Forum > Other Games
PC Games Every Roleplayer MUST own.
jrients:
What kind of rig would I need to run Baldur's Gate? The last machine I owned primarily for gaming was a C64. I know nothing about video cards and such.
Personally, I found Ultima IV to be a mind-blowingly awesome experience. I haven't played that many PC games since the 80s, other than the time I nearly hosed my academic career by solving Doom instead of studying for finals.
UmaSama:
--- Quote from: jrients ---What kind of rig would I need to run Baldur's Gate? The last machine I owned primarily for gaming was a C64. I know nothing about video cards and such.
Personally, I found Ultima IV to be a mind-blowingly awesome experience. I haven't played that many PC games since the 80s, other than the time I nearly hosed my academic career by solving Doom instead of studying for finals.
--- End quote ---
Baldur's Gate was released on November 30th 1998, so the requirements are Xtremely low:
The system requirements for Baldur's Gate are as follows:
Required Recommended
Processor Pentium 166 MHz Pentium 200 MHz with MMX
Operating System Windows 95/98
RAM 16 MB* 32 MB
DirectX DirectX 3.0 DirectX 5.0
Video Card DirectX video card with 2 MB DirectX video card with 4 MB
Sound Card DirectX certified sound card
CD-ROM Drive 4X 8X
Hard Disk Installation 320 MB 570 MB
Multiplayer Modem-to-modem, null modem, IPX, TCP/IP
* 32 MB required for multiplayer
As far as I can remember Ultima was an xtremely straighforward hack & slash dungeon crawl, so if you really enjoyed it, you're gonna love BG, because is by no means straighforward. BG did an outstanding work in recreating the fealing of paper & dice RPG's on Video Games.
jrients:
Actually, Ultima IV had some great puzzle elements, nifty overland exploration, and a pretty cool plot. Even for its time the graphics were a bit crude but the other elements of the game were all top notch.
UmaSama:
--- Quote from: jrients ---Actually, Ultima IV had some great puzzle elements, nifty overland exploration, and a pretty cool plot. Even for its time the graphics were a bit crude but the other elements of the game were all top notch.
--- End quote ---
My apologies then. The fact is that on the Ultima golden era I was on primary school and the only games I cared about were Mortal Kombat, and crappy plataformers.
Yamo:
Ultima Underworld and its sequel.
These were the two 3D, first-person, single-character Ultima games released in the early 90s. I had heard a lot about games being "immersive" up until that time, but this was the first time I really felt like I was there when playing a game. It was like *I was really in that huge dungeon* Still incredibly immersive, deep and caprivating to this day, if you can stand Doom-era 3D.
Navigation
[0] Message Index
[#] Next page
[*] Previous page