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PC Games Every Roleplayer MUST own.

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jrients:
What kind of rig would I need to run Baldur's Gate?  The last machine I owned primarily for gaming was a C64.  I know nothing about video cards and such.

Personally, I found Ultima IV to be a mind-blowingly awesome experience.  I haven't played that many PC games since the 80s, other than the time I nearly hosed my academic career by solving Doom instead of studying for finals.

UmaSama:

--- Quote from: jrients ---What kind of rig would I need to run Baldur's Gate?  The last machine I owned primarily for gaming was a C64.  I know nothing about video cards and such.

Personally, I found Ultima IV to be a mind-blowingly awesome experience.  I haven't played that many PC games since the 80s, other than the time I nearly hosed my academic career by solving Doom instead of studying for finals.
--- End quote ---


Baldur's Gate was released on November 30th 1998, so the requirements are Xtremely low:
The system requirements for Baldur's Gate are as follows:
                             Required              Recommended
Processor                Pentium 166 MHz    Pentium 200 MHz with MMX
Operating System    Windows 95/98
RAM                         16 MB*                  32 MB
DirectX                  DirectX 3.0          DirectX 5.0
Video Card    DirectX video card with 2 MB    DirectX video card with 4 MB
Sound Card    DirectX certified sound card
CD-ROM Drive                      4X                         8X
Hard Disk Installation            320 MB                      570 MB
Multiplayer    Modem-to-modem, null modem, IPX, TCP/IP

* 32 MB required for multiplayer
   
As far as I can remember Ultima was an xtremely straighforward hack & slash dungeon crawl, so if you really enjoyed it, you're gonna love BG, because is by no means straighforward. BG did an outstanding work in recreating the fealing of paper & dice RPG's on Video Games.

jrients:
Actually, Ultima IV had some great puzzle elements, nifty overland exploration, and a pretty cool plot.  Even for its time the graphics were a bit crude but the other elements of the game were all top notch.

UmaSama:

--- Quote from: jrients ---Actually, Ultima IV had some great puzzle elements, nifty overland exploration, and a pretty cool plot.  Even for its time the graphics were a bit crude but the other elements of the game were all top notch.
--- End quote ---


My apologies then. The fact is that on the Ultima golden era I was on primary school and the only games I cared about were Mortal Kombat, and crappy plataformers.

Yamo:
Ultima Underworld and its sequel.

These were the two 3D, first-person, single-character Ultima games released in the early 90s.  I had heard a lot about games being "immersive" up until that time, but this was the first time I really felt like I was there when playing a game. It was like *I was really in that huge dungeon*  Still incredibly immersive, deep and caprivating to this day, if you can stand Doom-era 3D.

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