'm skeptical.  It is just a shame that people associate these "games" with rpg's at all, as the author of the blog did (although he did contrast them to his (her?) credit).
 

Benoist

It was interesting, I agree. Thanks for the link, SB.

Someone posts this on storygames, now? :D

Insufficient Metal

Finally the sweet validation of random blogger guy.

No, but seriously, that game looks godawful. Would not play.

Insufficient Metal

Also, white kid plays an RPG about being a slave and from this he learns that slavery isn't so bad, and you can still achieve if you just don't let society get you down? Am I reading this right? What the fuck.

Benoist

Quote from: Insufficient Metal;403732Also, white kid plays an RPG about being a slave and from this he learns that slavery isn't so bad, and you can still achieve if you just don't let society get you down? Am I reading this right? What the fuck.
"Make melonade out of your watermelons, brother!"

What the fuck indeed...

StormBringer

Quote from: Grimjack;403718That was interesting.  I'm curious as to who buys these games anyway (assuming anyone does).  As you so aptly noted, misery tourism doesn't go very far.

I've known hundreds of gamers over the years I've been playing rpg's and I can honestly think of one of them who would buy this or even play in it....unless maybe you get to kill the slaveowners and take their stuff, but even then I doubt it.

I can maybe see someone playing a game like this once just so they can feel all enlightened and whatnot but I'm skeptical.  It is just a shame that people associate these "games" with rpg's at all, as the author of the blog did (although he did contrast them to his (her?) credit).
It sounded like the author has a fair bit of RPG experience, so I would assume they weren't associating them with RPGs in general, but I agree that a casual reader might make that assumption.  I think the blog minimized the connection to a degree, although the 'this is what RPGs have come to' can be read between the lines.

Quote from: Benoist;403719It was interesting, I agree. Thanks for the link, SB.

Someone posts this on storygames, now? :D
I think their brains might explode.  :)
If you read the above post, you owe me $20 for tutoring fees

\'Let them call me rebel, and welcome, I have no concern for it, but I should suffer the misery of devils, were I to make a whore of my soul.\'
- Thomas Paine
\'Everything doesn\'t need

Peregrin

#7
If all indie games were equal, I would give a shit.

*edit*

To clarify, I avoid misery tourism, but not indie games, the same with trad games, too.  There's just some subject matter out there I don't find to be very fun or very game-able, regardless of who published it.  Even WH40k can get un-fun at times if you're in a group who takes the fluff too seriously.
"In a way, the Lands of Dream are far more brutal than the worlds of most mainstream games. All of the games set there have a bittersweetness that I find much harder to take than the ridiculous adolescent posturing of so-called \'grittily realistic\' games. So maybe one reason I like them as a setting is because they are far more like the real world: colourful, crazy, full of strange creatures and people, eternal and yet changing, deeply beautiful and sometimes profoundly bitter."

crkrueger

Actually, go to the link from the blogger's article, it links to the original "white guy" article on the Forge here.  The guy was saying he used to think that way, but now that he said "Yes massah" it's all become clear and he is rethinking the black experience.

On the plus side, he's apparently a child abuse survivor who didn't mind minor physical contact during the game, so I guess Misery Tourism can be used as a type of psychotherapy.

Back to the blogger...Man, what I wouldn't have given to have played in the blogger's Star Wars campaign, from the description, it sounded awesome.
Even the the "cutting edge" storygamers for all their talk of narrative, plot, and drama are fucking obsessed with the god damned rules they use. - Estar

Yes, Sean Connery\'s thumb does indeed do megadamage. - Spinachcat

Isuldur is a badass because he stopped Sauron with a broken sword, but Iluvatar is the badass because he stopped Sauron with a hobbit. -Malleus Arianorum

"Tangency Edition" D&D would have no classes or races, but 17 genders to choose from. -TristramEvans

Koltar

If he really wanted to say "yes, massah" - then he should have found a willing partner instead of a lame excuse for a role playing game.

Bad 'game'.

 Bad idea all around.


- Ed C.
The return of \'You can\'t take the Sky From me!\'
http://www.youtube.com/watch?v=gUn-eN8mkDw&feature=rec-fresh+div

This is what a really cool FANTASY RPG should be like :
http://www.youtube.com/watch?v=t-WnjVUBDbs

Still here, still alive, at least Seven years now...

thedungeondelver

"Yes, it is terrible, this idea." - Samir Nagheenanajar
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

thedungeondelver

Also: why the fuck do people do this?  I - and everyone, literally each and every person I have ever met who plays RPGs and games that are sort of like RPGs (historical skirmish games, etc.), and games that sort of came before RPGs and so bear lineage to them games as entertainment for some escapism.

I swear to god if we'd had to put up with these idiots in the Avalon Hill heydays they'd have been pressing ziplock bags of homemade paper chits and mimeographed rules into our hands for games like RISING SUN: ACCURSED GAIJIN - Experience the metaphysical thrill of plotting your Kamikaze assault on the hated white-faces as they come to destroy 2000 years of culture!  Extra action points awarded if you can muster tears if you lose an aircraft carrier.  (Special rule for Nippon player: you win even if in the last round all units are placed with "Destroyed" side up, should the white barbarian mention Nanking, you slap the board to the ground and stomp away angrily.)

Sheesh.
THE DELVERS DUNGEON


Mcbobbo sums it up nicely.

Quote
Astrophysicists are reassessing Einsteinian relativity because the 28 billion l

Benoist

Quote from: thedungeondelver;403750I swear to god if we'd had to put up with these idiots in the Avalon Hill heydays they'd have been pressing ziplock bags of homemade paper chits and mimeographed rules into our hands for games like RISING SUN: ACCURSED GAIJIN - Experience the metaphysical thrill of plotting your Kamikaze assault on the hated white-faces as they come to destroy 2000 years of culture!  Extra action points awarded if you can muster tears if you lose an aircraft carrier.  (Special rule for Nippon player: you win even if in the last round all units are placed with "Destroyed" side up, should the white barbarian mention Nanking, you slap the board to the ground and stomp away angrily.)

Sheesh.
I'm sure some guy somewhere at the Forge would think of this as an Excellent Idea™. :D

Ghost Whistler

Quote from: Insufficient Metal;403732Also, white kid plays an RPG about being a slave and from this he learns that slavery isn't so bad, and you can still achieve if you just don't let society get you down? Am I reading this right? What the fuck.
Understanding failed me as well.

I just don't get an rpg about being a slave in the real historical deep south.
"Ghost Whistler" is rated PG-13 (Parents strongly cautioned). Parental death, alien battles and annihilated worlds.

Jason Morningstar

You angry and/or confused guys should listen to the interview linked from the article. Julia's pretty articulate about her design goals and didn't create the game in a vacuum. And it's not like she lives on the moon; you can ask her questions directly. She's very nice and I'm sure she'd address your concerns thoughtfully.
Check out Fiasco, "Best RPG" Origins Award nominee, Diana Jones Award and Ennie Judge\'s Spotlight Award winner. As seen on Tabletop!

"Understanding the enemy is important. And no, none of his designs are any fucking good." - Abyssal Maw